avatar: make custom and generated avatars equal (#3301)

Sets all avatars to use PNG image format.
Keeps avatars consistent at 290x290px resolution.

Signed-off-by: Dennis Chen <barracks510@gmail.com>
This commit is contained in:
Dennis Chen
2016-07-21 02:31:14 -05:00
committed by 无闻
parent c2fb01a257
commit 6488ee12be
2 changed files with 4 additions and 5 deletions

View File

@ -12,7 +12,6 @@ import (
"errors"
"fmt"
"image"
"image/jpeg"
_ "image/jpeg"
"image/png"
"os"
@ -222,7 +221,7 @@ func (u *User) GenerateRandomAvatar() error {
}
defer fw.Close()
if err = jpeg.Encode(fw, img, nil); err != nil {
if err = png.Encode(fw, img); err != nil {
return fmt.Errorf("Encode: %v", err)
}
@ -321,7 +320,7 @@ func (u *User) UploadAvatar(data []byte) error {
return fmt.Errorf("Decode: %v", err)
}
m := resize.Resize(290, 290, img, resize.NearestNeighbor)
m := resize.Resize(avatar.AVATAR_SIZE, avatar.AVATAR_SIZE, img, resize.NearestNeighbor)
sess := x.NewSession()
defer sessionRelease(sess)