blender/config/win32-vc-config.py

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LCGDIR = '#../lib/windows'
BF_PYTHON = LCGDIR + '/python'
BF_PYTHON_VERSION = '2.4'
BF_PYTHON_INC = BF_PYTHON + '/include/python' + BF_PYTHON_VERSION
BF_PYTHON_BINARY = 'python'
BF_PYTHON_LIB = 'python24'
BF_PYTHON_LIBPATH = BF_PYTHON + '/lib'
WITH_BF_OPENAL = 'true'
BF_OPENAL = LCGDIR + '/openal'
BF_OPENAL_INC = BF_OPENAL+'/include ' + BF_OPENAL+'/include/AL '
BF_OPENAL_LIB = 'openal_static'
BF_OPENAL_LIBPATH = BF_OPENAL + '/lib'
WITH_BF_ICONV = 'true'
BF_ICONV = LCGDIR + '/iconv'
BF_ICONV_INC = BF_ICONV + '/include'
BF_ICONV_LIB = 'iconv'
BF_ICONV_LIBPATH = BF_ICONV + '/lib'
WITH_BF_SDL = 'true'
BF_SDL = LCGDIR + '/sdl' #$(shell sdl-config --prefix)
BF_SDL_INC = BF_SDL + '/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
BF_SDL_LIB = 'SDL.lib' #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
BF_SDL_LIBPATH = BF_SDL + '/lib'
WITH_BF_FMOD = 'false'
BF_FMOD = LCGDIR + '/fmod'
WITH_BF_OPENEXR = 'true'
BF_OPENEXR = LCGDIR + '/openexr'
BF_OPENEXR_INC = BF_OPENEXR + '/include ' + BF_OPENEXR + '/include/IlmImf ' + BF_OPENEXR + '/include/Iex ' + BF_OPENEXR + '/include/Imath '
BF_OPENEXR_LIB = ' Iex Half IlmImf Imath '
BF_OPENEXR_LIBPATH = BF_OPENEXR+'/lib'
WITH_BF_JPEG = 'true'
BF_JPEG = LCGDIR + '/jpeg'
BF_JPEG_INC = BF_JPEG + '/include'
BF_JPEG_LIB = 'libjpeg'
BF_JPEG_LIBPATH = BF_JPEG + '/lib'
WITH_BF_PNG = 'true'
BF_PNG = LCGDIR + '/png'
BF_PNG_INC = BF_PNG + '/include'
BF_PNG_LIB = 'libpng'
BF_PNG_LIBPATH = BF_PNG + '/lib'
WITH_BF_TIFF = 'true'
BF_TIFF = LCGDIR + '/tiff'
BF_TIFF_INC = BF_TIFF + '/include'
BF_TIFF_LIB = 'libtiff'
BF_TIFF_LIBPATH = BF_TIFF + '/lib'
WITH_BF_ZLIB = 'true'
BF_ZLIB = LCGDIR + '/zlib'
BF_ZLIB_INC = BF_ZLIB + '/include'
BF_ZLIB_LIB = 'libz'
BF_ZLIB_LIBPATH = BF_ZLIB + '/lib'
WITH_BF_GETTEXT = 'true'
BF_GETTEXT = LCGDIR + '/gettext'
BF_GETTEXT_INC = BF_GETTEXT + '/include'
BF_GETTEXT_LIB = 'gnu_gettext'
BF_GETTEXT_LIBPATH = BF_GETTEXT + '/lib'
WITH_BF_FTGL = 'true'
BF_FTGL = LCGDIR + '/ftgl'
BF_FTGL_INC = BF_FTGL + '/include'
BF_FTGL_LIB = 'extern_ftgl'
WITH_BF_GAMEENGINE = 'true'
WITH_BF_ODE = 'true'
BF_ODE = LCGDIR + '/ode'
BF_ODE_INC = BF_ODE + '/include'
BF_ODE_LIB = BF_ODE + '/lib/libode.a'
WITH_BF_BULLET = 'true'
BF_BULLET = '#extern/bullet'
BF_BULLET_INC = BF_BULLET + '/LinearMath ' + BF_BULLET + '/BulletDynamics ' + BF_BULLET + '/Bullet'
BF_BULLET_LIB = 'extern_bullet'
BF_SOLID = '#extern/solid'
BF_SOLID_INC = BF_SOLID
BF_SOLID_LIB = 'extern_solid'
#WITH_BF_NSPR = 'true'
