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Ton Roosendaal ffc490cbf1 Two fixes in drop-node-on-noodle:
- Intersection code was using undefined vector
  caused wrong lines to be picked
- Code now also copes with hidden sockets. 
  If all fails, is just unhides a good socket.
2011-07-22 16:39:06 +00:00
build_files patch [#28030] SCONS Build: Build Date reflects "1" instead of actual date of build 2011-07-20 06:22:16 +00:00
doc rename bgl.Buffer attribute list to a method, to_list() as used for IDProps, also made repr function nicer. 2011-07-13 23:45:47 +00:00
extern cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
intern patch: [#27783] "Problem with clock" at 18:39:00 by Daniel Dionne (mrzeon) 2011-07-18 22:28:42 +00:00
release Let's try default High Quality for object align, it's slow but it's simply the correct way, users can disable while tweaking the align modes and then enable again for final result IF they are working on *dense* meshes 2011-07-22 15:54:54 +00:00
source Two fixes in drop-node-on-noodle: 2011-07-22 16:39:06 +00:00
CMakeLists.txt cmake - option to disable the frame server 2011-07-21 23:06:51 +00:00
COPYING
GNUmakefile patch [#28031] Minor typo in Blenlib 2011-07-20 06:05:47 +00:00
SConstruct print an error message if Python.h can't be found for cmake and scons since its such a common problem. 2011-07-16 06:55:45 +00:00