blender/source
Sybren A. Stüvel 14e7ba0c8a Fix Pose Lib: pose is applied when selected bones don't overlap with pose
Premise: When pose bones are selected, applying a pose library should
only affect the selected bones.

This commit fixes a bug where the pose was also applied when there was
no overlap between the selected bones and the bones in the pose. For
example, applying a pose which contains only keyframes for the left
hand, while only right-hand bones are selected, would apply the pose
to the left hand anyway.

The code is now also slightly more efficient; the removed 'selcount'
counter was only used as a binary (i.e. zero or non-zero). It's now
stored as a bitflag instead.
2018-03-09 19:03:29 +01:00
..
blender Fix Pose Lib: pose is applied when selected bones don't overlap with pose 2018-03-09 19:03:29 +01:00
blenderplayer Fix T54234, add BLENDER_VERSION_CHAR to .plist 2018-03-06 02:36:29 +02:00
creator Fix T54234, add BLENDER_VERSION_CHAR to .plist 2018-03-06 02:36:29 +02:00
gameengine Fix T53857: Incorrect framerate for videos imported from OBS 2018-03-09 10:32:17 +01:00
tools@7695e14cfc Fix nan problem in previous bevel commit. 2018-01-29 10:01:19 -05:00
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00