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Merge pull request #931 from OferPlesser/feature/improve-ps2-mouse
Improving ps/2 mouse
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commit
d0c667c790
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readme.md
112
readme.md
@ -1191,7 +1191,7 @@ Please note the USB port can only supply a limited amount of power to the keyboa
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Its possible to hook up a PS/2 mouse (for example touchpads or trackpoints) to your keyboard as a composite device.
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Then, decide whether to use USART (best), interrupts (better) or busywait (not recommended), and enable the relevant option.
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There are three available modes for hooking up PS/2 devices: USART (best), interrupts (better) or busywait (not recommended).
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### Busywait version
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@ -1316,6 +1316,116 @@ In your keyboard config.h:
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#endif
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```
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### Additional Settings
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#### PS/2 mouse features
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These enable settings supported by the PS/2 mouse protocol: http://www.computer-engineering.org/ps2mouse/
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```
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/* Use remote mode instead of the default stream mode (see link) */
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#define PS2_MOUSE_USE_REMOTE_MODE
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/* Enable the scrollwheel or scroll gesture on your mouse or touchpad */
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#define PS2_MOUSE_ENABLE_SCROLLING
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/* Some mice will need a scroll mask to be configured. The default is 0xFF. */
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#define PS2_MOUSE_SCROLL_MASK 0x0F
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/* Applies a transformation to the movement before sending to the host (see link) */
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#define PS2_MOUSE_USE_2_1_SCALING
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/* The time to wait after initializing the ps2 host */
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#define PS2_MOUSE_INIT_DELAY 1000 /* Default */
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```
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You can also call the following functions from ps2_mouse.h
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```
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void ps2_mouse_disable_data_reporting(void);
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void ps2_mouse_enable_data_reporting(void);
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void ps2_mouse_set_remote_mode(void);
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void ps2_mouse_set_stream_mode(void);
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void ps2_mouse_set_scaling_2_1(void);
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void ps2_mouse_set_scaling_1_1(void);
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void ps2_mouse_set_resolution(ps2_mouse_resolution_t resolution);
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void ps2_mouse_set_sample_rate(ps2_mouse_sample_rate_t sample_rate);
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```
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#### Fine control
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Use the following defines to change the sensitivity and speed of the mouse.
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Note: you can also use `ps2_mouse_set_resolution` for the same effect (not supported on most touchpads).
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```
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#define PS2_MOUSE_X_MULTIPLIER 3
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#define PS2_MOUSE_Y_MULTIPLIER 3
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#define PS2_MOUSE_V_MULTIPLIER 1
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```
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#### Scroll button
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If you're using a trackpoint, you will likely want to be able to use it for scrolling.
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Its possible to enable a "scroll button/s" that when pressed will cause the mouse to scroll instead of moving.
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To enable the feature, you must set a scroll button mask as follows:
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```
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#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BUTTON_MIDDLE) /* Default */
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```
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To disable the scroll button feature:
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```
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#define PS2_MOUSE_SCROLL_BTN_MASK 0
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```
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The available buttons are:
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```
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#define PS2_MOUSE_BTN_LEFT 0
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#define PS2_MOUSE_BTN_RIGHT 1
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#define PS2_MOUSE_BTN_MIDDLE 2
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```
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You can also combine buttons in the mask by `|`ing them together.
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Once you've configured your scroll button mask, you must configure the scroll button send interval.
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This is the interval before which if the scroll buttons were released they would be sent to the host.
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After this interval, they will cause the mouse to scroll and will not be sent.
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```
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#define PS2_MOUSE_SCROLL_BTN_SEND 300 /* Default */
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```
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To disable sending the scroll buttons:
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```
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#define PS2_MOUSE_SCROLL_BTN_SEND 0
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```
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Fine control over the scrolling is supported with the following defines:
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```
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#define PS2_MOUSE_SCROLL_DIVISOR_H 2
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#define PS2_MOUSE_SCROLL_DIVISOR_V 2
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```
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#### Debug settings
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To debug the mouse, add `debug_mouse = true` or enable via bootmagic.
