blender/release/scripts/startup/bl_operators
Tamito Kajiyama feccbaabbd Merged changes in the trunk up to revision 53584.
Conflicts resolved:
release/scripts/startup/bl_ui/properties_render.py
source/blender/blenloader/intern/readfile.c
source/blender/editors/interface/interface_templates.c
source/blender/makesrna/RNA_enum_types.h

Also made additional code updates for:
r53355 UIList - Python-extendable list of UI items
r53460 Alpha premul pipeline cleanup
2013-01-05 22:24:05 +00:00
..
__init__.py Merged changes in the trunk up to revision 53584. 2013-01-05 22:24:05 +00:00
add_mesh_torus.py changes needed for EDL import to work again. 2013-01-02 16:15:45 +00:00
anim.py Fix [#33424] Inadequate bake action. 2012-12-28 13:34:19 +00:00
clip.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
console.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
freestyle.py A big cleaning patch by Bastien Montagne (thanks a lot!) 2012-12-11 22:00:22 +00:00
image.py make cppcheck run with quiet flag when QUIET env var is set, make bpy.ops.image.project_apply() only use local images. 2012-12-09 14:17:33 +00:00
mesh.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
node.py Fix for the NODE_OT_add_node operator. The way python classes were subclassed does not work with the registration mechanism. Combined both node_add and node_add_move operators into a single general operator with a flag. When use_transform is set, the operator will start transform on the new nodes after inserting. 2012-12-29 08:46:27 +00:00
object_align.py Style edit (mostly), use """ for docstrings (not '''). 2012-07-03 09:02:41 +00:00
object_quick_effects.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
object_randomize_transform.py Last spell checking (for now). 2012-07-04 15:52:07 +00:00
object.py Bugfix [#29110] Animated Transforms to Deltas behaves oddly when applied more 2012-11-20 01:26:42 +00:00
presets.py typo in own recent commit. 2012-11-18 03:01:31 +00:00
screen_play_rendered_anim.py fix for 'Playanim' playing past the last frame of an animation. also print -s and -e in help message. 2012-11-17 01:15:28 +00:00
sequencer.py Style edit (mostly), use """ for docstrings (not '''). 2012-07-03 09:02:41 +00:00
uvcalc_follow_active.py add length average option to 'Follow Active Quads' unwrap, gives nicer results. 2013-01-04 07:57:33 +00:00
uvcalc_lightmap.py typo's and some style cleanup, also added asserts into BLI_vsnprintf and BLI_sprintfN when invalid args are given. 2012-11-28 06:43:04 +00:00
uvcalc_smart_project.py typo's and some style cleanup, also added asserts into BLI_vsnprintf and BLI_sprintfN when invalid args are given. 2012-11-28 06:43:04 +00:00
vertexpaint_dirt.py fix [#33715] Dirty Vertex Colors display problem since 2.65a 2013-01-03 07:01:41 +00:00
view3d.py don't constrain single edge extrude, annoying for retopo 2012-04-14 05:09:23 +00:00
wm.py Better tooltip for "Install Theme..." 2012-12-15 16:27:12 +00:00