blender/extern/carve/lib/intersect.cpp

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Carve booleans library integration ================================== Merging Carve library integration project into the trunk. This commit switches Boolean modifier to another library which handles mesh boolean operations in much stable and faster way, resolving old well-known limitations of intern boolop library. Carve is integrating as alternative interface for boolop library and which makes it totally transparent for blender sources to switch between old-fashioned boolop and new Carve backends. Detailed changes in this commit: - Integrated needed subset of Carve library sources into extern/ Added script for re-bundling it (currently works only if repo was cloned by git-svn). - Added BOP_CarveInterface for boolop library which can be used by Boolean modifier. - Carve backend is enabled by default, can be disabled by WITH_BF_CARVE SCons option and WITH_CARVE CMake option. - If Boost library is found in build environment it'll be used for unordered collections. If Boost isn't found, it'll fallback to TR1 implementation for GCC compilers. Boost is obligatory if MSVC is used. Tested on Linux 64bit and Windows 7 64bit. NOTE: behavior of flat objects was changed. E.g. Plane-Sphere now gives plane with circle hole, not plane with semisphere. Don't think it's really issue because it's not actually defined behavior in such situations and both of ways might be useful. Since it's only known "regression" think it's OK to deal with it. Details are there http://wiki.blender.org/index.php/User:Nazg-gul/CarveBooleans Special thanks to: - Ken Hughes: author of original carve integration patch. - Campbell Barton: help in project development, review tests. - Tobias Sargeant: author of Carve library, help in resolving some merge stoppers, bug fixing.
2012-01-16 16:46:00 +00:00
// Begin License:
// Copyright (C) 2006-2011 Tobias Sargeant (tobias.sargeant@gmail.com).
// All rights reserved.
//
// This file is part of the Carve CSG Library (http://carve-csg.com/)
//
// This file may be used under the terms of the GNU General Public
// License version 2.0 as published by the Free Software Foundation
// and appearing in the file LICENSE.GPL2 included in the packaging of
// this file.
//
// This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
// INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE.
// End:
#if defined(HAVE_CONFIG_H)
# include <carve_config.h>
#endif
#include <carve/csg.hpp>
#include <carve/pointset.hpp>
#include <carve/polyline.hpp>
#include <list>
#include <set>
#include <iostream>
#include <algorithm>
#include "csg_detail.hpp"
#include "csg_data.hpp"
#include "intersect_debug.hpp"
#include "intersect_common.hpp"
#include "intersect_classify_common.hpp"
#include "csg_collector.hpp"
#include <carve/timing.hpp>
#include <carve/colour.hpp>
carve::csg::VertexPool::VertexPool() {
}
carve::csg::VertexPool::~VertexPool() {
}
void carve::csg::VertexPool::reset() {
pool.clear();
}
carve::csg::VertexPool::vertex_t *carve::csg::VertexPool::get(const vertex_t::vector_t &v) {
if (!pool.size() || pool.back().size() == blocksize) {
pool.push_back(std::vector<vertex_t>());
pool.back().reserve(blocksize);
}
pool.back().push_back(vertex_t(v));
return &pool.back().back();
}
bool carve::csg::VertexPool::inPool(vertex_t *v) const {
for (pool_t::const_iterator i = pool.begin(); i != pool.end(); ++i) {
if (v >= &(i->front()) && v <= &(i->back())) return true;
}
return false;
}
#if defined(CARVE_DEBUG_WRITE_PLY_DATA)
void writePLY(const std::string &out_file, const carve::point::PointSet *points, bool ascii);
void writePLY(const std::string &out_file, const carve::line::PolylineSet *lines, bool ascii);
void writePLY(const std::string &out_file, const carve::mesh::MeshSet<3> *poly, bool ascii);
static carve::mesh::MeshSet<3> *faceLoopsToPolyhedron(const carve::csg::FaceLoopList &fl) {
std::vector<carve::mesh::MeshSet<3>::face_t *> faces;
faces.reserve(fl.size());
for (carve::csg::FaceLoop *f = fl.head; f; f = f->next) {
faces.push_back(f->orig_face->create(f->vertices.begin(), f->vertices.end(), false));
}
carve::mesh::MeshSet<3> *poly = new carve::mesh::MeshSet<3>(faces);
return poly;
}
#endif
namespace {
/**
* \brief Sort a range [\a beg, \a end) of vertices in order of increasing dot product of vertex - \a base on \dir.
*
* @tparam[in] T a forward iterator type.
* @param[in] dir The direction in which to sort vertices.
* @param[in] base
* @param[in] beg The start of the vertex range to sort.
* @param[in] end The end of the vertex range to sort.
* @param[out] out The sorted vertex result.
* @param[in] size_hint A hint regarding the size of the output
* vector (to avoid needing to be able to calculate \a
* end - \a beg).
*/
template<typename iter_t>
void orderVertices(iter_t beg, const iter_t end,
const carve::mesh::MeshSet<3>::vertex_t::vector_t &dir,
const carve::mesh::MeshSet<3>::vertex_t::vector_t &base,
std::vector<carve::mesh::MeshSet<3>::vertex_t *> &out) {
typedef std::vector<std::pair<double, carve::mesh::MeshSet<3>::vertex_t *> > DVVector;
std::vector<std::pair<double, carve::mesh::MeshSet<3>::vertex_t *> > ordered_vertices;
ordered_vertices.reserve(std::distance(beg, end));
for (; beg != end; ++beg) {
carve::mesh::MeshSet<3>::vertex_t *v = (*beg);
ordered_vertices.push_back(std::make_pair(carve::geom::dot(v->v - base, dir), v));
}
std::sort(ordered_vertices.begin(), ordered_vertices.end());
out.clear();
out.reserve(ordered_vertices.size());
for (DVVector::const_iterator
i = ordered_vertices.begin(), e = ordered_vertices.end();
i != e;
++i) {
out.push_back((*i).second);
}
}
/**
*
*
* @param dir
* @param base
* @param beg
* @param end
*/
template<typename iter_t>
void selectOrderingProjection(iter_t beg, const iter_t end,
carve::mesh::MeshSet<3>::vertex_t::vector_t &dir,
carve::mesh::MeshSet<3>::vertex_t::vector_t &base) {
double dx, dy, dz;
carve::mesh::MeshSet<3>::vertex_t *min_x, *min_y, *min_z, *max_x, *max_y, *max_z;
if (beg == end) return;
min_x = max_x = min_y = max_y = min_z = max_z = *beg++;
for (; beg != end; ++beg) {
if (min_x->v.x > (*beg)->v.x) min_x = *beg;
if (min_y->v.y > (*beg)->v.y) min_y = *beg;
if (min_z->v.z > (*beg)->v.z) min_z = *beg;
if (max_x->v.x < (*beg)->v.x) max_x = *beg;
if (max_y->v.y < (*beg)->v.y) max_y = *beg;
if (max_z->v.z < (*beg)->v.z) max_z = *beg;
}
dx = max_x->v.x - min_x->v.x;
dy = max_y->v.y - min_y->v.y;
dz = max_z->v.z - min_z->v.z;
if (dx > dy) {
if (dx > dz) {
dir = max_x->v - min_x->v; base = min_x->v;
} else {
dir = max_z->v - min_z->v; base = min_z->v;
}
} else {
if (dy > dz) {
