mirror of
https://github.com/qmk/qmk_firmware
synced 2024-12-22 08:26:21 +00:00
Move redox_w
into redox
(#21448)
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
parent
ceea0d72c1
commit
b1ea30ca7c
@ -596,6 +596,9 @@
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"ramonimbao/mona": {
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"target": "rmi_kb/mona/v1"
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},
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"redox_w": {
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"target": "redox/wireless"
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},
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"rgbkb/pan": {
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"target": "rgbkb/pan/rev1/32a"
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},
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@ -1,42 +0,0 @@
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/*
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Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define USE_I2C
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/* Select hand configuration */
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//#define MASTER_LEFT
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//#define MASTER_RIGHT
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#define EE_HANDS
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#undef RGBLED_NUM
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLED_NUM 14
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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@ -1,90 +0,0 @@
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _SYMB 1
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#define _NAV 2
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#define _ADJUST 3
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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SYMB,
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NAV,
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ADJUST,
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};
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// Shortcut to make keymap more readable
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#define SYM_L MO(_SYMB)
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#define KC_ALAS LALT_T(KC_PAST)
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#define KC_CTES LCTL_T(KC_ESC)
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#define KC_CTQU RCTL_T(KC_QUOT)
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#define KC_NAGR LT(_NAV, KC_GRV)
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#define KC_NAMI LT(_NAV, KC_MINS)
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#define KC_ADEN LT(_ADJUST, KC_END)
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#define KC_ADPU LT(_ADJUST, KC_PGUP)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_NAMI ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,SYM_L , SYM_L ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_EQL ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_CTES ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOTE ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
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//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
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KC_BSLS ,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_LGUI , KC_BSPC ,KC_DEL , KC_ENT ,KC_SPC , KC_RALT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
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//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
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),
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[_SYMB] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_PIPE ,KC_F6 , KC_F7 ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,KC_HASH ,KC_DLR ,KC_LBRC ,KC_RBRC ,KC_GRV ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,KC_PERC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,KC_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
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_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
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//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
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),
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[_NAV] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,KC_WH_U ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,KC_MS_L ,KC_MS_D ,KC_MS_U ,KC_MS_R ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_WH_D ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,KC_BTN3 , KC_BTN3 ,KC_BTN2 , KC_BTN1 , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
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//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
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),
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[_ADJUST] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,KC_F12 ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_MUTE , KC_VOLD ,KC_VOLU , KC_BRID ,KC_BRIU , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
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//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
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)
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};
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@ -1,22 +0,0 @@
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# A tweaked keymap for Redox
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I copied fculpo's layout and made a few modifcations more suited for my own needs. In general it seems to be a fairly straight foward adaptation
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of a standard QWERTY full size keyboard. At least for me.
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![fculpo Layout Image](https://i.imgur.com/OXT8boJ.png)
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## Changes to the default keymap
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Keymap changes from the default keymap are:
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- Move `GUI` (`SUPER`) key to where default left `CTRL` is
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- Move `/?` into usual location next to right `SHIFT` - the default flash from Falbatech put `\|` here (might not be the Redox default?), which felt unintuitive
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- Put `\|` into bottom-left spot where `GUI` (`SUPER`) was - had to go somewhere and this bottom-left placement sort of balances with the almost bottom-right `/?`
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- Change default `ESC` into `ESC` on tap, `CTRL` on hold - for the love of the UNIX-ey `CTRL` key location and to keep `ESC` in the original position
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- Add `F11` and `F12` keys to two layers - needed on macOS if you want to control volume up and down from your keyboard (not shown, on a different layer)S
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- Access ADJUST layer by holding either `END` or `PAGEUP` off default layer.
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Changes by KL1RL are:
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- Remove the right hand `CTRL` combo key, it was bugging me.
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- Add Brightness Up and Brightness Down on the right hand thumb cluster on the ADJUST layer.
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- Add Mute, Vol Down and Vol Up on LH thumb cluster also on the ADJUST layer.
