Move login related structs and functions to models/login (#17093)
* Move login related structs and functions to models/login * Fix test * Fix lint * Fix lint * Fix lint of windows * Fix lint * Fix test * Fix test * Only load necessary fixtures when preparing unit tests envs * Fix lint * Fix test * Fix test * Fix error log * Fix error log * Fix error log * remove unnecessary change * fix error log * merge main branch
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@ -78,7 +78,7 @@ func (org *User) GetMembers() (err error) {
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// FindOrgMembersOpts represensts find org members conditions
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type FindOrgMembersOpts struct {
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ListOptions
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db.ListOptions
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OrgID int64
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PublicOnly bool
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}
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@ -574,7 +574,7 @@ func GetOrgUsersByUserID(uid int64, opts *SearchOrganizationsOptions) ([]*OrgUse
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}
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if opts.PageSize != 0 {
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sess = setSessionPagination(sess, opts)
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sess = db.SetSessionPagination(sess, opts)
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}
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err := sess.
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@ -594,7 +594,7 @@ func getOrgUsersByOrgID(e db.Engine, opts *FindOrgMembersOpts) ([]*OrgUser, erro
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sess.And("is_public = ?", true)
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}
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if opts.ListOptions.PageSize > 0 {
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sess = setSessionPagination(sess, opts)
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sess = db.SetSessionPagination(sess, opts)
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ous := make([]*OrgUser, 0, opts.PageSize)
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return ous, sess.Find(&ous)
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