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Campbell Barton fcc23faa3a Added getitem/setitem access for KX_GameObject
ob.someProp = 10
can now be...
ob["someProp"] = 10

For simple get/set test with an objects 10 properties, this is ~30% faster.

Though I like the attribute access, its slower because it needs to lookup BGE attributes and methods (for parent classes as well as KX_GameObject class).

This could also be an advantage if there are collisions between new attributes added for 2.49 and existing properties a game uses.

Made some other small optimizations,
- Getting and setting property can use const char* as well as STR_String (avoids making new STR_Strings just to do the lookup).
- CValue::SetPropertiesModified() and CValue::SetPropertiesModified(), were looping through all items in the std::map, advancing from the beginning each time.
2009-04-02 05:38:05 +00:00
bin/.blender Move Korean file from kr to ko also updated it to newer file. 2008-09-29 15:02:20 +00:00
blenderplayer Addes jpeg2000 support to cmake. 2009-03-06 15:46:13 +00:00
CMake Fix: compiling with cmake 2.4 didn't work anymore due to a 2008-09-05 21:57:34 +00:00
config [#18473] SCons build fails when linking blender when WITH_BF_OGG enabled 2009-03-31 08:13:21 +00:00
doc * add Brecht's small patch to make values to BF_QUICK and BF_QUICKDEBUG function as partial search entries. 2008-11-09 21:00:49 +00:00
extern MSVC project files updated for ffmpeg 0.5 and armature. You must also update lib/windows. 2009-03-22 23:39:36 +00:00
intern Clean up for the imminent migration from SVN to GIT. 2009-03-31 22:34:34 +00:00
po Move Korean file from kr to ko also updated it to newer file. 2008-09-29 15:02:20 +00:00
projectfiles Clean up for the imminent migration from SVN to GIT. 2009-03-31 22:34:34 +00:00
projectfiles_vc7 Clean up for the imminent migration from SVN to GIT. 2009-03-31 22:34:34 +00:00
projectfiles_vc9 MSVC project files updated for ffmpeg 0.5 and armature. You must also update lib/windows. 2009-03-22 23:39:36 +00:00
release [#18479] 'Consolidate into one image' does not calculate/use 'pixel margin' 2009-04-01 07:13:55 +00:00
source Added getitem/setitem access for KX_GameObject 2009-04-02 05:38:05 +00:00
tools [#18260] FMOD Removal 2009-03-24 09:09:10 +00:00
CMakeLists.txt Addes jpeg2000 support to cmake. 2009-03-06 15:46:13 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
README Patch #17310: Fixing urls in main README 2008-07-12 06:18:06 +00:00
SConstruct scons+msvc update for the FFMpeg recent updates 2009-03-25 23:09:17 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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