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@ -1,2 +0,0 @@
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RGBLIGHT_ENABLE = yes
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@ -1,19 +1,27 @@
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/*
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Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU General Public License for more details.
|
||||
|
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You should have received a copy of the GNU General Public License
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||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _SYMB 1
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#define _NAV 2
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#define _ADJUST 3
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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SYMB,
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NAV,
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ADJUST,
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enum layers {
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_QWERTY,
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_SYMB,
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_NAV,
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_ADJUST
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};
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// Shortcut to make keymap more readable
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@ -1,41 +0,0 @@
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/*
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Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
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This program is free software: you can redistribute it and/or modify
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||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
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This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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#undef RGBLED_NUM
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLED_NUM 14
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RETRO_TAPPING
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@ -1,87 +0,0 @@
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#include QMK_KEYBOARD_H
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enum layer_names {
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_QWERTY,
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_SYMB,
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_NAV,
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_ADJUST,
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};
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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SYMB,
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NAV,
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ADJUST,
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};
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// Shortcut to make keymap more readable
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#define SYM_L MO(_SYMB)
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#define NAV_L MO(_NAV)
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#define KC_NABS LT(_NAV, KC_BSLS)
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#define KC_ADEN LT(_ADJUST, KC_END)
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#define KC_ADPU LT(_ADJUST, KC_PGUP)
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#define KC_ECTL MT(MOD_LCTL, KC_ESC)
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#define KC_QCTL MT(MOD_RCTL, KC_QUOT)
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// TODO: Can I invert shift presses to invert ' and "?
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_UNDS , KC_MINS ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_EQL ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_ECTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QCTL ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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SC_LSPO ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,SC_RSPC ,
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||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
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NAV_L ,SYM_L ,XXXXXXX ,KC_LALT , KC_LGUI , KC_SPC ,KC_DEL , KC_ENT ,KC_BSPC , KC_RGUI , KC_LALT ,XXXXXXX ,SYM_L ,KC_NABS
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||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
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),
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|
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[_SYMB] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_PIPE ,_______ , _______ ,KC_PSLS ,KC_P7 ,KC_P8 ,KC_P9 ,KC_PMNS ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,KC_HASH ,KC_DLR ,KC_LBRC ,KC_RBRC ,KC_GRV ,_______ , _______ ,KC_PAST ,KC_P4 ,KC_P5 ,KC_P6 ,KC_PPLS ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,KC_PERC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,KC_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PENT ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_P0 , KC_P0 ,KC_PDOT ,KC_PENT ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_NAV] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_ADJUST] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_MUTE , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,KC_MPRV , KC_MNXT ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , KC_BRID ,KC_VOLD , KC_VOLU ,KC_BRIU , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
)
|
||||
};
|
@ -1,2 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
|
@ -1,39 +0,0 @@
|
||||
/*
|
||||
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/* Select hand configuration */
|
||||
#define MASTER_LEFT
|
||||
//#define MASTER_RIGHT
|
||||
//#define EE_HANDS
|
||||
|
||||
#undef RGBLED_NUM
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#define RGBLIGHT_EFFECT_TWINKLE
|
||||
#define RGBLED_NUM 14
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
@ -1,92 +0,0 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _SYMB 1
|
||||
#define _NAV 2
|
||||
#define _ADJUST 3
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
SYMB,
|
||||
NAV,
|
||||
ADJUST,
|
||||
};
|
||||
|
||||
// Shortcut to make keymap more readable
|
||||
#define SYM_L MO(_SYMB)
|
||||
|
||||
#define KC_ALAS LALT_T(KC_PAST)
|
||||
#define KC_CTES LCTL_T(KC_ESC)
|
||||
#define KC_CTQU RCTL_T(KC_QUOT)
|
||||
|
||||
#define KC_NAGR LT(_NAV, KC_GRV)
|
||||
#define KC_NAMI LT(_NAV, KC_MINS)
|
||||
|
||||
#define KC_ADEN LT(_ADJUST, KC_END)
|
||||
#define KC_ADPU LT(_ADJUST, KC_PGUP)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QWERTY] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_NAMI ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,SYM_L , SYM_L ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_EQL ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_CTES ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_CTQU ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
KC_BSLS ,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_LGUI , KC_BSPC ,KC_DEL , KC_ENT ,KC_SPC , KC_RALT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_SYMB] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_PIPE ,KC_F6 , KC_F7 ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,KC_HASH ,KC_DLR ,KC_LBRC ,KC_RBRC ,KC_GRV ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,KC_PERC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,KC_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_NAV] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_ADJUST] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,KC_F12 ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
)
|
||||
|
||||
};
|
File diff suppressed because it is too large
Load Diff
@ -1,18 +0,0 @@
|
||||
# A tweaked keymap for Redox
|
||||
|
||||
This keymap modifies the [default keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/redox) for the awesome [Redox keyboard](https://github.com/mattdibi/redox-keyboard) designed by Mattia Dal Ben.