dir = max_y->v - min_y->v; base = min_y->v;
} else {
dir = max_z->v - min_z->v; base = min_z->v;
}
}
}
}
namespace {
struct dump_data {
carve::mesh::MeshSet<3>::vertex_t *i_pt;
carve::csg::IObj i_src;
carve::csg::IObj i_tgt;
dump_data(carve::mesh::MeshSet<3>::vertex_t *_i_pt,
carve::csg::IObj _i_src,
carve::csg::IObj _i_tgt) : i_pt(_i_pt), i_src(_i_src), i_tgt(_i_tgt) {
}
};
struct dump_sort {
bool operator()(const dump_data &a, const dump_data &b) const {
if (a.i_pt->v.x < b.i_pt->v.x) return true;
if (a.i_pt->v.x > b.i_pt->v.x) return false;
if (a.i_pt->v.y < b.i_pt->v.y) return true;
if (a.i_pt->v.y > b.i_pt->v.y) return false;
if (a.i_pt->v.z < b.i_pt->v.z) return true;
if (a.i_pt->v.z > b.i_pt->v.z) return false;
return false;
}
};
void dump_intersections(std::ostream &out, carve::csg::Intersections &csg_intersections) {
std::vector<dump_data> temp;
for (carve::csg::Intersections::const_iterator
i = csg_intersections.begin(),
ie = csg_intersections.end();
i != ie;
++i) {
const carve::csg::IObj &i_src = ((*i).first);
for (carve::csg::Intersections::mapped_type::const_iterator
j = (*i).second.begin(),
je = (*i).second.end();
j != je;
++j) {
const carve::csg::IObj &i_tgt = ((*j).first);
carve::mesh::MeshSet<3>::vertex_t *i_pt = ((*j).second);
temp.push_back(dump_data(i_pt, i_src, i_tgt));
}
}
std::sort(temp.begin(), temp.end(), dump_sort());
for (size_t i = 0; i < temp.size(); ++i) {
const carve::csg::IObj &i_src = temp[i].i_src;
const carve::csg::IObj &i_tgt = temp[i].i_tgt;
out
<< "INTERSECTION: " << temp[i].i_pt << " (" << temp[i].i_pt->v << ") "
<< "is " << i_src << ".." << i_tgt << std::endl;
}
#if defined(CARVE_DEBUG_WRITE_PLY_DATA)
std::vector<carve::geom3d::Vector> vertices;
for (carve::csg::Intersections::const_iterator
i = csg_intersections.begin(),
ie = csg_intersections.end();
i != ie;
++i) {
for (carve::csg::Intersections::mapped_type::const_iterator
j = (*i).second.begin(),
je = (*i).second.end();
j != je;
++j) {
carve::mesh::MeshSet<3>::vertex_t *i_pt = ((*j).second);
vertices.push_back(i_pt->v);
}
}
carve::point::PointSet points(vertices);
std::string outf("/tmp/intersection-points.ply");
::writePLY(outf, &points, true);
#endif
}
/**
* \brief Populate a collection with the faces adjoining an edge.
*
* @tparam face_set_t A collection type.
* @param e The edge for which to collect adjoining faces.
* @param faces
*/
template<typename face_set_t>
inline void facesForVertex(carve::mesh::MeshSet<3>::vertex_t *v,
const carve::csg::detail::VEVecMap &ve,
face_set_t &faces) {
carve::csg::detail::VEVecMap::const_iterator vi = ve.find(v);
if (vi != ve.end()) {
for (carve::csg::detail::VEVecMap::data_type::const_iterator i = (*vi).second.begin(); i != (*vi).second.end(); ++i) {
faces.insert((*i)->face);
}
}
}
/**
* \brief Populate a collection with the faces adjoining an edge.
*
* @tparam face_set_t A collection type.
* @param e The edge for which to collect adjoining faces.
* @param faces
*/
template<typename face_set_t>
inline void facesForEdge(carve::mesh::MeshSet<3>::edge_t *e,
face_set_t &faces) {
faces.insert(e->face);
}
/**
* \brief Populate a collection with the faces adjoining a face.
*
* @tparam face_set_t A collection type.
* @param f The face for which to collect adjoining faces.
* @param faces
*/
template<typename face_set_t>
inline void facesForFace(carve::mesh::MeshSet<3>::face_t *f,
face_set_t &faces) {
faces.insert(f);
}
/**
* \brief Populate a collection with the faces adjoining an intersection object.
*
* @tparam face_set_t A collection type holding const carve::poly::Polyhedron::face_t *.
* @param obj The intersection object for which to collect adjoining faces.
* @param faces
*/
template<typename face_set_t>
void facesForObject(const carve::csg::IObj &obj,
const carve::csg::detail::VEVecMap &ve,
face_set_t &faces) {
switch (obj.obtype) {
case carve::csg::IObj::OBTYPE_VERTEX:
facesForVertex(obj.vertex, ve, faces);
break;
case carve::csg::IObj::OBTYPE_EDGE:
facesForEdge(obj.edge, faces);
break;
case carve::csg::IObj::OBTYPE_FACE:
facesForFace(obj.face, faces);
break;
default:
break;
}
}
}
bool carve::csg::CSG::Hooks::hasHook(unsigned hook_num) {
return hooks[hook_num].size() > 0;
}
void carve::csg::CSG::Hooks::intersectionVertex(const carve::mesh::MeshSet<3>::vertex_t *vertex,
const IObjPairSet &intersections) {
for (std::list<Hook *>::iterator j = hooks[INTERSECTION_VERTEX_HOOK].begin();
j != hooks[INTERSECTION_VERTEX_HOOK].end();
++j) {
(*j)->intersectionVertex(vertex, intersections);
}
}
void carve::csg::CSG::Hooks::processOutputFace(std::vector<carve::mesh::MeshSet<3>::face_t *> &faces,
const carve::mesh::MeshSet<3>::face_t *orig_face,
bool flipped) {
for (std::list<Hook *>::iterator j = hooks[PROCESS_OUTPUT_FACE_HOOK].begin();
j != hooks[PROCESS_OUTPUT_FACE_HOOK].end();
++j) {
(*j)->processOutputFace(faces, orig_face, flipped);
}
}
void carve::csg::CSG::Hooks::resultFace(const carve::mesh::MeshSet<3>::face_t *new_face,
const carve::mesh::MeshSet<3>::face_t *orig_face,
bool flipped) {
for (std::list<Hook *>::iterator j = hooks[RESULT_FACE_HOOK].begin();
j != hooks[RESULT_FACE_HOOK].end();
++j) {
(*j)->resultFace(new_face, orig_face, flipped);
}
}
void carve::csg::CSG::Hooks::registerHook(Hook *hook, unsigned hook_bits) {
for (unsigned i = 0; i < HOOK_MAX; ++i) {
if (hook_bits & (1U << i)) {
hooks[i].push_back(hook);
}
}
}
void carve::csg::CSG::Hooks::unregisterHook(Hook *hook) {
for (unsigned i = 0; i < HOOK_MAX; ++i) {
hooks[i].erase(std::remove(hooks[i].begin(), hooks[i].end(), hook), hooks[i].end());
}
}
void carve::csg::CSG::Hooks::reset() {
for (unsigned i = 0; i < HOOK_MAX; ++i) {
for (std::list<Hook *>::iterator j = hooks[i].begin(); j != hooks[i].end(); ++j) {
delete (*j);
}
hooks[i].clear();
}
}
carve::csg::CSG::Hooks::Hooks() : hooks() {
hooks.resize(HOOK_MAX);
}
carve::csg::CSG::Hooks::~Hooks() {
reset();
}
void carve::csg::CSG::makeVertexIntersections() {
static carve::TimingName FUNC_NAME("CSG::makeVertexIntersections()");
carve::TimingBlock block(FUNC_NAME);
vertex_intersections.clear();
for (Intersections::const_iterator
i = intersections.begin(),
ie = intersections.end();
i != ie;
++i) {
const IObj &i_src = ((*i).first);
for (Intersections::mapped_type::const_iterator
j = (*i).second.begin(),
je = (*i).second.end();
j != je;
++j) {
const IObj &i_tgt = ((*j).first);
carve::mesh::MeshSet<3>::vertex_t *i_pt = ((*j).second);
vertex_intersections[i_pt].insert(std::make_pair(i_src, i_tgt));
}
}
}
static carve::mesh::MeshSet<3>::vertex_t *chooseWeldPoint(
const carve::csg::detail::VSet &equivalent,
carve::csg::VertexPool &vertex_pool) {
// XXX: choose a better weld point.
