forked from bartvdbraak/blender
e46a6d2611
I also moved it so that it gets put in: $(OCGDIR)/blender/bpython/$(DEBUG_DIR)libfrozen.a and removed the stuff from the readme on how to do it by hand. (I made one other small change and that was to comment out the ssr target on solaris and freebsd in source/Makefile I forgot to commit it yesterday) Kent -- mein@cs.umn.edu
112 lines
4.3 KiB
Plaintext
112 lines
4.3 KiB
Plaintext
Welcome to the fun world of open-source.
|
|
|
|
This file is to help you get started using the source and will hopefully
|
|
answer most questions.
|
|
|
|
Here are some links to external packages you may or maynot need:
|
|
|
|
openssl: http://www.openssl.org
|
|
python: http://www.python.org
|
|
mxtexttools:http://www.egenix.com/files/python/mxTextTools.html (python lib)
|
|
nspr: ftp://ftp.mozilla.org/pub/nspr/releases
|
|
libjpeg: http://www.ijg.org/
|
|
libpng: http://www.libpng.org/pub/png/
|
|
zlib: http://www.gzip.org/zlib/
|
|
openal: http://www.openal.org/home/ (for linux/windows)
|
|
sdl: http://www.libsdl.org/index.php (for openal)
|
|
smpeg: http://www.lokigames.com/development/smpeg.php3 (for openal)
|
|
fmod: http://www.fmod.org/
|
|
|
|
If you do not have GL you will also need mesa:
|
|
http://www.mesa3d.org
|
|
|
|
--------------Basic Makefile TIPS---------------------------------------
|
|
Assuming you are using tcsh/csh do the following before compiling.
|
|
#Set this to wherever you have extracted the source.
|
|
setenv NANBLENDERHOME `pwd`
|
|
setenv MAKEFLAGS "-w -I$NANBLENDERHOME/source"
|
|
|
|
Or for bash/sh do this:
|
|
NANBLENDERHOME=`pwd`
|
|
export NANBLENDERHOME
|
|
MAKEFLAGS="-w -I$NANBLENDERHOME/source"
|
|
export MAKEFLAGS
|
|
|
|
Then edit source/nan_definitions.mk to fit you're environment.
|
|
(You'll want to change things like NAN_OPENSSL,NAN_JPEG, NAN_PNG etc..
|
|
to point to where you have it installed)
|
|
|
|
If you tried to just have a go at making stuff you might wind up with
|
|
an empty file /tmp/.nanguess
|
|
You need to remove the empty file and it will get created automatically
|
|
by $NANBLENDERHOME/source/tools/guess/guessconfig after you have
|
|
setup the NANBLENDERHOME variable.
|
|
|
|
After that cd $NANBLENDERHOME/intern
|
|
make
|
|
make install
|
|
|
|
cd $NANBLENDERHOME/source/ode
|
|
Look at the README_BLENDER and follow instructions
|
|
|
|
Then cd $NANBLENDERHOME/source
|
|
make
|
|
|
|
If you have any problems with the above post a message to the Forums on
|
|
www.blender.org
|
|
----------------------WINDOWS TIPS--------------------------------------
|
|
If you have any problems with the above post a message to the Forums on
|
|
www.blender.org
|
|
|
|
|
|
----------------------Mac OSX TIPS--------------------------------------
|
|
Now before you go to the source directory, make sure you have installed the
|
|
external libraries that Blender depends upon. Here is a description of the
|
|
things you need.
|
|
|
|
FINK:
|
|
Use fink (http://fink.sourceforge.net/) to install the following libraries that
|
|
Blender depends on:
|
|
1. openssl (fink install openssl)
|
|
2. jpeg (fink install jpeg)
|
|
3. png (fink install png)
|
|
|
|
PYTHON:
|
|
Mac OSX 10.2 (Jaguar) now comes with Python (2.2.1) pre-installed. This is fine
|
|
for producing the "frozen" Python code found in the intern directory. However,
|
|
the installation does not contain the python library to link against (at least
|
|
I could not find it). You could use fink to install Python but that Python
|
|
installation depends on X being installed and that is a large installation.
|
|
|
|
If you prefer the easy way: download Python 2.2.2 from http://www.python.org.
|
|
Follow the instructions to in the documentation to install it on your box. If
|
|
you run OSX 10.2 it should install just fine. Basically a configure and a
|
|
"make" will do the job. The result is a Python library that should be copied to
|
|
the library tree together with the associated header files.
|
|
|
|
Create the following directories:
|
|
$NANBLENDERHOME/lib/darwin-6.1-powerpc/python/include/python2.2
|
|
$NANBLENDERHOME/lib/darwin-6.1-powerpc/python/lib/python2.2/config
|
|
Now copy the include files and the libpython2.2.a library to those locations.
|
|
|
|
FMOD:
|
|
Download FMOD from http://www.fmod.org/ and unpack with StuffIt Expander. The
|
|
archive contains header files and a library. Copy those to these directories
|
|
(that you need to create first):
|
|
$NANBLENDERHOME/lib/darwin-6.1-powerpc/fmod/include
|
|
$NANBLENDERHOME/lib/darwin-6.1-powerpc/fmod/lib
|
|
|
|
RANLIB:
|
|
Although the make files run ranlib on the libraries built, the gcc linker
|
|
complains about ranlib not being run. Until there is a solution, you will need
|
|
to run ranlib by hand once in a while when the make breaks. Luckily, the error
|
|
message lists the full path of the file to run ranlib on... Anybody out there
|
|
with a real solution? I guess the problem arises from copying the files from
|
|
one location to the other...
|
|
|
|
Now wait, don't type make yet! You'll have to edit a config file of ODE first.
|
|
go to $NANBLENDERHOME/source/ode/config and edit the file "user-settings" so
|
|
that platform is equal to osx (PLATFORM=osx).
|
|
|
|
Success!
|