|
||||
|
||||
Also heavily inspired by nrichers layout.
|
||||
|
||||
![fculpo Layout Image](https://i.imgur.com/OXT8boJ.png)
|
||||
|
||||
## Changes to the default keymap
|
||||
|
||||
These keymap changes are meant to improve the usability of the layout in everyday use:
|
||||
|
||||
- Move `GUI` (`SUPER`) key to where default left `CTRL` is
|
||||
- Move `/?` into usual location next to right `SHIFT` - the default flash from Falbatech put `\|` here (might not be the Redox default?), which felt unintuitive
|
||||
- Put `\|` into bottom-left spot where `GUI` (`SUPER`) was - had to go somewhere and this bottom-left placement sort of balances with the almost bottom-right `/?`
|
||||
- Change default `ESC` into `ESC` on tap, `CTRL` on hold - Love the UNIX-ey `CTRL` key location and wanted to keep `ESC` in the original position
|
||||
- Change default `'` above right `SHIFT` into `'` on tap, `CTRL` on hold - Love the UNIX-ey CTRL key location, but it can give you 'left claw hand', which a second, mirrored `CTRL` key fixes
|
||||
- Add `F11` and `F12` keys to two layers - needed on macOS if you want to control volume up and down from your keyboard (not shown, on a different layer)S
|
@ -1,2 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
|
@ -1,42 +0,0 @@
|
||||
/*
|
||||
Copyright 2018 Leonardo (FiNeX) Finetti <finex@finex.org>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/* Select hand configuration */
|
||||
#define MASTER_LEFT
|
||||
// #define MASTER_RIGHT
|
||||
// #define EE_HANDS
|
||||
|
||||
#undef RGBLED_NUM
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#define RGBLIGHT_EFFECT_TWINKLE
|
||||
#define RGBLED_NUM 14
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
|
||||
// #define PERMISSIVE_HOLD
|
||||
#define TAPPING_TERM 200
|
File diff suppressed because it is too large
Load Diff
@ -1,69 +0,0 @@
|
||||
# Customized keymap for Redox by Leonardo (FiNeX) Finetti.
|
||||
|
||||
|
||||
## Features
|
||||
|
||||
- PC Layouts: Colemak Mod DH-MK, Qwerty.
|
||||
- Mac Layouts: same as above with CTRL-GUI keys inverted.
|
||||
- Added redundant `Space`, `Esc`, `Ctrl` and `Enter` keys. I like to have this
|
||||
keys on both halves.
|
||||
- Added macro to print `->` and `=>` strings.
|
||||
- Added macro to print `:-( ` and `:-) ` strings.
|
||||
- Added more arrows.
|
||||
- Added `(` and `)` on Shifts keys.
|
||||
- Tapdance: `:` (`;` × 2), `{` (`[` × 2), `}` (`]` × 2).
|
||||
- Removed Mouse and media support.
|
||||
- Added missing "Print Screen" and "Menu" keys.
|
||||
- Added missing "F11" and "F12" keys.
|
||||
- Added `Alt` modifier on home row.
|
||||
- Added `Shift other half` on home keys: this allows to shift the right half
|
||||
pressing `t` on the left (or `f` using Qwerty), and the opposite pressing `n`
|
||||
(or `j` for Qwerty layout).
