blender/build_files/cmake/platform/platform_apple_xcode.cmake
Ankit Meel 8fb806ab15 Revert "Generate Xcode scheme files during configuration."
This reverts commit 5eb5978043c8e7036e15572e.

The change was problematic:
*Advanced users may prefer managing schemes manually and adding only
a few that they need, instead of one for every library/executable
Blender builds.

*If CMake creates schema files, it overwrites the changes a developer
made every time CMake is run. If Xcode creates scheme files, it keeps
settings/ environment variables intact.

If someone runs CMake very frequently, pass
`-DCMAKE_XCODE_GENERATE_SCHEME=ON` to `cmake` while configuring.
2020-09-26 23:17:10 +05:30

157 lines
6.6 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2016, Blender Foundation
# All rights reserved.
# ***** END GPL LICENSE BLOCK *****
# Xcode and system configuration for Apple.
if(NOT CMAKE_OSX_ARCHITECTURES)
execute_process(COMMAND uname -m OUTPUT_VARIABLE ARCHITECTURE OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Detected native architecture ${ARCHITECTURE}.")
set(CMAKE_OSX_ARCHITECTURES ${ARCHITECTURE} CACHE STRING
"Choose the architecture you want to build Blender for: arm64 or x86_64"
FORCE)
endif()
if(NOT DEFINED OSX_SYSTEM)
execute_process(
COMMAND xcodebuild -version -sdk macosx SDKVersion
OUTPUT_VARIABLE OSX_SYSTEM
OUTPUT_STRIP_TRAILING_WHITESPACE)
endif()
# workaround for incorrect cmake xcode lookup for developer previews - XCODE_VERSION does not
# take xcode-select path into account but would always look into /Applications/Xcode.app
# while dev versions are named Xcode<version>-DP<preview_number>
execute_process(
COMMAND xcode-select --print-path
OUTPUT_VARIABLE XCODE_CHECK OUTPUT_STRIP_TRAILING_WHITESPACE)
string(REPLACE "/Contents/Developer" "" XCODE_BUNDLE ${XCODE_CHECK}) # truncate to bundlepath in any case
if(NOT ${CMAKE_GENERATOR} MATCHES "Xcode")
# Unix makefile generator does not fill XCODE_VERSION var, so we get it with a command.
# Note that `xcodebuild -version` gives output in two lines: first line will include
# Xcode version, second one will include build number. We are only interested in the
# former one. Here is an example of the output:
# Xcode 11.4
# Build version 11E146
# The expected XCODE_VERSION in this case is 11.4.
execute_process(COMMAND xcodebuild -version OUTPUT_VARIABLE XCODE_VERS_BUILD_NR)
# Convert output to a single line by replacling newlines with spaces.
# This is needed because regex replace can not operate through the newline character
# and applies substitutions for each individual lines.
string(REPLACE "\n" " " XCODE_VERS_BUILD_NR_SINGLE_LINE "${XCODE_VERS_BUILD_NR}")
string(REGEX REPLACE "(.*)Xcode ([0-9\\.]+).*" "\\2" XCODE_VERSION "${XCODE_VERS_BUILD_NR_SINGLE_LINE}")
unset(XCODE_VERS_BUILD_NR)
unset(XCODE_VERS_BUILD_NR_SINGLE_LINE)
endif()
message(STATUS "Detected OS X ${OSX_SYSTEM} and Xcode ${XCODE_VERSION} at ${XCODE_BUNDLE}")
# Require a relatively recent Xcode version.
if(${XCODE_VERSION} VERSION_LESS 10.0)
message(FATAL_ERROR "Only Xcode version 10.0 and newer is supported")
endif()