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```
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/* To debug the mouse reports */
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#define PS2_MOUSE_DEBUG_HID
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#define PS2_MOUSE_DEBUG_RAW
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```
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## Safety Considerations
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You probably don't want to "brick" your keyboard, making it impossible
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File diff suppressed because it is too large
Load Diff
@ -20,15 +20,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <stdbool.h>
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#define PS2_MOUSE_READ_DATA 0xEB
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/*
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* Data format:
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* byte|7 6 5 4 3 2 1 0
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* ----+--------------------------------------------------------------
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* 0|Yovflw Xovflw Ysign Xsign 1 Middle Right Left
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* 1| X movement(0-255)
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* 2| Y movement(0-255)
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* ----+----------------------------------------------------------------
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* 0|[Yovflw][Xovflw][Ysign ][Xsign ][ 1 ][Middle][Right ][Left ]
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* 1|[ X movement(0-255) ]
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* 2|[ Y movement(0-255) ]
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*/
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#define PS2_MOUSE_BTN_MASK 0x07
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#define PS2_MOUSE_BTN_LEFT 0
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@ -39,10 +37,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define PS2_MOUSE_X_OVFLW 6
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#define PS2_MOUSE_Y_OVFLW 7
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/*
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* Scroll by mouse move with pressing button
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*/
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/* mouse button to start scrolling; set 0 to disable scroll */
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#ifndef PS2_MOUSE_SCROLL_BTN_MASK
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#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BTN_MIDDLE)
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@ -58,9 +52,77 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef PS2_MOUSE_SCROLL_DIVISOR_H
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#define PS2_MOUSE_SCROLL_DIVISOR_H 2
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#endif
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/* multiply reported mouse values by these */
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#ifndef PS2_MOUSE_X_MULTIPLIER
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#define PS2_MOUSE_X_MULTIPLIER 1
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#endif
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#ifndef PS2_MOUSE_Y_MULTIPLIER
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#define PS2_MOUSE_Y_MULTIPLIER 1
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#endif
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#ifndef PS2_MOUSE_V_MULTIPLIER
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#define PS2_MOUSE_V_MULTIPLIER 1
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#endif
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/* For some mice this will need to be 0x0F */
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#ifndef PS2_MOUSE_SCROLL_MASK
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#define PS2_MOUSE_SCROLL_MASK 0xFF
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#endif
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#ifndef PS2_MOUSE_INIT_DELAY
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#define PS2_MOUSE_INIT_DELAY 1000
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#endif
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enum ps2_mouse_command_e {
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PS2_MOUSE_RESET = 0xFF,
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PS2_MOUSE_RESEND = 0xFE,
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PS2_MOSUE_SET_DEFAULTS = 0xF6,
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PS2_MOUSE_DISABLE_DATA_REPORTING = 0xF5,
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PS2_MOUSE_ENABLE_DATA_REPORTING = 0xF4,
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PS2_MOUSE_SET_SAMPLE_RATE = 0xF3,
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PS2_MOUSE_GET_DEVICE_ID = 0xF2,
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PS2_MOUSE_SET_REMOTE_MODE = 0xF0,
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PS2_MOUSE_SET_WRAP_MODE = 0xEC,
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PS2_MOUSE_READ_DATA = 0xEB,
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PS2_MOUSE_SET_STREAM_MODE = 0xEA,
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PS2_MOUSE_STATUS_REQUEST = 0xE9,
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PS2_MOUSE_SET_RESOLUTION = 0xE8,
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PS2_MOUSE_SET_SCALING_2_1 = 0xE7,
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PS2_MOUSE_SET_SCALING_1_1 = 0xE6,
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};
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typedef enum ps2_mouse_resolution_e {
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PS2_MOUSE_1_COUNT_MM,
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PS2_MOUSE_2_COUNT_MM,
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PS2_MOUSE_4_COUNT_MM,
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PS2_MOUSE_8_COUNT_MM,
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} ps2_mouse_resolution_t;
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typedef enum ps2_mouse_sample_rate_e {
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PS2_MOUSE_10_SAMPLES_SEC = 10,
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PS2_MOUSE_20_SAMPLES_SEC = 20,
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PS2_MOUSE_40_SAMPLES_SEC = 40,
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PS2_MOUSE_60_SAMPLES_SEC = 60,
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PS2_MOUSE_80_SAMPLES_SEC = 80,
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PS2_MOUSE_100_SAMPLES_SEC = 100,
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PS2_MOUSE_200_SAMPLES_SEC = 200,
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} ps2_mouse_sample_rate_t;
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void ps2_mouse_init(void);
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uint8_t ps2_mouse_init(void);
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void ps2_mouse_task(void);
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void ps2_mouse_disable_data_reporting(void);
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void ps2_mouse_enable_data_reporting(void);
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void ps2_mouse_set_remote_mode(void);
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void ps2_mouse_set_stream_mode(void);
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void ps2_mouse_set_scaling_2_1(void);
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void ps2_mouse_set_scaling_1_1(void);
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void ps2_mouse_set_resolution(ps2_mouse_resolution_t resolution);
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void ps2_mouse_set_sample_rate(ps2_mouse_sample_rate_t sample_rate);
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#endif
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