|
||||
|
||||
|
||||
## Description
|
||||
|
||||
This keymap use the default one with some changes to suit my needs. Mainly
|
||||
having most used symbol on a separated layer copying the common symbols on the
|
||||
number keys on the second row and adding other symbols and ``|´` dead keys for
|
||||
accents.
|
||||
|
||||
|
||||
## Main Keyboard Layout
|
||||
|
||||
[TODO]
|
||||
|
||||
|
||||
## Changelog
|
||||
|
||||
- 2018/11/13
|
||||
First public release.
|
||||
- 2018/12/04
|
||||
Added Caps Lock, Num Lock and Insert on Symbols Layout. Inverted KC_GRV and
|
||||
KC_QUOT on Symbols Layout. Added "Toggle Symbols Layout" and "Momentarily
|
||||
activates Symbols Layout" on bottom row. Added Space/Control on left bottom
|
||||
corner: now both halves contains Enter and Space keys.
|
||||
- 2018/12/23
|
||||
Moved around modifiers key.
|
||||
Added MEH and HYPER keys.
|
||||
Improved symbols layout.
|
||||
Rearranged layers.
|
||||
- 2019/01/04
|
||||
Added new layer with numeric keypad and rearranged symbols.
|
||||
- 2019/01/26
|
||||
Added curly brackets on own keys (normally unused).
|
||||
Added tap dance for testing purpose.
|
||||
Minor fixes.
|
||||
- 2019/02/25
|
||||
Major layouts upgrade, partially inspired by Steven Hum's Beakl layouts.
|
||||
- 2019/03/17
|
||||
Aligned qwerty and mac to main layout.
|
||||
|
||||
|
||||
## TODO
|
||||
|
||||
- Bring back mouse and multimedia keys.
|
||||
- Add default Colemak Mod DH layout.
|
||||
- Improve top corner keys.
|
||||
- Improve bottom row keys.
|
||||
- Improve README.md
|
@ -1,4 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
COMMAND_ENABLE = no
|
||||
KEY_LOCK_ENABLE = yes
|
||||
TAP_DANCE_ENABLE=yes
|
@ -1,40 +0,0 @@
|
||||
/*
|
||||
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/* Select hand configuration */
|
||||
#define MASTER_LEFT
|
||||
// #define MASTER_RIGHT
|
||||
// #define EE_HANDS
|
||||
|
||||
#undef RGBLED_NUM
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#define RGBLIGHT_EFFECT_TWINKLE
|
||||
|
||||
#define RGBLED_NUM 14
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
@ -1,96 +0,0 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#include "keymap_german.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
extern rgblight_config_t rgblight_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _SYMB 1
|
||||
#define _NAV 2
|
||||
#define _ADJUST 3
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
SYMB,
|
||||
NAV,
|
||||
ADJUST,
|
||||
};
|
||||
|
||||
// Shortcut to make keymap more readable
|
||||
#define KC_BKSL KC_BSLS
|
||||
#define SYM_L MO(_SYMB)
|
||||
|
||||
#define KC_ALAS LALT_T(KC_PAST)
|
||||
#define KC_CTPL LCTL_T(KC_PSLS)
|
||||
|
||||
#define KC_NAGR LT(_NAV, DE_CIRC)
|
||||
#define KC_NAMI LT(_NAV, DE_SS)
|
||||
|
||||
#define KC_ADEN LT(_ADJUST, KC_END)
|
||||
#define KC_ADPU LT(_ADJUST, KC_PGUP)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QWERTY] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
KC_NAGR ,DE_1 ,DE_2 ,DE_3 ,DE_4 ,DE_5 , DE_6 ,DE_7 ,DE_8 ,DE_9 ,DE_0 ,KC_NAMI ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_TAB ,DE_Q ,DE_W ,DE_E ,DE_R ,DE_T ,SYM_L , SYM_L ,DE_Z ,DE_U ,DE_I ,DE_O ,DE_P ,DE_UDIA ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_ESC ,DE_A ,DE_S ,DE_D ,DE_F ,DE_G ,DE_ACUT , DE_PLUS ,DE_H ,DE_J ,DE_K ,DE_L ,DE_ODIA ,DE_ADIA ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_LSFT ,DE_Y ,DE_X ,DE_C ,DE_V ,DE_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,DE_N ,DE_M ,DE_COMM ,DE_DOT ,DE_MINS ,KC_RSFT ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