if (!equivalent.size()) return NULL;
for (carve::csg::detail::VSet::const_iterator
i = equivalent.begin(), e = equivalent.end();
i != e;
++i) {
if (!vertex_pool.inPool((*i))) return (*i);
}
return *equivalent.begin();
}
static const carve::mesh::MeshSet<3>::vertex_t *weld(
const carve::csg::detail::VSet &equivalent,
carve::csg::VertexIntersections &vertex_intersections,
carve::csg::VertexPool &vertex_pool) {
carve::mesh::MeshSet<3>::vertex_t *weld_point = chooseWeldPoint(equivalent, vertex_pool);
#if defined(CARVE_DEBUG)
std::cerr << "weld: " << equivalent.size() << " vertices ( ";
for (carve::csg::detail::VSet::const_iterator
i = equivalent.begin(), e = equivalent.end();
i != e;
++i) {
const carve::mesh::MeshSet<3>::vertex_t *v = (*i);
std::cerr << " " << v;
}
std::cerr << ") to " << weld_point << std::endl;
#endif
if (!weld_point) return NULL;
carve::csg::VertexIntersections::mapped_type &weld_tgt = (vertex_intersections[weld_point]);
for (carve::csg::detail::VSet::const_iterator
i = equivalent.begin(), e = equivalent.end();
i != e;
++i) {
carve::mesh::MeshSet<3>::vertex_t *v = (*i);
if (v != weld_point) {
carve::csg::VertexIntersections::iterator j = vertex_intersections.find(v);
if (j != vertex_intersections.end()) {
weld_tgt.insert((*j).second.begin(), (*j).second.end());
vertex_intersections.erase(j);
}
}
}
return weld_point;
}
void carve::csg::CSG::groupIntersections() {
#if 0 // old code, to be removed.
static carve::TimingName GROUP_INTERSECTONS("groupIntersections()");
carve::TimingBlock block(GROUP_INTERSECTONS);
std::vector<carve::mesh::MeshSet<3>::vertex_t *> vertices;
detail::VVSMap graph;
#if defined(CARVE_DEBUG)
std::cerr << "groupIntersections()" << ": vertex_intersections.size()==" << vertex_intersections.size() << std::endl;
#endif
vertices.reserve(vertex_intersections.size());
for (carve::csg::VertexIntersections::const_iterator
i = vertex_intersections.begin(),
e = vertex_intersections.end();
i != e;
++i)
{
vertices.push_back((*i).first);
}
carve::geom3d::AABB aabb;
aabb.fit(vertices.begin(), vertices.end(), carve::poly::vec_adapt_vertex_ptr());
Octree vertex_intersections_octree;
vertex_intersections_octree.setBounds(aabb);
vertex_intersections_octree.addVertices(vertices);
std::vector<carve::mesh::MeshSet<3>::vertex_t *> out;
for (size_t i = 0, l = vertices.size(); i != l; ++i) {
// let's find all the vertices near this one.
out.clear();
vertex_intersections_octree.findVerticesNearAllowDupes(vertices[i]->v, out);
for (size_t j = 0; j < out.size(); ++j) {
if (vertices[i] != out[j] && carve::geom::equal(vertices[i]->v, out[j]->v)) {
#if defined(CARVE_DEBUG)
std::cerr << "EQ: " << vertices[i] << "," << out[j] << " " << vertices[i]->v << "," << out[j]->v << std::endl;
#endif
graph[vertices[i]].insert(out[j]);
graph[out[j]].insert(vertices[i]);
}
}
}
detail::VSet visited, open;
while (graph.size()) {
visited.clear();
open.clear();
detail::VVSMap::iterator i = graph.begin();
open.insert((*i).first);
while (open.size()) {
detail::VSet::iterator t = open.begin();
const carve::mesh::MeshSet<3>::vertex_t *o = (*t);
open.erase(t);
i = graph.find(o);
CARVE_ASSERT(i != graph.end());
visited.insert(o);
for (detail::VVSMap::mapped_type::const_iterator
j = (*i).second.begin(),
je = (*i).second.end();
j != je;
++j) {
if (visited.count((*j)) == 0) {
open.insert((*j));
}
}
graph.erase(i);
}
weld(visited, vertex_intersections, vertex_pool);
}
#endif
}
void carve::csg::CSG::intersectingFacePairs(detail::Data &data) {
static carve::TimingName FUNC_NAME("CSG::intersectingFacePairs()");
carve::TimingBlock block(FUNC_NAME);
// iterate over all intersection points.
for (VertexIntersections::const_iterator i = vertex_intersections.begin(), ie = vertex_intersections.end(); i != ie; ++i) {
carve::mesh::MeshSet<3>::vertex_t *i_pt = ((*i).first);
detail::VFSMap::mapped_type &face_set = (data.fmap_rev[i_pt]);
// for all pairs of intersecting objects at this point
for (VertexIntersections::data_type::const_iterator j = (*i).second.begin(), je = (*i).second.end(); j != je; ++j) {
const IObj &i_src = ((*j).first);
const IObj &i_tgt = ((*j).second);
// work out the faces involved. this updates fmap_rev.
facesForObject(i_src, data.vert_to_edges, face_set);
facesForObject(i_tgt, data.vert_to_edges, face_set);
// record the intersection with respect to any involved vertex.
if (i_src.obtype == IObj::OBTYPE_VERTEX) data.vmap[i_src.vertex] = i_pt;
if (i_tgt.obtype == IObj::OBTYPE_VERTEX) data.vmap[i_tgt.vertex] = i_pt;
// record the intersection with respect to any involved edge.
if (i_src.obtype == IObj::OBTYPE_EDGE) data.emap[i_src.edge].insert(i_pt);
if (i_tgt.obtype == IObj::OBTYPE_EDGE) data.emap[i_tgt.edge].insert(i_pt);
}
// record the intersection with respect to each face.
