Update the FreeRTOS+ Win32 MSVC demos to account for the changes to the Win32 port layer (more accurate timing).
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@ -156,7 +156,7 @@ uint32_t ulCount = 0UL;
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/* Short delay to prevent the messages streaming up the
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console too quickly. */
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vTaskDelay( 5 );
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vTaskDelay( 50 );
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ulCount++;
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} while( ( lReturned != SOCKET_ERROR ) && ( ulCount < 10UL ) );
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@ -166,7 +166,7 @@ uint32_t ulCount = 0UL;
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closesocket( xClientSocket );
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/* Delay for a short time before starting over. */
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vTaskDelay( 50 );
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vTaskDelay( 250 );
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}
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}
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}
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