KC_LGUI ,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_CTPL , KC_BSPC ,KC_DEL , KC_ENT ,KC_SPC , KC_RALT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
|
||||
[_SYMB] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,DE_EXLM ,DE_AT ,DE_LCBR ,DE_RCBR ,DE_PIPE ,_______ , _______ ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,KC_F12 ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,DE_HASH ,DE_DLR ,DE_LBRC ,DE_RBRC ,DE_TILD ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_LSFT ,DE_PERC ,DE_CIRC ,DE_LPRN ,DE_RPRN ,DE_GRV ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,KC_RSFT ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,_______ ,_______ ,KC_LALT , KC_LCTL , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_NAV] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_ADJUST] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
)
|
||||
|
||||
};
|
@ -1,5 +0,0 @@
|
||||
# German keymap for Redox
|
||||
|
||||
The layout acommodates the German umlauts and the punctuation symbols
|
||||
at their usual positions relative to the other alphabetic characters.
|
||||
Apart from that it stays close to the default english redox layout.
|
@ -1 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
@ -1,40 +0,0 @@
|
||||
/*
|
||||
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/* Select hand configuration */
|
||||
#define MASTER_LEFT
|
||||
// #define MASTER_RIGHT
|
||||
// #define EE_HANDS
|
||||
|
||||
#undef RGBLED_NUM
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#define RGBLIGHT_EFFECT_TWINKLE
|
||||
|
||||
#define RGBLED_NUM 14
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
@ -1,102 +0,0 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#include "keymap_italian.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _SYMB 1
|
||||
#define _NAV 2
|
||||
#define _ADJUST 3
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
SYMB,
|
||||
NAV,
|
||||
ADJUST,
|
||||
};
|
||||
|
||||
// Shortcut to make keymap more readable
|
||||
#define KC_BKSL KC_BSLS
|
||||
#define SYM_L MO(_SYMB)
|
||||
|
||||
#define KC_ALAS LALT_T(KC_PAST)
|
||||
#define KC_CTPL LCTL_T(KC_PSLS)
|
||||
|
||||
#define KC_NAGR LT(_NAV, KC_GRV)
|
||||
#define KC_NAMI LT(_NAV, KC_MINS)
|
||||
|
||||
#define KC_ADEN LT(_ADJUST, KC_END)
|
||||
#define KC_ADPU LT(_ADJUST, KC_PGUP)
|
||||
|
||||
// Italian specific shortcuts
|
||||
#define ALT_IACC RALT_T(IT_IGRV)
|
||||
#define GUI_LESS LGUI_T(IT_LABK)
|
||||
|
||||
#define IT_SHSL RSFT_T(KC_SLSH)
|
||||
#define IT_GRV RALT(KC_MINS)
|
||||
#define IT_TILD RALT(KC_EQL)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QWERTY] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_NAMI ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,SYM_L , SYM_L ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,IT_EGRV ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_ESC ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,IT_LBRC , IT_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,IT_OGRV ,IT_AGRV ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,IT_UGRV ,IT_SHSL ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
GUI_LESS,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_CTPL , KC_BSPC ,KC_DEL , KC_ENT ,KC_SPC , ALT_IACC, KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_SYMB] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,IT_EXLM ,IT_AT ,IT_LCBR ,IT_RCBR ,IT_PIPE ,_______ , _______ ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,IT_HASH ,IT_DLR ,IT_LBRC ,IT_RBRC ,IT_GRV ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,IT_PERC ,IT_CIRC ,IT_LPRN ,IT_RPRN ,IT_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_NAV] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_ADJUST] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,QK_BOOT,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