for (carve::csg::detail::VFSMap::mapped_type::const_iterator k = face_set.begin(), ke = face_set.end(); k != ke; ++k) {
carve::mesh::MeshSet<3>::face_t *f = (*k);
data.fmap[f].insert(i_pt);
}
}
}
void carve::csg::CSG::_generateVertexVertexIntersections(carve::mesh::MeshSet<3>::vertex_t *va,
carve::mesh::MeshSet<3>::edge_t *eb) {
if (intersections.intersects(va, eb->v1())) {
return;
}
double d_v1 = carve::geom::distance2(va->v, eb->v1()->v);
if (d_v1 < carve::EPSILON2) {
intersections.record(va, eb->v1(), va);
}
}
void carve::csg::CSG::generateVertexVertexIntersections(carve::mesh::MeshSet<3>::face_t *a,
const std::vector<carve::mesh::MeshSet<3>::face_t *> &b) {
carve::mesh::MeshSet<3>::edge_t *ea, *eb;
ea = a->edge;
do {
for (size_t i = 0; i < b.size(); ++i) {
carve::mesh::MeshSet<3>::face_t *t = b[i];
eb = t->edge;
do {
_generateVertexVertexIntersections(ea->v1(), eb);
eb = eb->next;
} while (eb != t->edge);
}
ea = ea->next;
} while (ea != a->edge);
}
void carve::csg::CSG::_generateVertexEdgeIntersections(carve::mesh::MeshSet<3>::vertex_t *va,
carve::mesh::MeshSet<3>::edge_t *eb) {
if (intersections.intersects(va, eb)) {
return;
}
if (std::min(eb->v1()->v.x, eb->v2()->v.x) - carve::EPSILON > va->v.x ||
std::max(eb->v1()->v.x, eb->v2()->v.x) + carve::EPSILON < va->v.x ||
std::min(eb->v1()->v.y, eb->v2()->v.y) - carve::EPSILON > va->v.y ||
std::max(eb->v1()->v.y, eb->v2()->v.y) + carve::EPSILON < va->v.y ||
std::min(eb->v1()->v.z, eb->v2()->v.z) - carve::EPSILON > va->v.z ||
std::max(eb->v1()->v.z, eb->v2()->v.z) + carve::EPSILON < va->v.z) {
return;
}
double a = cross(eb->v2()->v - eb->v1()->v, va->v - eb->v1()->v).length2();
double b = (eb->v2()->v - eb->v1()->v).length2();
if (a < b * carve::EPSILON2) {
// vertex-edge intersection
intersections.record(eb, va, va);
if (eb->rev) intersections.record(eb->rev, va, va);
}
}
void carve::csg::CSG::generateVertexEdgeIntersections(carve::mesh::MeshSet<3>::face_t *a,
const std::vector<carve::mesh::MeshSet<3>::face_t *> &b) {
carve::mesh::MeshSet<3>::edge_t *ea, *eb;
ea = a->edge;
do {
for (size_t i = 0; i < b.size(); ++i) {
carve::mesh::MeshSet<3>::face_t *t = b[i];
eb = t->edge;
do {
_generateVertexEdgeIntersections(ea->v1(), eb);
eb = eb->next;
} while (eb != t->edge);
}
ea = ea->next;
} while (ea != a->edge);
}
void carve::csg::CSG::_generateEdgeEdgeIntersections(carve::mesh::MeshSet<3>::edge_t *ea,
carve::mesh::MeshSet<3>::edge_t *eb) {
if (intersections.intersects(ea, eb)) {
return;
}
carve::mesh::MeshSet<3>::vertex_t *v1 = ea->v1(), *v2 = ea->v2();
carve::mesh::MeshSet<3>::vertex_t *v3 = eb->v1(), *v4 = eb->v2();
carve::geom::aabb<3> ea_aabb, eb_aabb;
ea_aabb.fit(v1->v, v2->v);
eb_aabb.fit(v3->v, v4->v);
if (ea_aabb.maxAxisSeparation(eb_aabb) > EPSILON) return;
carve::mesh::MeshSet<3>::vertex_t::vector_t p1, p2;
double mu1, mu2;
switch (carve::geom3d::rayRayIntersection(carve::geom3d::Ray(v2->v - v1->v, v1->v),
carve::geom3d::Ray(v4->v - v3->v, v3->v),
p1, p2, mu1, mu2)) {
case carve::RR_INTERSECTION: {
// edges intersect
if (mu1 >= 0.0 && mu1 <= 1.0 && mu2 >= 0.0 && mu2 <= 1.0) {
carve::mesh::MeshSet<3>::vertex_t *p = vertex_pool.get((p1 + p2) / 2.0);
intersections.record(ea, eb, p);
if (ea->rev) intersections.record(ea->rev, eb, p);
if (eb->rev) intersections.record(ea, eb->rev, p);
if (ea->rev && eb->rev) intersections.record(ea->rev, eb->rev, p);
}
break;
}
case carve::RR_PARALLEL: {
// edges parallel. any intersection of this type should have
// been handled by generateVertexEdgeIntersections().
break;
}
case carve::RR_DEGENERATE: {
throw carve::exception("degenerate edge");
break;
}
case carve::RR_NO_INTERSECTION: {
break;
}
}
}
void carve::csg::CSG::generateEdgeEdgeIntersections(carve::mesh::MeshSet<3>::face_t *a,
const std::vector<carve::mesh::MeshSet<3>::face_t *> &b) {
carve::mesh::MeshSet<3>::edge_t *ea, *eb;
ea = a->edge;
do {
for (size_t i = 0; i < b.size(); ++i) {
carve::mesh::MeshSet<3>::face_t *t = b[i];
eb = t->edge;
do {
_generateEdgeEdgeIntersections(ea, eb);
eb = eb->next;
} while (eb != t->edge);
}
ea = ea->next;
} while (ea != a->edge);
}
void carve::csg::CSG::_generateVertexFaceIntersections(carve::mesh::MeshSet<3>::face_t *fa,
carve::mesh::MeshSet<3>::edge_t *eb) {
if (intersections.intersects(eb->v1(), fa)) {
return;
}
double d1 = carve::geom::distance(fa->plane, eb->v1()->v);
if (fabs(d1) < carve::EPSILON &&
fa->containsPoint(eb->v1()->v)) {
intersections.record(eb->v1(), fa, eb->v1());
}
}
void carve::csg::CSG::generateVertexFaceIntersections(carve::mesh::MeshSet<3>::face_t *a,
const std::vector<carve::mesh::MeshSet<3>::face_t *> &b) {
carve::mesh::MeshSet<3>::edge_t *ea, *eb;
for (size_t i = 0; i < b.size(); ++i) {
carve::mesh::MeshSet<3>::face_t *t = b[i];
eb = t->edge;
do {
_generateVertexFaceIntersections(a, eb);
eb = eb->next;
} while (eb != t->edge);
}
}
void carve::csg::CSG::_generateEdgeFaceIntersections(carve::mesh::MeshSet<3>::face_t *fa,
carve::mesh::MeshSet<3>::edge_t *eb) {
if (intersections.intersects(eb, fa)) {
return;
}
carve::mesh::MeshSet<3>::vertex_t::vector_t _p;
if (fa->simpleLineSegmentIntersection(carve::geom3d::LineSegment(eb->v1()->v, eb->v2()->v), _p)) {
carve::mesh::MeshSet<3>::vertex_t *p = vertex_pool.get(_p);
intersections.record(eb, fa, p);
if (eb->rev) intersections.record(eb->rev, fa, p);
}
}
void carve::csg::CSG::generateEdgeFaceIntersections(carve::mesh::MeshSet<3>::face_t *a,
const std::vector<carve::mesh::MeshSet<3>::face_t *> &b) {
carve::mesh::MeshSet<3>::edge_t *ea, *eb;
for (size_t i = 0; i < b.size(); ++i) {
carve::mesh::MeshSet<3>::face_t *t = b[i];
eb = t->edge;
do {
_generateEdgeFaceIntersections(a, eb);
eb = eb->next;
} while (eb != t->edge);
}
}
void carve::csg::CSG::generateIntersectionCandidates(carve::mesh::MeshSet<3> *a,
const face_rtree_t *a_node,
carve::mesh::MeshSet<3> *b,
const face_rtree_t *b_node,
face_pairs_t &face_pairs,
bool descend_a) {
if (!a_node->bbox.intersects(b_node->bbox)) {
return;
}
if (a_node->child && (descend_a || !b_node->child)) {
for (face_rtree_t *node = a_node->child; node; node = node->sibling) {
generateIntersectionCandidates(a, node, b, b_node, face_pairs, false);
}
} else if (b_node->child) {
for (face_rtree_t *node = b_node->child; node; node = node->sibling) {
generateIntersectionCandidates(a, a_node, b, node, face_pairs, true);
}
} else {
for (size_t i = 0; i < a_node->data.size(); ++i) {
carve::mesh::MeshSet<3>::face_t *fa = a_node->data[i];