# note: xcode-select path could be ambiguous,
# cause /Applications/Xcode.app/Contents/Developer or /Applications/Xcode.app would be allowed
# so i use a selfcomposed bundlepath here
set(OSX_SYSROOT_PREFIX ${XCODE_BUNDLE}/Contents/Developer/Platforms/MacOSX.platform)
message(STATUS "OSX_SYSROOT_PREFIX: " ${OSX_SYSROOT_PREFIX})
# Collect list of OSX system versions which will be used to detect path to corresponding SDK.
# Start with macOS SDK version reported by xcodebuild and include possible extra ones.
#
# The reason for need of extra ones is because it's possible that xcodebuild will report
# SDK version in the full manner (aka major.minor.patch), but the actual path will only
# include major.minor.
#
# This happens, for example, on macOS Catalina 10.15.4 and Xcode 11.4: xcodebuild on this
# system outputs "10.15.4", but the actual SDK path is MacOSX10.15.sdk.
#
# This should be safe from picking wrong SDK version because (a) xcodebuild reports full semantic
# SDK version, so such SDK does exist on the system. And if it doesn't exist with full version
# in the path, what SDK is in the major.minor folder then.
set(OSX_SDK_TEST_VERSIONS ${OSX_SYSTEM})
if(OSX_SYSTEM MATCHES "([0-9]+)\\.([0-9]+)\\.([0-9]+)")
string(REGEX REPLACE "([0-9]+)\\.([0-9]+)\\.([0-9]+)" "\\1.\\2" OSX_SYSTEM_NO_PATCH "${OSX_SYSTEM}")
list(APPEND OSX_SDK_TEST_VERSIONS ${OSX_SYSTEM_NO_PATCH})
unset(OSX_SYSTEM_NO_PATCH)
endif()
# Loop through all possible versions and pick the first one which resolves to a valid SDK path.
set(OSX_SDK_PATH)
set(OSX_SDK_FOUND FALSE)
set(OSX_SDK_PREFIX ${OSX_SYSROOT_PREFIX}/Developer/SDKs)
set(OSX_SDKROOT)
foreach(OSX_SDK_VERSION ${OSX_SDK_TEST_VERSIONS})
set(CURRENT_OSX_SDK_PATH "${OSX_SDK_PREFIX}/MacOSX${OSX_SDK_VERSION}.sdk")
if(EXISTS ${CURRENT_OSX_SDK_PATH})
set(OSX_SDK_PATH "${CURRENT_OSX_SDK_PATH}")
set(OSX_SDKROOT macosx${OSX_SDK_VERSION})
set(OSX_SDK_FOUND TRUE)
break()
endif()
endforeach()
unset(OSX_SDK_PREFIX)
unset(OSX_SDK_TEST_VERSIONS)
if(NOT OSX_SDK_FOUND)
message(FATAL_ERROR "Unable to find SDK for macOS version ${OSX_SYSTEM}")
endif()
message(STATUS "Detected OSX_SYSROOT: ${OSX_SDK_PATH}")
set(CMAKE_OSX_SYSROOT ${OSX_SDK_PATH} CACHE PATH "" FORCE)
unset(OSX_SDK_PATH)
unset(OSX_SDK_FOUND)
if(${CMAKE_GENERATOR} MATCHES "Xcode")
# to silence sdk not found warning, just overrides CMAKE_OSX_SYSROOT
set(CMAKE_XCODE_ATTRIBUTE_SDKROOT ${OSX_SDKROOT})
endif()
unset(OSX_SDKROOT)
# 10.13 is our min. target, if you use higher sdk, weak linking happens
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
set(OSX_MIN_DEPLOYMENT_TARGET 11.00)
else()
set(OSX_MIN_DEPLOYMENT_TARGET 10.13)
endif()
if(CMAKE_OSX_DEPLOYMENT_TARGET)
if(${CMAKE_OSX_DEPLOYMENT_TARGET} VERSION_LESS ${OSX_MIN_DEPLOYMENT_TARGET})
message(STATUS "Setting deployment target to ${OSX_MIN_DEPLOYMENT_TARGET}, lower versions are not supported")
set(CMAKE_OSX_DEPLOYMENT_TARGET "${OSX_MIN_DEPLOYMENT_TARGET}" CACHE STRING "" FORCE)
endif()
else()
set(CMAKE_OSX_DEPLOYMENT_TARGET "${OSX_MIN_DEPLOYMENT_TARGET}" CACHE STRING "" FORCE)
endif()
if(NOT ${CMAKE_GENERATOR} MATCHES "Xcode")
# Force CMAKE_OSX_DEPLOYMENT_TARGET for makefiles, will not work else (CMake bug?)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}")
add_definitions("-DMACOSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET}")
endif()