)
|
||||
|
||||
};
|
@ -1 +0,0 @@
|
||||
# The italian keymap for Redox
|
@ -1,2 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
|
@ -1,41 +0,0 @@
|
||||
/*
|
||||
Copyright 2021 Jeremy Herve <jeremy@jeremy.hu>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/* Change the default tapping toggle value (normally 5) */
|
||||
#define TAPPING_TOGGLE 2
|
||||
|
||||
/* Select hand configuration */
|
||||
#define MASTER_LEFT
|
||||
// #define MASTER_RIGHT
|
||||
// #define EE_HANDS
|
||||
|
||||
#undef RGBLED_NUM
|
||||
#define RGBLED_NUM 14
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#define RGBLIGHT_SLEEP
|
||||
|
||||
/* Set Unicode mode by default */
|
||||
#define UNICODE_SELECTED_MODES UNICODE_MODE_MACOS
|
||||
|
||||
/* Custom startup sound */
|
||||
#ifdef AUDIO_ENABLE
|
||||
# define STARTUP_SONG SONG(ZELDA_PUZZLE)
|
||||
#endif
|
@ -1,268 +0,0 @@
|
||||
/*
|
||||
Copyright 2021 Jeremy Herve <jeremy@jeremy.hu>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _COLEMAK 0
|
||||
#define _SYMB 1
|
||||
#define _NAV 2
|
||||
#define _INTER 3
|
||||
#define _ADJUST 4
|
||||
|
||||
// Define song.
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_zelda[][2] = SONG(ZELDA_TREASURE);
|
||||
#endif
|
||||
|
||||
enum custom_keycodes {
|
||||
COLEMAK = SAFE_RANGE,
|
||||
SYMB,
|
||||
NAV,
|
||||
INTER,
|
||||
ADJUST,
|
||||
// These use process_record_user()
|
||||
M_BRACKET_LEFT,
|
||||
M_BRACKET_RIGHT,
|
||||
SHRUG,
|
||||
WAVE,
|
||||
YOSHI,
|
||||
THUMB_UP,
|
||||
INV_1P,
|
||||
ALFRED
|
||||
};
|
||||
|
||||
// Is shift being held? Let's store this in a bool.
|
||||
static bool shift_held = false;
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case SHRUG:
|
||||
if (record->event.pressed) {
|
||||
send_unicode_string("¯\\_(ツ)_/¯");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case INV_1P:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(SS_DOWN(X_LGUI) SS_DOWN(X_LALT) SS_TAP(X_BACKSLASH) SS_UP(X_LGUI) SS_UP(X_LALT));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ALFRED:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_SPACE) SS_UP(X_LALT));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case YOSHI:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_zelda);
|
||||
#endif
|
||||
SEND_STRING(":yellow_yoshi:");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case THUMB_UP:
|
||||
if (record->event.pressed) {
|
||||
register_unicode(0x1F44D);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case WAVE:
|
||||
if (record->event.pressed) {
|
||||
register_unicode(0x1F44B);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_LSFT:
|
||||
shift_held = record->event.pressed;
|
||||
return true;
|
||||
break;
|
||||
case KC_RSFT:
|
||||
shift_held = record->event.pressed;
|
||||
return true;
|
||||
break;
|
||||
case M_BRACKET_LEFT: {
|
||||
if (record->event.pressed) {
|
||||
if (shift_held) {
|
||||
unregister_code(KC_LSFT);
|
||||
unregister_code(KC_RSFT);
|
||||
register_code(KC_LBRC);
|
||||
} else {
|
||||
register_code(KC_LSFT);
|
||||
register_code(KC_9);
|
||||
}
|
||||
} else { // Release the key
|
||||
unregister_code(KC_LBRC);
|
||||
unregister_code(KC_LSFT);
|
||||
unregister_code(KC_RSFT);
|
||||
unregister_code(KC_9);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
case M_BRACKET_RIGHT: {
|
||||
if (record->event.pressed) {
|
||||
if (shift_held) {
|
||||
