git-lfs/tools/util_windows.go
Dimitris Apostolou 21b0402690
Fix typos
2022-01-05 08:49:08 +02:00

160 lines
4.1 KiB
Go

//go:build windows
// +build windows
package tools
import (
"io"
"io/ioutil"
"os"
"unsafe"
"golang.org/x/sys/windows"
)
var (
availableClusterSize = []int64{64 * 1024, 4 * 1024} // ReFS only supports 64KiB and 4KiB cluster.
GiB = int64(1024 * 1024 * 1024)
)
// fsctlDuplicateExtentsToFile = FSCTL_DUPLICATE_EXTENTS_TO_FILE IOCTL
// Instructs the file system to copy a range of file bytes on behalf of an application.
//
// https://docs.microsoft.com/windows/win32/api/winioctl/ni-winioctl-fsctl_duplicate_extents_to_file
const fsctlDuplicateExtentsToFile = 623428
// duplicateExtentsData = DUPLICATE_EXTENTS_DATA structure
// Contains parameters for the FSCTL_DUPLICATE_EXTENTS control code that performs the Block Cloning operation.
//
// https://docs.microsoft.com/windows/win32/api/winioctl/ns-winioctl-duplicate_extents_data
type duplicateExtentsData struct {
FileHandle windows.Handle
SourceFileOffset int64
TargetFileOffset int64
ByteCount int64
}
// CheckCloneFileSupported runs explicit test of clone file on supplied directory.
// This function creates some (src and dst) file in the directory and remove after test finished.
//
// If check failed (e.g. directory is read-only), returns err.
func CheckCloneFileSupported(dir string) (supported bool, err error) {
src, err := ioutil.TempFile(dir, "src")
if err != nil {
return false, err
}
defer os.Remove(src.Name())
// Make src file not empty.
// Because `FSCTL_DUPLICATE_EXTENTS_TO_FILE` on empty file is always success even filesystem don't support it.
_, err = src.WriteString("TESTING")
if err != nil {
return false, err
}
dst, err := ioutil.TempFile(dir, "dst")
if err != nil {
return false, err
}
defer os.Remove(dst.Name())
return CloneFile(dst, src)
}
func CloneFileByPath(dst, src string) (success bool, err error) {
dstFile, err := os.OpenFile(dst, os.O_RDWR|os.O_CREATE, 0666) // No truncate version of os.Create
if err != nil {
return
}
srcFile, err := os.Open(src)
if err != nil {
return
}
return CloneFile(dstFile, srcFile)
}
func CloneFile(writer io.Writer, reader io.Reader) (success bool, err error) {
dst, dstIsFile := writer.(*os.File)
src, srcIsFile := reader.(*os.File)
if !(dstIsFile && srcIsFile) {
return false, nil
}
srcStat, err := src.Stat()
if err != nil {
return
}
fileSize := srcStat.Size()
err = dst.Truncate(fileSize) // set file size. There is a requirement "The destination region must not extend past the end of file."
if err != nil {
return
}
offset := int64(0)
// Requirement
// * The source and destination regions must begin and end at a cluster boundary. (4KiB or 64KiB)
// * cloneRegionSize less than 4GiB.
// see https://docs.microsoft.com/windows/win32/fileio/block-cloning
// Clone first xGiB region.
for ; offset+GiB < fileSize; offset += GiB {
err = callDuplicateExtentsToFile(dst, src, offset, GiB)
if err != nil {
return false, err
}
}
// Clone tail. First try with 64KiB round up, then fallback to 4KiB.
for _, cloneRegionSize := range availableClusterSize {
err = callDuplicateExtentsToFile(dst, src, offset, roundUp(fileSize-offset, cloneRegionSize))
if err != nil {
continue
}
break
}
return err == nil, err
}
// call FSCTL_DUPLICATE_EXTENTS_TO_FILE IOCTL
// see https://docs.microsoft.com/en-us/windows/win32/api/winioctl/ni-winioctl-fsctl_duplicate_extents_to_file
//
// memo: Overflow (cloneRegionSize is greater than file ends) is safe and just ignored by windows.
func callDuplicateExtentsToFile(dst, src *os.File, offset int64, cloneRegionSize int64) (err error) {
var (
bytesReturned uint32
overlapped windows.Overlapped
)
request := duplicateExtentsData{
FileHandle: windows.Handle(src.Fd()),
SourceFileOffset: offset,
TargetFileOffset: offset,
ByteCount: cloneRegionSize,
}
return windows.DeviceIoControl(
windows.Handle(dst.Fd()),
fsctlDuplicateExtentsToFile,
(*byte)(unsafe.Pointer(&request)),
uint32(unsafe.Sizeof(request)),
(*byte)(unsafe.Pointer(nil)), // = nullptr
0,
&bytesReturned,
&overlapped)
}
func roundUp(value, base int64) int64 {
mod := value % base
if mod == 0 {
return value
}
return value - mod + base
}