carve::geom::aabb<3> aabb_a = fa->getAABB();
if (aabb_a.maxAxisSeparation(b_node->bbox) > carve::EPSILON) continue;
for (size_t j = 0; j < b_node->data.size(); ++j) {
carve::mesh::MeshSet<3>::face_t *fb = b_node->data[j];
carve::geom::aabb<3> aabb_b = fb->getAABB();
if (aabb_b.maxAxisSeparation(aabb_a) > carve::EPSILON) continue;
std::pair<double, double> a_ra = fa->rangeInDirection(fa->plane.N, fa->edge->vert->v);
std::pair<double, double> b_ra = fb->rangeInDirection(fa->plane.N, fa->edge->vert->v);
if (carve::rangeSeparation(a_ra, b_ra) > carve::EPSILON) continue;
std::pair<double, double> a_rb = fa->rangeInDirection(fb->plane.N, fb->edge->vert->v);
std::pair<double, double> b_rb = fb->rangeInDirection(fb->plane.N, fb->edge->vert->v);
if (carve::rangeSeparation(a_rb, b_rb) > carve::EPSILON) continue;
if (!facesAreCoplanar(fa, fb)) {
face_pairs[fa].push_back(fb);
face_pairs[fb].push_back(fa);
}
}
}
}
}
void carve::csg::CSG::generateIntersections(carve::mesh::MeshSet<3> *a,
const face_rtree_t *a_rtree,
carve::mesh::MeshSet<3> *b,
const face_rtree_t *b_rtree,
detail::Data &data) {
face_pairs_t face_pairs;
generateIntersectionCandidates(a, a_rtree, b, b_rtree, face_pairs);
for (face_pairs_t::const_iterator i = face_pairs.begin(); i != face_pairs.end(); ++i) {
carve::mesh::MeshSet<3>::face_t *f = (*i).first;
carve::mesh::MeshSet<3>::edge_t *e = f->edge;
do {
data.vert_to_edges[e->v1()].push_back(e);
e = e->next;
} while (e != f->edge);
}
for (face_pairs_t::const_iterator i = face_pairs.begin(); i != face_pairs.end(); ++i) {
generateVertexVertexIntersections((*i).first, (*i).second);
}
for (face_pairs_t::const_iterator i = face_pairs.begin(); i != face_pairs.end(); ++i) {
generateVertexEdgeIntersections((*i).first, (*i).second);
}
for (face_pairs_t::const_iterator i = face_pairs.begin(); i != face_pairs.end(); ++i) {
generateEdgeEdgeIntersections((*i).first, (*i).second);
}
for (face_pairs_t::const_iterator i = face_pairs.begin(); i != face_pairs.end(); ++i) {
generateVertexFaceIntersections((*i).first, (*i).second);
}
for (face_pairs_t::const_iterator i = face_pairs.begin(); i != face_pairs.end(); ++i) {
generateEdgeFaceIntersections((*i).first, (*i).second);
}
#if defined(CARVE_DEBUG)
std::cerr << "makeVertexIntersections" << std::endl;
#endif
makeVertexIntersections();
#if defined(CARVE_DEBUG)
std::cerr << " intersections.size() " << intersections.size() << std::endl;
map_histogram(std::cerr, intersections);
std::cerr << " vertex_intersections.size() " << vertex_intersections.size() << std::endl;
map_histogram(std::cerr, vertex_intersections);
#endif
#if defined(CARVE_DEBUG) && defined(DEBUG_DRAW_INTERSECTIONS)
HOOK(drawIntersections(vertex_intersections););
#endif
#if defined(CARVE_DEBUG)
std::cerr << " intersections.size() " << intersections.size() << std::endl;
std::cerr << " vertex_intersections.size() " << vertex_intersections.size() << std::endl;
#endif
// notify about intersections.
if (hooks.hasHook(Hooks::INTERSECTION_VERTEX_HOOK)) {
for (VertexIntersections::const_iterator i = vertex_intersections.begin();
i != vertex_intersections.end();
++i) {
hooks.intersectionVertex((*i).first, (*i).second);
}
}
// from here on, only vertex_intersections is used for intersection
// information.
// intersections still contains the vertex_to_face map. maybe that
// should be moved out into another class.
static_cast<Intersections::super>(intersections).clear();
}
carve::csg::CSG::CSG() {
}
/**
* \brief For each intersected edge, decompose into a set of vertex pairs representing an ordered set of edge fragments.
*
* @tparam[in,out] data Internal intersection data. data.emap is used to produce data.divided_edges.
*/
void carve::csg::CSG::divideIntersectedEdges(detail::Data &data) {
static carve::TimingName FUNC_NAME("CSG::divideIntersectedEdges()");
carve::TimingBlock block(FUNC_NAME);
for (detail::EVSMap::const_iterator i = data.emap.begin(), ei = data.emap.end(); i != ei; ++i) {
carve::mesh::MeshSet<3>::edge_t *edge = (*i).first;
const detail::EVSMap::mapped_type &vertices = (*i).second;
std::vector<carve::mesh::MeshSet<3>::vertex_t *> &verts = data.divided_edges[edge];
orderVertices(vertices.begin(), vertices.end(),
edge->v2()->v - edge->v1()->v, edge->v1()->v,
verts);
}
}
carve::csg::CSG::~CSG() {
}
void carve::csg::CSG::makeFaceEdges(carve::csg::EdgeClassification &eclass,
detail::Data &data) {
detail::FSet face_b_set;
for (detail::FVSMap::const_iterator
i = data.fmap.begin(), ie = data.fmap.end();
i != ie;
++i) {
carve::mesh::MeshSet<3>::face_t *face_a = (*i).first;
const detail::FVSMap::mapped_type &face_a_intersections = ((*i).second);
face_b_set.clear();
// work out the set of faces from the opposing polyhedron that intersect face_a.
for (detail::FVSMap::mapped_type::const_iterator
j = face_a_intersections.begin(), je = face_a_intersections.end();
j != je;
++j) {
for (detail::VFSMap::mapped_type::const_iterator
k = data.fmap_rev[*j].begin(), ke = data.fmap_rev[*j].end();
k != ke;
++k) {
carve::mesh::MeshSet<3>::face_t *face_b = (*k);
if (face_a != face_b && face_b->mesh->meshset != face_a->mesh->meshset) {
face_b_set.insert(face_b);
}
}
}
// run through each intersecting face.
for (detail::FSet::const_iterator
j = face_b_set.begin(), je = face_b_set.end();
j != je;
++j) {
carve::mesh::MeshSet<3>::face_t *face_b = (*j);
const detail::FVSMap::mapped_type &face_b_intersections = (data.fmap[face_b]);
std::vector<carve::mesh::MeshSet<3>::vertex_t *> vertices;
vertices.reserve(std::min(face_a_intersections.size(), face_b_intersections.size()));
// record the points of intersection between face_a and face_b
std::set_intersection(face_a_intersections.begin(),
face_a_intersections.end(),
face_b_intersections.begin(),
face_b_intersections.end(),
std::back_inserter(vertices));
#if defined(CARVE_DEBUG)
std::cerr << "face pair: "
<< face_a << ":" << face_b
<< " N(verts) " << vertices.size() << std::endl;
for (std::vector<carve::mesh::MeshSet<3>::vertex_t *>::const_iterator i = vertices.begin(), e = vertices.end(); i != e; ++i) {
std::cerr << (*i) << " " << (*i)->v << " ("
<< carve::geom::distance(face_a->plane, (*i)->v) << ","
<< carve::geom::distance(face_b->plane, (*i)->v) << ")"
<< std::endl;
//CARVE_ASSERT(carve::geom3d::distance(face_a->plane_eqn, *(*i)) < EPSILON);
//CARVE_ASSERT(carve::geom3d::distance(face_b->plane_eqn, *(*i)) < EPSILON);
}
#endif
// if there are two points of intersection, then the added edge is simple to determine.