unregister_code(KC_LSFT);
|
||||
unregister_code(KC_RSFT);
|
||||
register_code(KC_RBRC);
|
||||
} else {
|
||||
register_code(KC_LSFT);
|
||||
register_code(KC_0);
|
||||
}
|
||||
} else { // Release the key
|
||||
unregister_code(KC_RBRC);
|
||||
unregister_code(KC_LSFT);
|
||||
unregister_code(KC_RSFT);
|
||||
unregister_code(KC_0);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
// Shortcut to make keymap more readable
|
||||
#define KC_SYQT LT(_SYMB, KC_QUOT)
|
||||
#define SYM_L MO(_SYMB)
|
||||
#define MO_INTR MO(_INTER)
|
||||
#define TT_ADJ TT(_ADJUST)
|
||||
|
||||
#define UC_00E0 UC(0x00E0)
|
||||
#define UC_00FC UC(0x00FC)
|
||||
#define UC_00E8 UC(0x00E8)
|
||||
#define UC_00F6 UC(0x00F6)
|
||||
#define UC_00E1 UC(0x00E1)
|
||||
#define UC_00F9 UC(0x00F9)
|
||||
#define UC_00E9 UC(0x00E9)
|
||||
#define UC_00ED UC(0x00ED)
|
||||
#define UC_00F3 UC(0x00F3)
|
||||
#define UC_00E2 UC(0x00E2)
|
||||
#define UC_00E7 UC(0x00E7)
|
||||
#define UC_0171 UC(0x0171)
|
||||
#define UC_00EA UC(0x00EA)
|
||||
#define UC_0151 UC(0x0151)
|
||||
// Non-breaking space.
|
||||
#define UC_00A0 UC(0x00a0)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_COLEMAK] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_EQL ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_TAB ,KC_Q ,KC_W ,KC_F ,KC_P ,KC_G ,KC_ESC , INV_1P ,KC_J ,KC_L ,KC_U ,KC_Y ,KC_SCLN ,KC_BSLS ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
SYM_L ,KC_A ,KC_R ,KC_S ,KC_T ,KC_D ,M_BRACKET_LEFT, M_BRACKET_RIGHT ,KC_H ,KC_N ,KC_E ,KC_I ,KC_O ,KC_SYQT ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,TT(_NAV),TT(_SYMB), TT(_SYMB),TT(_NAV),KC_K ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
MO_INTR ,KC_LCTL ,KC_HYPR ,KC_LALT , KC_LCMD , KC_BSPC ,KC_LCTL , KC_ENT ,KC_SPC , ALFRED , TT_ADJ ,KC_HYPR ,KC_RCTL ,MO_INTR
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_SYMB] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,_______ , _______ ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC ,KC_LCBR , KC_RCBR ,KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_MINS ,KC_UNDS ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,_______ ,_______ ,KC_TILD ,KC_GRV , _______ ,_______ ,_______ , _______ ,_______ ,_______ ,KC_EQL ,KC_PLUS ,_______ ,_______ ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , _______ , _______ ,_______ ,_______ ,_______
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_NAV] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,KC_VOLD ,KC_VOLU ,KC_MUTE ,XXXXXXX ,_______ , _______ ,XXXXXXX ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_INTER] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
XXXXXXX ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,UC_00E0 ,WAVE ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00FC ,UC_00E8 ,YOSHI ,UC_00F6 ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,UC_00E1 ,XXXXXXX ,SHRUG ,THUMB_UP,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00F9 ,UC_00E9 ,UC_00ED ,UC_00F3 ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,UC_00E2 ,XXXXXXX ,UC_00E7 ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,UC_0171 ,UC_00EA ,XXXXXXX ,UC_0151 ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,UC_00A0 , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_ADJUST] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,XXXXXXX ,RGB_VAD ,RGB_VAI ,RGB_TOG ,XXXXXXX ,_______ , _______ ,XXXXXXX ,QK_BOOT ,DB_TOGG ,AU_TOGG ,XXXXXXX ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
|
||||
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
// Change LED colors depending on the layer.
