blender/source
Kester Maddock fd5f3e13d2 Convert and use actuators with no target object set.
Certain actuators (Add Object/Replace Mesh/Scene/Track To) used to always require a target, or they would not influence the scene.  If the actuator target is always set from Python, this could be annoying.
2004-09-19 01:33:08 +00:00
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blender Evil commit! Nothing really changed except; 2004-09-18 20:15:37 +00:00
creator OS X fix: 2004-08-01 22:28:56 +00:00
darwin Correct icons for OSX 2004-04-28 21:19:18 +00:00
gameengine Convert and use actuators with no target object set. 2004-09-19 01:33:08 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile We don't use ODE anymore, so I commented out some lines that make it 2004-08-26 22:42:44 +00:00
nan_compile.mk Changes for OSX compiling with Makefiles; 2004-05-01 16:52:29 +00:00
nan_definitions.mk Added SuperLU 3.0: 2004-07-13 11:42:13 +00:00
nan_link.mk We don't use ODE anymore, so I commented out some lines that make it 2004-08-26 22:42:44 +00:00
nan_subdirs.mk This should have been fixed long ago ... create important 2004-07-15 15:06:54 +00:00
nan_warn.mk I removed the following: 2004-09-01 12:09:22 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00