if (vertices.size() == 2) {
carve::mesh::MeshSet<3>::vertex_t *v1 = vertices[0];
carve::mesh::MeshSet<3>::vertex_t *v2 = vertices[1];
carve::geom3d::Vector c = (v1->v + v2->v) / 2;
// determine whether the midpoint of the implied edge is contained in face_a and face_b
#if defined(CARVE_DEBUG)
std::cerr << "face_a->nVertices() = " << face_a->nVertices() << " face_a->containsPointInProjection(c) = " << face_a->containsPointInProjection(c) << std::endl;
std::cerr << "face_b->nVertices() = " << face_b->nVertices() << " face_b->containsPointInProjection(c) = " << face_b->containsPointInProjection(c) << std::endl;
#endif
if (face_a->containsPointInProjection(c) && face_b->containsPointInProjection(c)) {
#if defined(CARVE_DEBUG)
std::cerr << "adding edge: " << v1 << "-" << v2 << std::endl;
#if defined(DEBUG_DRAW_FACE_EDGES)
HOOK(drawEdge(v1, v2, 1, 1, 1, 1, 1, 1, 1, 1, 2.0););
#endif
#endif
// record the edge, with class information.
if (v1 > v2) std::swap(v1, v2);
eclass[ordered_edge(v1, v2)] = carve::csg::EC2(carve::csg::EDGE_ON, carve::csg::EDGE_ON);
data.face_split_edges[face_a].insert(std::make_pair(v1, v2));
data.face_split_edges[face_b].insert(std::make_pair(v1, v2));
}
continue;
}
// otherwise, it's more complex.
carve::geom3d::Vector base, dir;
std::vector<carve::mesh::MeshSet<3>::vertex_t *> ordered;
// skip coplanar edges. this simplifies the resulting
// mesh. eventually all coplanar face regions of two polyhedra
// must reach a point where they are no longer coplanar (or the
// polyhedra are identical).
if (!facesAreCoplanar(face_a, face_b)) {
// order the intersection vertices (they must lie along a
// vector, as the faces aren't coplanar).
selectOrderingProjection(vertices.begin(), vertices.end(), dir, base);
orderVertices(vertices.begin(), vertices.end(), dir, base, ordered);
// for each possible edge in the ordering, test the midpoint,
// and record if it's contained in face_a and face_b.
for (int k = 0, ke = (int)ordered.size() - 1; k < ke; ++k) {
carve::mesh::MeshSet<3>::vertex_t *v1 = ordered[k];
carve::mesh::MeshSet<3>::vertex_t *v2 = ordered[k + 1];
carve::geom3d::Vector c = (v1->v + v2->v) / 2;
#if defined(CARVE_DEBUG)
std::cerr << "testing edge: " << v1 << "-" << v2 << " at " << c << std::endl;
std::cerr << "a: " << face_a->containsPointInProjection(c) << " b: " << face_b->containsPointInProjection(c) << std::endl;
std::cerr << "face_a->containsPointInProjection(c): " << face_a->containsPointInProjection(c) << std::endl;
std::cerr << "face_b->containsPointInProjection(c): " << face_b->containsPointInProjection(c) << std::endl;
#endif
if (face_a->containsPointInProjection(c) && face_b->containsPointInProjection(c)) {
#if defined(CARVE_DEBUG)
std::cerr << "adding edge: " << v1 << "-" << v2 << std::endl;
#if defined(DEBUG_DRAW_FACE_EDGES)
HOOK(drawEdge(v1, v2, .5, .5, .5, 1, .5, .5, .5, 1, 2.0););
#endif
#endif
// record the edge, with class information.
if (v1 > v2) std::swap(v1, v2);
eclass[ordered_edge(v1, v2)] = carve::csg::EC2(carve::csg::EDGE_ON, carve::csg::EDGE_ON);
data.face_split_edges[face_a].insert(std::make_pair(v1, v2));
data.face_split_edges[face_b].insert(std::make_pair(v1, v2));
}
}
}
}
}
#if defined(CARVE_DEBUG_WRITE_PLY_DATA)
{
V2Set edges;
for (detail::FV2SMap::const_iterator i = data.face_split_edges.begin(); i != data.face_split_edges.end(); ++i) {
edges.insert((*i).second.begin(), (*i).second.end());
}
detail::VSet vertices;
for (V2Set::const_iterator i = edges.begin(); i != edges.end(); ++i) {
vertices.insert((*i).first);
vertices.insert((*i).second);
}
carve::line::PolylineSet intersection_graph;
intersection_graph.vertices.resize(vertices.size());
std::map<const carve::mesh::MeshSet<3>::vertex_t *, size_t> vmap;
size_t j = 0;
for (detail::VSet::const_iterator i = vertices.begin(); i != vertices.end(); ++i) {
intersection_graph.vertices[j].v = (*i)->v;
vmap[(*i)] = j++;
}
for (V2Set::const_iterator i = edges.begin(); i != edges.end(); ++i) {
size_t line[2];
line[0] = vmap[(*i).first];
line[1] = vmap[(*i).second];
intersection_graph.addPolyline(false, line, line + 2);
}
std::string out("/tmp/intersection-edges.ply");
::writePLY(out, &intersection_graph, true);
}
#endif
}
/**
*
*
* @param fll
*/
static void checkFaceLoopIntegrity(carve::csg::FaceLoopList &fll) {
static carve::TimingName FUNC_NAME("CSG::checkFaceLoopIntegrity()");
carve::TimingBlock block(FUNC_NAME);
std::unordered_map<carve::csg::V2, int> counts;
for (carve::csg::FaceLoop *fl = fll.head; fl; fl = fl->next) {
std::vector<carve::mesh::MeshSet<3>::vertex_t *> &loop = (fl->vertices);
carve::mesh::MeshSet<3>::vertex_t *v1, *v2;
v1 = loop[loop.size() - 1];
for (unsigned i = 0; i < loop.size(); ++i) {
v2 = loop[i];
if (v1 < v2) {
counts[std::make_pair(v1, v2)]++;
} else {
counts[std::make_pair(v2, v1)]--;
}
v1 = v2;
}
}
for (std::unordered_map<carve::csg::V2, int>::const_iterator
x = counts.begin(), xe = counts.end(); x != xe; ++x) {
if ((*x).second) {
std::cerr << "FACE LOOP ERROR: " << (*x).first.first << "-" << (*x).first.second << " : " << (*x).second << std::endl;
}
}
}
/**
*
*
* @param a
* @param b
* @param vclass
* @param eclass
* @param a_face_loops
* @param b_face_loops
* @param a_edge_count
* @param b_edge_count
* @param hooks
*/
void carve::csg::CSG::calc(carve::mesh::MeshSet<3> *a,
const face_rtree_t *a_rtree,
carve::mesh::MeshSet<3> *b,
const face_rtree_t *b_rtree,
carve::csg::VertexClassification &vclass,
carve::csg::EdgeClassification &eclass,
carve::csg::FaceLoopList &a_face_loops,
carve::csg::FaceLoopList &b_face_loops,
size_t &a_edge_count,
size_t &b_edge_count) {
detail::Data data;
#if defined(CARVE_DEBUG)
std::cerr << "init" << std::endl;
#endif
init();
generateIntersections(a, a_rtree, b, b_rtree, data);
#if defined(CARVE_DEBUG)
std::cerr << "intersectingFacePairs" << std::endl;
#endif
intersectingFacePairs(data);
#if defined(CARVE_DEBUG)
std::cerr << "emap:" << std::endl;
map_histogram(std::cerr, data.emap);
std::cerr << "fmap:" << std::endl;
map_histogram(std::cerr, data.fmap);
std::cerr << "fmap_rev:" << std::endl;
map_histogram(std::cerr, data.fmap_rev);
#endif
// std::cerr << "removeCoplanarFaces" << std::endl;
// fp_intersections.removeCoplanarFaces();
#if defined(CARVE_DEBUG) && defined(DEBUG_DRAW_OCTREE)
HOOK(drawOctree(a->octree););
HOOK(drawOctree(b->octree););
#endif
#if defined(CARVE_DEBUG)
std::cerr << "divideIntersectedEdges" << std::endl;
#endif
divideIntersectedEdges(data);
#if defined(CARVE_DEBUG)
std::cerr << "makeFaceEdges" << std::endl;
#endif
// makeFaceEdges(data.face_split_edges, eclass, data.fmap, data.fmap_rev);
makeFaceEdges(eclass, data);
#if defined(CARVE_DEBUG)
std::cerr << "generateFaceLoops" << std::endl;
#endif
a_edge_count = generateFaceLoops(a, data, a_face_loops);
b_edge_count = generateFaceLoops(b, data, b_face_loops);
#if defined(CARVE_DEBUG)
std::cerr << "generated " << a_edge_count << " edges for poly a" << std::endl;
std::cerr << "generated " << b_edge_count << " edges for poly b" << std::endl;
#endif
#if defined(CARVE_DEBUG_WRITE_PLY_DATA)
{
std::string out("/tmp/a_split.ply");
writePLY(out, faceLoopsToPolyhedron(a_face_loops), false);
}
{
std::string out("/tmp/b_split.ply");
writePLY(out, faceLoopsToPolyhedron(b_face_loops), false);
}
#endif
checkFaceLoopIntegrity(a_face_loops);
checkFaceLoopIntegrity(b_face_loops);
#if defined(CARVE_DEBUG)
std::cerr << "classify" << std::endl;
#endif
// initialize some classification information.
