blender/source/gameengine
Mitchell Stokes f6a110d6ea BGE: Committing patch [#32697] "New BGE gravity API" by HG1.
This patch adds a gravity attribute to KX_Scene.
2012-11-10 03:11:18 +00:00
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BlenderRoutines Compile fixes for recent boost changes 2012-11-05 15:23:09 +00:00
Converter Compile fixes for recent boost changes 2012-11-05 15:23:09 +00:00
Expressions code cleanup: double promotion warnings, also allow cmake to build SDL without audaspace. 2012-11-09 16:15:00 +00:00
GameLogic code cleanup: double promotion warnings, also allow cmake to build SDL without audaspace. 2012-11-09 16:15:00 +00:00
GamePlayer code cleanup: bge static functions & use C++ guarded alloc for the character class. 2012-11-09 23:47:06 +00:00
Ketsji BGE: Committing patch [#32697] "New BGE gravity API" by HG1. 2012-11-10 03:11:18 +00:00
Network code cleanup: unused defines & some formatting. 2012-11-08 06:46:10 +00:00
Physics BGE: Committing patch [#32697] "New BGE gravity API" by HG1. 2012-11-10 03:11:18 +00:00
Rasterizer code cleanup: double promotion warnings, also allow cmake to build SDL without audaspace. 2012-11-09 16:15:00 +00:00
SceneGraph code cleanup: unused defines & some formatting. 2012-11-08 06:46:10 +00:00
VideoTexture style cleanup: tabs & whitespace 2012-11-03 15:35:03 +00:00
CMakeLists.txt code cleanup: use system includes for cmake, otherwise warnings get printed in headers. 2012-09-18 04:40:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00