Update TaskNotify.c to test the condition where a direct to task notification is sent to a suspended task.
Introduce configSTACK_DEPTH_TYPE so the application writer change the type used to specify a stack size from uint16_t to whatever they like. Defaults to uint16_t if not defined. Introduce configINITIAL_TICK_COUNT to allow users to start the tick count at something other than 0. Used for testing, but overflows can be better tested by setting configUSE_16_BIT_TICKS to 1. Split xQueueGenericReceive() into xQueueReceive(), xQueuePeek() and xQueueSemaphoreTake() as the first step in refactoring xQueueGenericReceive(). Add Cortex-M3 port layer for Code Composer Studio - previously there was only a Cortex-M4F port. Introduce configPRE_SUPPRESS_TICKS_AND_SLEEP_PROCESSING() to allow applications to prevent portSUPPRESS_TICKS_AND_SLEEP() being called. Previously the portPRE_SLEEP_PROCESSING() macro could only be used to abort entry into sleep time after clocks had been re-programmed for the distant wake time.
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@ -328,7 +328,7 @@ typedef QueueHandle_t SemaphoreHandle_t;
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* \defgroup xSemaphoreTake xSemaphoreTake
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* \ingroup Semaphores
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*/
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#define xSemaphoreTake( xSemaphore, xBlockTime ) xQueueGenericReceive( ( QueueHandle_t ) ( xSemaphore ), NULL, ( xBlockTime ), pdFALSE )
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#define xSemaphoreTake( xSemaphore, xBlockTime ) xQueueSemaphoreTake( ( xSemaphore ), ( xBlockTime ) )
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/**
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* semphr. h
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@ -392,23 +392,23 @@ typedef QueueHandle_t SemaphoreHandle_t;
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// ...
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// For some reason due to the nature of the code further calls to
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// xSemaphoreTakeRecursive() are made on the same mutex. In real
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// code these would not be just sequential calls as this would make
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// no sense. Instead the calls are likely to be buried inside
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// a more complex call structure.
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// xSemaphoreTakeRecursive() are made on the same mutex. In real
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// code these would not be just sequential calls as this would make
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// no sense. Instead the calls are likely to be buried inside
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// a more complex call structure.
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xSemaphoreTakeRecursive( xMutex, ( TickType_t ) 10 );
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xSemaphoreTakeRecursive( xMutex, ( TickType_t ) 10 );
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// The mutex has now been 'taken' three times, so will not be
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// available to another task until it has also been given back
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// three times. Again it is unlikely that real code would have
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// these calls sequentially, but instead buried in a more complex
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// call structure. This is just for illustrative purposes.
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// available to another task until it has also been given back
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// three times. Again it is unlikely that real code would have
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// these calls sequentially, but instead buried in a more complex
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// call structure. This is just for illustrative purposes.
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xSemaphoreGiveRecursive( xMutex );
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xSemaphoreGiveRecursive( xMutex );
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xSemaphoreGiveRecursive( xMutex );
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xSemaphoreGiveRecursive( xMutex );
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xSemaphoreGiveRecursive( xMutex );
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// Now the mutex can be taken by other tasks.
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// Now the mutex can be taken by other tasks.
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}
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else
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{
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