for (std::vector<carve::mesh::MeshSet<3>::vertex_t>::iterator
i = a->vertex_storage.begin(), e = a->vertex_storage.end(); i != e; ++i) {
vclass[map_vertex(data.vmap, &(*i))].cls[0] = POINT_ON;
}
for (std::vector<carve::mesh::MeshSet<3>::vertex_t>::iterator
i = b->vertex_storage.begin(), e = b->vertex_storage.end(); i != e; ++i) {
vclass[map_vertex(data.vmap, &(*i))].cls[1] = POINT_ON;
}
for (VertexIntersections::const_iterator
i = vertex_intersections.begin(), e = vertex_intersections.end(); i != e; ++i) {
vclass[(*i).first] = PC2(POINT_ON, POINT_ON);
}
#if defined(CARVE_DEBUG)
std::cerr << data.divided_edges.size() << " edges are split" << std::endl;
std::cerr << data.face_split_edges.size() << " faces are split" << std::endl;
std::cerr << "poly a: " << a_face_loops.size() << " face loops" << std::endl;
std::cerr << "poly b: " << b_face_loops.size() << " face loops" << std::endl;
#endif
// std::cerr << "OCTREE A:" << std::endl;
// dump_octree_stats(a->octree.root, 0);
// std::cerr << "OCTREE B:" << std::endl;
// dump_octree_stats(b->octree.root, 0);
}
/**
*
*
* @param shared_edges
* @param result_list
* @param shared_edge_ptr
*/
void returnSharedEdges(carve::csg::V2Set &shared_edges,
std::list<carve::mesh::MeshSet<3> *> &result_list,
carve::csg::V2Set *shared_edge_ptr) {
// need to convert shared edges to point into result
typedef std::map<carve::geom3d::Vector, carve::mesh::MeshSet<3>::vertex_t *> remap_type;
remap_type remap;
for (std::list<carve::mesh::MeshSet<3> *>::iterator list_it =
result_list.begin(); list_it != result_list.end(); list_it++) {
carve::mesh::MeshSet<3> *result = *list_it;
if (result) {
for (std::vector<carve::mesh::MeshSet<3>::vertex_t>::iterator it =
result->vertex_storage.begin(); it != result->vertex_storage.end(); it++) {
remap.insert(std::make_pair((*it).v, &(*it)));
}
}
}
for (carve::csg::V2Set::iterator it = shared_edges.begin();
it != shared_edges.end(); it++) {
remap_type::iterator first_it = remap.find(((*it).first)->v);
remap_type::iterator second_it = remap.find(((*it).second)->v);
CARVE_ASSERT(first_it != remap.end() && second_it != remap.end());
shared_edge_ptr->insert(std::make_pair(first_it->second, second_it->second));
}
}
/**
*
*
* @param a
* @param b
* @param collector
* @param hooks
* @param shared_edges_ptr
* @param classify_type
*
* @return
*/
carve::mesh::MeshSet<3> *carve::csg::CSG::compute(carve::mesh::MeshSet<3> *a,
carve::mesh::MeshSet<3> *b,
carve::csg::CSG::Collector &collector,
carve::csg::V2Set *shared_edges_ptr,
CLASSIFY_TYPE classify_type) {
static carve::TimingName FUNC_NAME("CSG::compute");
carve::TimingBlock block(FUNC_NAME);
VertexClassification vclass;
EdgeClassification eclass;
FLGroupList a_loops_grouped;
FLGroupList b_loops_grouped;
FaceLoopList a_face_loops;
FaceLoopList b_face_loops;
size_t a_edge_count;
size_t b_edge_count;
face_rtree_t *a_rtree = face_rtree_t::construct_STR(a->faceBegin(), a->faceEnd(), 4, 4);
face_rtree_t *b_rtree = face_rtree_t::construct_STR(b->faceBegin(), b->faceEnd(), 4, 4);
{
static carve::TimingName FUNC_NAME("CSG::compute - calc()");
carve::TimingBlock block(FUNC_NAME);
calc(a, a_rtree, b, b_rtree, vclass, eclass,a_face_loops, b_face_loops, a_edge_count, b_edge_count);
}
detail::LoopEdges a_edge_map;
detail::LoopEdges b_edge_map;
{
static carve::TimingName FUNC_NAME("CSG::compute - makeEdgeMap()");
carve::TimingBlock block(FUNC_NAME);
makeEdgeMap(a_face_loops, a_edge_count, a_edge_map);
makeEdgeMap(b_face_loops, b_edge_count, b_edge_map);
}
{
static carve::TimingName FUNC_NAME("CSG::compute - sortFaceLoopLists()");
carve::TimingBlock block(FUNC_NAME);
a_edge_map.sortFaceLoopLists();
b_edge_map.sortFaceLoopLists();
}
V2Set shared_edges;
{
static carve::TimingName FUNC_NAME("CSG::compute - findSharedEdges()");
carve::TimingBlock block(FUNC_NAME);
findSharedEdges(a_edge_map, b_edge_map, shared_edges);
}
{
static carve::TimingName FUNC_NAME("CSG::compute - groupFaceLoops()");
carve::TimingBlock block(FUNC_NAME);
groupFaceLoops(a, a_face_loops, a_edge_map, shared_edges, a_loops_grouped);
groupFaceLoops(b, b_face_loops, b_edge_map, shared_edges, b_loops_grouped);
#if defined(CARVE_DEBUG)
std::cerr << "*** a_loops_grouped.size(): " << a_loops_grouped.size() << std::endl;
std::cerr << "*** b_loops_grouped.size(): " << b_loops_grouped.size() << std::endl;
#endif
}
#if defined(CARVE_DEBUG) && defined(DEBUG_DRAW_GROUPS)
{
float n = 1.0 / (a_loops_grouped.size() + b_loops_grouped.size() + 1);
float H = 0.0, S = 1.0, V = 1.0;
float r, g, b;
for (FLGroupList::const_iterator i = a_loops_grouped.begin(); i != a_loops_grouped.end(); ++i) {
carve::colour::HSV2RGB(H, S, V, r, g, b); H += n;
drawFaceLoopList((*i).face_loops, r, g, b, 1.0, r * .5, g * .5, b * .5, 1.0, true);
}
for (FLGroupList::const_iterator i = b_loops_grouped.begin(); i != b_loops_grouped.end(); ++i) {
carve::colour::HSV2RGB(H, S, V, r, g, b); H += n;
drawFaceLoopList((*i).face_loops, r, g, b, 1.0, r * .5, g * .5, b * .5, 1.0, true);
}
for (FLGroupList::const_iterator i = a_loops_grouped.begin(); i != a_loops_grouped.end(); ++i) {
drawFaceLoopListWireframe((*i).face_loops);
}
for (FLGroupList::const_iterator i = b_loops_grouped.begin(); i != b_loops_grouped.end(); ++i) {