#BF_NSPR = $(LCGDIR)/nspr
#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
#BF_NSPR_LIB =
# Uncomment the following line to use Mozilla inplace of netscape
#CPPFLAGS += -DMOZ_NOT_NET
# Location of MOZILLA/Netscape header files...
#BF_MOZILLA = $(LCGDIR)/mozilla
#BF_MOZILLA_INC = -I$(BF_MOZILLA)/include/mozilla/nspr -I$(BF_MOZILLA)/include/mozilla -I$(BF_MOZILLA)/include/mozilla/xpcom -I$(BF_MOZILLA)/include/mozilla/idl
#BF_MOZILLA_LIB =
# Will fall back to look in BF_MOZILLA_INC/nspr and BF_MOZILLA_LIB
# if this is not set.
#
# Be paranoid regarding library creation (do not update archives)
#BF_PARANOID = 'true'
# enable freetype2 support for text objects
WITH_BF_FREETYPE = 'true'
BF_FREETYPE = LCGDIR + '/freetype'
BF_FREETYPE_INC = BF_FREETYPE + '/include ' + BF_FREETYPE + '/include/freetype2'
BF_FREETYPE_LIB = 'freetype2ST'
BF_FREETYPE_LIBPATH = BF_FREETYPE + '/lib'
WITH_BF_QUICKTIME = 'true' # -DWITH_QUICKTIME
BF_QUICKTIME = LCGDIR + '/QTDevWin'
BF_QUICKTIME_INC = BF_QUICKTIME + '/CIncludes'
BF_QUICKTIME_LIB = 'qtmlClient'
BF_QUICKTIME_LIBPATH = BF_QUICKTIME + '/Libraries'
# Mesa Libs should go here if your using them as well....
WITH_BF_OPENGL = 'true'
#BF_OPENGL = 'C:\\MingW'
BF_OPENGL_INC = BF_OPENGL + '/include'
BF_OPENGL_LIBINC = BF_OPENGL + '/lib'
BF_OPENGL_LIB = 'opengl32 glu32'
BF_OPENGL_LIB_STATIC = [ BF_OPENGL + '/lib/libGL.a', BF_OPENGL + '/lib/libGLU.a',
BF_OPENGL + '/lib/libXmu.a', BF_OPENGL + '/lib/libXext.a',
BF_OPENGL + '/lib/libX11.a', BF_OPENGL + '/lib/libXi.a' ]
##
##CC = gcc
##CCC = g++
##ifeq ($CPU),alpha)
## CFLAGS += -pipe -fPIC -funsigned-char -fno-strict-aliasing -mieee
CCFLAGS = ['/nologo', '/Og', '/Ot', '/Ob1', '/Op', '/G6','/EHsc', '/J', '/W3', '/Gd', '/MT']
CPPFLAGS = ['-DWIN32','-D_CONSOLE', '-D_LIB', '-DUSE_OPENAL', '-DFTGL_LIBRARY_STATIC']
REL_CFLAGS = []
REL_CCFLAGS = []
##BF_DEPEND = 'true'
##
##AR = ar
##ARFLAGS = ruv
##ARFLAGSQUIET = ru
##
C_WARN = []
#
CC_WARN = []
##FIX_STUBS_WARNINGS = -Wno-unused
LLIBS = 'ws2_32 dxguid vfw32 winmm kernel32 user32 gdi32 comdlg32 advapi32 shell32 ole32 oleaut32 uuid' #[ '-lutil', '-lc', '-lm', '-ldl', '-lpthread' ]
PLATFORM_LINKFLAGS = '''
/SUBSYSTEM:CONSOLE
/MACHINE:IX86
/ENTRY:mainCRTStartup
/INCREMENTAL:NO
/NODEFAULTLIB:"msvcprt.lib"
/NODEFAULTLIB:"glut32.lib"
/NODEFAULTLIB:"libc.lib"
/NODEFAULTLIB:"libcd.lib"
/NODEFAULTLIB:"libcpd.lib"
/NODEFAULTLIB:"libcp.lib"
/NODEFAULTLIB:"libcmtd.lib"
'''
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
BF_BUILDDIR = '..\\build\\win32-vc'
BF_INSTALLDIR='..\\install\\win32-vc'