blender/release
Tamito Kajiyama 14df7de916 D801: Freestyle: remove old and unused stroke shaders
This patch removes several stroke shaders written in C++ that are unused
and don't serve a real purpose any more.  The removed shaders are:

  - BPy_ColorVariationPatternShader
  - BPy_StrokeTextureShader
  - BPy_TextureAssignerShader
  - BPy_ThicknessVariationPatternShader
  - BPy_fstreamShader
  - BPy_streamShader

and a few more that weren't even exposed to the Python API.

Some minor edits were made by the reviewer.

Differential Revision: https://developer.blender.org/D801

Reviewed by: kjym3
2014-10-09 01:31:07 +09:00
..
bin Code cleanup: style/warnings 2014-02-28 11:04:15 +11:00
darwin OSX: updated codesigning README and removed not longer valid rule plists 2014-08-01 01:01:12 +02:00
datafiles Icons: were relicensed to GPL2+ metadata was CC-NC 2014-10-07 16:59:27 +02:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts D801: Freestyle: remove old and unused stroke shaders 2014-10-09 01:31:07 +09:00
text Update readme for Blender 2.72. 2014-09-07 16:38:10 +02:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00