forked from bartvdbraak/blender
fb27a69124
Sometimes it is impossible to have same offset from both edges that are on angled faces. The fix here at least doesn't distort the non-beveled part of the model, and looks much better than before on bug example, but is still not perfect. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |