forked from bartvdbraak/blender
fd0628c6db
Makes the mesh solid by creating a second skin of a set width works with UV's and Vertex col's but not weights at the moment. |
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beos-4.5-i386 | ||
beos-5.0-i386 | ||
datafiles | ||
irix-6.2-mips | ||
plugins | ||
scripts | ||
text | ||
windows | ||
Makefile | ||
VERSION |