mirror of
https://github.com/qmk/qmk_firmware
synced 2024-12-22 16:36:58 +00:00
184 lines
4.8 KiB
C
184 lines
4.8 KiB
C
#include "matrix.h"
|
|
#include "debounce.h"
|
|
#include "wait.h"
|
|
#include "print.h"
|
|
#include "debug.h"
|
|
|
|
#ifdef SPLIT_KEYBOARD
|
|
# include "split_common/split_util.h"
|
|
# include "split_common/transactions.h"
|
|
# include <string.h>
|
|
|
|
# define ROWS_PER_HAND (MATRIX_ROWS / 2)
|
|
#else
|
|
# define ROWS_PER_HAND (MATRIX_ROWS)
|
|
#endif
|
|
|
|
#ifndef MATRIX_IO_DELAY
|
|
# define MATRIX_IO_DELAY 30
|
|
#endif
|
|
|
|
/* matrix state(1:on, 0:off) */
|
|
matrix_row_t raw_matrix[MATRIX_ROWS];
|
|
matrix_row_t matrix[MATRIX_ROWS];
|
|
|
|
#ifdef SPLIT_KEYBOARD
|
|
// row offsets for each hand
|
|
uint8_t thisHand, thatHand;
|
|
#endif
|
|
|
|
#ifdef MATRIX_MASKED
|
|
extern const matrix_row_t matrix_mask[];
|
|
#endif
|
|
|
|
// user-defined overridable functions
|
|
|
|
__attribute__((weak)) void matrix_init_kb(void) {
|
|
matrix_init_user();
|
|
}
|
|
|
|
__attribute__((weak)) void matrix_scan_kb(void) {
|
|
matrix_scan_user();
|
|
}
|
|
|
|
__attribute__((weak)) void matrix_init_user(void) {}
|
|
|
|
__attribute__((weak)) void matrix_scan_user(void) {}
|
|
|
|
// helper functions
|
|
|
|
inline uint8_t matrix_rows(void) {
|
|
return MATRIX_ROWS;
|
|
}
|
|
|
|
inline uint8_t matrix_cols(void) {
|
|
return MATRIX_COLS;
|
|
}
|
|
|
|
inline bool matrix_is_on(uint8_t row, uint8_t col) {
|
|
return (matrix[row] & ((matrix_row_t)1 << col));
|
|
}
|
|
|
|
inline matrix_row_t matrix_get_row(uint8_t row) {
|
|
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
|
|
// switch blocker installed and the switch is always pressed.
|
|
#ifdef MATRIX_MASKED
|
|
return matrix[row] & matrix_mask[row];
|
|
#else
|
|
return matrix[row];
|
|
#endif
|
|
}
|
|
|
|
#if (MATRIX_COLS <= 8)
|
|
# define print_matrix_header() print("\nr/c 01234567\n")
|
|
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
|
|
#elif (MATRIX_COLS <= 16)
|
|
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
|
|
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
|
|
#elif (MATRIX_COLS <= 32)
|
|
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
|
|
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
|
|
#endif
|
|
|
|
void matrix_print(void) {
|
|
print_matrix_header();
|
|
|
|
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
|
print_hex8(row);
|
|
print(": ");
|
|
print_matrix_row(row);
|
|
print("\n");
|
|
}
|
|
}
|
|
|
|
#ifdef SPLIT_KEYBOARD
|
|
bool matrix_post_scan(void) {
|
|
bool changed = false;
|
|
if (is_keyboard_master()) {
|
|
static bool last_connected = false;
|
|
matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
|
|
if (transport_master_if_connected(matrix + thisHand, slave_matrix)) {
|
|
changed = memcmp(matrix + thatHand, slave_matrix, sizeof(slave_matrix)) != 0;
|
|
|
|
last_connected = true;
|
|
} else if (last_connected) {
|
|
// reset other half when disconnected
|
|
memset(slave_matrix, 0, sizeof(slave_matrix));
|
|
changed = true;
|
|
|
|
last_connected = false;
|
|
}
|
|
|
|
if (changed) memcpy(matrix + thatHand, slave_matrix, sizeof(slave_matrix));
|
|
|
|
matrix_scan_kb();
|
|
} else {
|
|
transport_slave(matrix + thatHand, matrix + thisHand);
|
|
|
|
matrix_slave_scan_kb();
|
|
}
|
|
|
|
return changed;
|
|
}
|
|
#endif
|
|
|
|
/* `matrix_io_delay ()` exists for backwards compatibility. From now on, use matrix_output_unselect_delay(). */
|
|
__attribute__((weak)) void matrix_io_delay(void) {
|
|
wait_us(MATRIX_IO_DELAY);
|
|
}
|
|
__attribute__((weak)) void matrix_output_select_delay(void) {
|
|
waitInputPinDelay();
|
|
}
|
|
__attribute__((weak)) void matrix_output_unselect_delay(uint8_t line, bool key_pressed) {
|
|
matrix_io_delay();
|
|
}
|
|
|
|
// CUSTOM MATRIX 'LITE'
|
|
__attribute__((weak)) void matrix_init_custom(void) {}
|
|
__attribute__((weak)) bool matrix_scan_custom(matrix_row_t current_matrix[]) {
|
|
return true;
|
|
}
|
|
|
|
#ifdef SPLIT_KEYBOARD
|
|
__attribute__((weak)) void matrix_slave_scan_kb(void) {
|
|
matrix_slave_scan_user();
|
|
}
|
|
__attribute__((weak)) void matrix_slave_scan_user(void) {}
|
|
#endif
|
|
|
|
__attribute__((weak)) void matrix_init(void) {
|
|
#ifdef SPLIT_KEYBOARD
|
|
thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
|
|
thatHand = ROWS_PER_HAND - thisHand;
|
|
#endif
|
|
|
|
matrix_init_custom();
|
|
|
|
// initialize matrix state: all keys off
|
|
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
|
raw_matrix[i] = 0;
|
|
matrix[i] = 0;
|
|
}
|
|
|
|
debounce_init(ROWS_PER_HAND);
|
|
|
|
matrix_init_kb();
|
|
}
|
|
|
|
__attribute__((weak)) uint8_t matrix_scan(void) {
|
|
bool changed = matrix_scan_custom(raw_matrix);
|
|
|
|
#ifdef SPLIT_KEYBOARD
|
|
changed = debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed) | matrix_post_scan();
|
|
#else
|
|
changed = debounce(raw_matrix, matrix, ROWS_PER_HAND, changed);
|
|
matrix_scan_kb();
|
|
#endif
|
|
|
|
return changed;
|
|
}
|
|
|
|
__attribute__((weak)) bool peek_matrix(uint8_t row_index, uint8_t col_index, bool raw) {
|
|
return 0 != ((raw ? raw_matrix[row_index] : matrix[row_index]) & (MATRIX_ROW_SHIFTER << col_index));
|
|
}
|