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
switch (get_highest_layer(state)) {
|
||||
case _SYMB:
|
||||
rgblight_setrgb(RGB_ORANGE);
|
||||
break;
|
||||
case _NAV:
|
||||
rgblight_setrgb(RGB_SPRINGGREEN);
|
||||
break;
|
||||
case _INTER:
|
||||
rgblight_setrgb(RGB_TEAL);
|
||||
break;
|
||||
case _ADJUST:
|
||||
rgblight_setrgb(RGB_RED);
|
||||
break;
|
||||
default: // for any other layers, or the default layer
|
||||
rgblight_setrgb(RGB_YELLOW);
|
||||
break;
|
||||
}
|
||||
return state;
|
||||
};
|
@ -1,45 +0,0 @@
|
||||
# A Colemak keymap for the Redox keyboard
|
||||
|
||||
----
|
||||
![jeherve-redox-layout-5](https://user-images.githubusercontent.com/426388/116534030-56f67600-a8e2-11eb-9bf3-3ce5362d717a.png)
|
||||
|
||||
----
|
||||
|
||||
This keymap is **a work in progress**, and is meant to be used on macOS, with the "Unicode Hex Input" keyboard input.
|
||||
|
||||
![macOS keyboard input setting](https://user-images.githubusercontent.com/426388/43962498-1ee9e3fc-9cb8-11e8-88e3-dbb068ec5c67.png)
|
||||
|
||||
I may change a lot of the keys over the next few months, and will update this repo when I do so.
|
||||
|
||||
[View on KLE](http://www.keyboard-layout-editor.com/#/gists/3d5368842d87a8462c8f95d4382c4a19)
|
||||
|
||||
## Layers
|
||||
|
||||
My keymap uses 5 layers:
|
||||
|
||||
1. The default base layer, using [Colemak](https://colemak.com/).
|
||||
2. A Symbol layer, so all symbols can be accessed from the home row. (top right legends)
|
||||
3. A Navigation / Media layer, with both sound control and arrows on the home row. (bottom right legends)
|
||||
4. An international / Emoji layer so I can type accented characters commonly used in France and in Hungary, as well as a few Emoji I often use. (top center legends)
|
||||
5. A keyboard control layer, not pictured above, allowing me to control the LED lighting as well as the keyboard debug functions.
|
||||
|
||||
## Changelog
|
||||
|
||||
- 2021.04.29
|
||||
- Update code to replace deprecated code.
|
||||
- Fix non-breaking space key.
|
||||
- 2018.12.20
|
||||
- 2 new Macro keys, to invoke [Alfred](https://www.alfredapp.com/) and [1Password](https://1password.com/).
|
||||
- No more Right Command key or Expose key, I didn't use those much.
|
||||
- Updates to use newer QMK function to call ¯\_(ツ)_/¯
|
||||
- Fix: you can now move back to the base layer when double tapping the thumb keys to switch to the Nav layer. 👍
|
||||
- 2018.09.06
|
||||
- Initial submission to QMK. It's alive! ⌨️
|
||||
|
||||
## Credits
|
||||
|
||||
- Redox keyboard design by [Mattia Dal Ben](https://github.com/mattdibi/redox-keyboard).
|
||||
- This keymap is based off the default keymap for the Redox keyboard, available [here](https://github.com/qmk/qmk_firmware/tree/master/keyboards/redox) and also build by Mattia Dal Ben (thank you!).
|
||||
- This layout uses [QMK keyboard controller firmware](https://github.com/qmk/qmk_firmware/).
|
||||
|
||||
I've also read posts by [Gergely Nagy](https://asylum.madhouse-project.org/blog/2016/10/15/multi-purpose-keys/), [Rebecca Le](https://sevenseacat.net/posts/2018/unicode-in-qmk-on-osx/), and [Justin Rogers](https://implementsblog.com/2016/10/16/my-ergodox-ezs-custom-layout/#comments) for inspiration.
|
@ -1,3 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
UNICODE_ENABLE = yes
|
||||
AUDIO_ENABLE = yes
|
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Reference in New Issue
Block a user