drawFaceLoopListWireframe((*i).face_loops);
}
}
#endif
switch (classify_type) {
case CLASSIFY_EDGE:
classifyFaceGroupsEdge(shared_edges,
vclass,
a,
a_rtree,
a_loops_grouped,
a_edge_map,
b,
b_rtree,
b_loops_grouped,
b_edge_map,
collector);
break;
case CLASSIFY_NORMAL:
classifyFaceGroups(shared_edges,
vclass,
a,
a_rtree,
a_loops_grouped,
a_edge_map,
b,
b_rtree,
b_loops_grouped,
b_edge_map,
collector);
break;
}
carve::mesh::MeshSet<3> *result = collector.done(hooks);
if (result != NULL && shared_edges_ptr != NULL) {
std::list<carve::mesh::MeshSet<3> *> result_list;
result_list.push_back(result);
returnSharedEdges(shared_edges, result_list, shared_edges_ptr);
}
return result;
}
/**
*
*
* @param a
* @param b
* @param op
* @param hooks
* @param shared_edges
* @param classify_type
*
* @return
*/
carve::mesh::MeshSet<3> *carve::csg::CSG::compute(carve::mesh::MeshSet<3> *a,
carve::mesh::MeshSet<3> *b,
carve::csg::CSG::OP op,
carve::csg::V2Set *shared_edges,
CLASSIFY_TYPE classify_type) {
Collector *coll = makeCollector(op, a, b);
if (!coll) return NULL;
carve::mesh::MeshSet<3> *result = compute(a, b, *coll, shared_edges, classify_type);
delete coll;
return result;
}
/**
*
*
* @param closed
* @param open
* @param FaceClass
* @param result
* @param hooks
* @param shared_edges_ptr
*
* @return
*/
bool carve::csg::CSG::sliceAndClassify(carve::mesh::MeshSet<3> *closed,
carve::mesh::MeshSet<3> *open,
std::list<std::pair<FaceClass, carve::mesh::MeshSet<3> *> > &result,
carve::csg::V2Set *shared_edges_ptr) {
if (!closed->isClosed()) return false;
carve::csg::VertexClassification vclass;
carve::csg::EdgeClassification eclass;
carve::csg::FLGroupList a_loops_grouped;
carve::csg::FLGroupList b_loops_grouped;
carve::csg::FaceLoopList a_face_loops;
carve::csg::FaceLoopList b_face_loops;
size_t a_edge_count;
size_t b_edge_count;
face_rtree_t *closed_rtree = face_rtree_t::construct_STR(closed->faceBegin(), closed->faceEnd(), 4, 4);
face_rtree_t *open_rtree = face_rtree_t::construct_STR(open->faceBegin(), open->faceEnd(), 4, 4);
calc(closed, closed_rtree, open, open_rtree, vclass, eclass,a_face_loops, b_face_loops, a_edge_count, b_edge_count);
detail::LoopEdges a_edge_map;
detail::LoopEdges b_edge_map;
makeEdgeMap(a_face_loops, a_edge_count, a_edge_map);
makeEdgeMap(b_face_loops, b_edge_count, b_edge_map);
carve::csg::V2Set shared_edges;
findSharedEdges(a_edge_map, b_edge_map, shared_edges);
groupFaceLoops(closed, a_face_loops, a_edge_map, shared_edges, a_loops_grouped);
groupFaceLoops(open, b_face_loops, b_edge_map, shared_edges, b_loops_grouped);
halfClassifyFaceGroups(shared_edges,
vclass,
closed,
closed_rtree,
a_loops_grouped,
a_edge_map,
open,
open_rtree,
b_loops_grouped,
b_edge_map,
result);
if (shared_edges_ptr != NULL) {
std::list<carve::mesh::MeshSet<3> *> result_list;
for (std::list<std::pair<FaceClass, carve::mesh::MeshSet<3> *> >::iterator it = result.begin(); it != result.end(); it++) {
result_list.push_back(it->second);
}
returnSharedEdges(shared_edges, result_list, shared_edges_ptr);
}
return true;
}
/**
*
*
* @param a
* @param b
* @param a_sliced
* @param b_sliced
* @param hooks
* @param shared_edges_ptr
*/
void carve::csg::CSG::slice(carve::mesh::MeshSet<3> *a,
carve::mesh::MeshSet<3> *b,
std::list<carve::mesh::MeshSet<3> *> &a_sliced,
std::list<carve::mesh::MeshSet<3> *> &b_sliced,
carve::csg::V2Set *shared_edges_ptr) {
carve::csg::VertexClassification vclass;
carve::csg::EdgeClassification eclass;
carve::csg::FLGroupList a_loops_grouped;
carve::csg::FLGroupList b_loops_grouped;
carve::csg::FaceLoopList a_face_loops;
carve::csg::FaceLoopList b_face_loops;
size_t a_edge_count;
size_t b_edge_count;
face_rtree_t *a_rtree = face_rtree_t::construct_STR(a->faceBegin(), a->faceEnd(), 4, 4);
face_rtree_t *b_rtree = face_rtree_t::construct_STR(b->faceBegin(), b->faceEnd(), 4, 4);
calc(a, a_rtree, b, b_rtree, vclass, eclass,a_face_loops, b_face_loops, a_edge_count, b_edge_count);
detail::LoopEdges a_edge_map;
detail::LoopEdges b_edge_map;
makeEdgeMap(a_face_loops, a_edge_count, a_edge_map);
makeEdgeMap(b_face_loops, b_edge_count, b_edge_map);
carve::csg::V2Set shared_edges;
findSharedEdges(a_edge_map, b_edge_map, shared_edges);
groupFaceLoops(a, a_face_loops, a_edge_map, shared_edges, a_loops_grouped);
groupFaceLoops(b, b_face_loops, b_edge_map, shared_edges, b_loops_grouped);
for (carve::csg::FLGroupList::iterator
i = a_loops_grouped.begin(), e = a_loops_grouped.end();
i != e; ++i) {
Collector *all = makeCollector(ALL, a, b);
all->collect(&*i, hooks);
a_sliced.push_back(all->done(hooks));
delete all;
}
for (carve::csg::FLGroupList::iterator
i = b_loops_grouped.begin(), e = b_loops_grouped.end();
i != e; ++i) {
Collector *all = makeCollector(ALL, a, b);
all->collect(&*i, hooks);
b_sliced.push_back(all->done(hooks));
delete all;
}
if (shared_edges_ptr != NULL) {
std::list<carve::mesh::MeshSet<3> *> result_list;
result_list.insert(result_list.end(), a_sliced.begin(), a_sliced.end());
result_list.insert(result_list.end(), b_sliced.begin(), b_sliced.end());
returnSharedEdges(shared_edges, result_list, shared_edges_ptr);
}
}
/**
*
*
*/
void carve::csg::CSG::init() {
intersections.clear();
vertex_intersections.clear();
vertex_pool.reset();
}