Update TaskNotify.c to test the condition where a direct to task notification is sent to a suspended task.

Introduce configSTACK_DEPTH_TYPE so the application writer change the type used to specify a stack size from uint16_t to whatever they like.  Defaults to uint16_t if not defined.
Introduce configINITIAL_TICK_COUNT to allow users to start the tick count at something other than 0.  Used for testing, but overflows can be better tested by setting configUSE_16_BIT_TICKS to 1.
Split xQueueGenericReceive() into xQueueReceive(), xQueuePeek() and xQueueSemaphoreTake() as the first step in refactoring xQueueGenericReceive().
Add Cortex-M3 port layer for Code Composer Studio - previously there was only a Cortex-M4F port.
Introduce configPRE_SUPPRESS_TICKS_AND_SLEEP_PROCESSING() to allow applications to prevent portSUPPRESS_TICKS_AND_SLEEP() being called.  Previously the portPRE_SLEEP_PROCESSING() macro could only be used to abort entry into sleep time after clocks had been re-programmed for the distant wake time.
This commit is contained in:
Richard Barry
2016-11-25 21:07:56 +00:00
parent 7fcc976248
commit 225f13bac2
14 changed files with 1597 additions and 224 deletions

View File

@ -328,7 +328,7 @@ typedef QueueHandle_t SemaphoreHandle_t;
* \defgroup xSemaphoreTake xSemaphoreTake
* \ingroup Semaphores
*/
#define xSemaphoreTake( xSemaphore, xBlockTime ) xQueueGenericReceive( ( QueueHandle_t ) ( xSemaphore ), NULL, ( xBlockTime ), pdFALSE )
#define xSemaphoreTake( xSemaphore, xBlockTime ) xQueueSemaphoreTake( ( xSemaphore ), ( xBlockTime ) )
/**
* semphr. h
@ -392,23 +392,23 @@ typedef QueueHandle_t SemaphoreHandle_t;
// ...
// For some reason due to the nature of the code further calls to
// xSemaphoreTakeRecursive() are made on the same mutex. In real
// code these would not be just sequential calls as this would make
// no sense. Instead the calls are likely to be buried inside
// a more complex call structure.
// xSemaphoreTakeRecursive() are made on the same mutex. In real
// code these would not be just sequential calls as this would make
// no sense. Instead the calls are likely to be buried inside
// a more complex call structure.
xSemaphoreTakeRecursive( xMutex, ( TickType_t ) 10 );
xSemaphoreTakeRecursive( xMutex, ( TickType_t ) 10 );
// The mutex has now been 'taken' three times, so will not be
// available to another task until it has also been given back
// three times. Again it is unlikely that real code would have
// these calls sequentially, but instead buried in a more complex
// call structure. This is just for illustrative purposes.
// available to another task until it has also been given back
// three times. Again it is unlikely that real code would have
// these calls sequentially, but instead buried in a more complex
// call structure. This is just for illustrative purposes.
xSemaphoreGiveRecursive( xMutex );
xSemaphoreGiveRecursive( xMutex );
xSemaphoreGiveRecursive( xMutex );
xSemaphoreGiveRecursive( xMutex );
xSemaphoreGiveRecursive( xMutex );
// Now the mutex can be taken by other tasks.
// Now the mutex can be taken by other tasks.
}
else
{