blender/intern/locale/boost_locale_wrapper.h
Bastien Montagne cef730d969 Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).

* The ability for addons to feature translations, using the (un)register functions of above module.

* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).

Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 

Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.

Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
2013-01-20 17:29:07 +00:00

51 lines
1.5 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2012, Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Bastien Montagne.
*
* ***** END GPL LICENSE BLOCK *****
*
*/
/** \file locale/boost_locale_wrapper.h
* \ingroup locale
* A thin C wrapper around boost::locale...
*/
#ifndef __BOOST_LOCALE_WRAPPER_H__
#define __BOOST_LOCALE_WRAPPER_H__
#ifdef __cplusplus
extern "C" {
#endif
void bl_locale_init(const char *messages_path, const char *default_domain);
void bl_locale_set(const char *locale);
const char *bl_locale_get(void);
const char *bl_locale_pgettext(const char *msgctxt, const char *msgid);
#ifdef __cplusplus
}
#endif
#endif /* __BOOST_LOCALE_WRAPPER_H__ */