forked from bartvdbraak/blender
57 lines
1.6 KiB
Python
57 lines
1.6 KiB
Python
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#!/usr/bin/python
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Import ('library_env')
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Import('user_options_dict');
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print "Including El'Beem Fluid Simulation..."
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elbeem_env = library_env.Copy();
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elbeem_env.Append(CXXFLAGS= ' -DNOGUI -DELBEEM_BLENDER=1 ');
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elbeem_env.Append(CCFLAGS= ' -DNOGUI -DELBEEM_BLENDER=1 ');
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#elbeem_env.Append(CPPPATH= '../src');
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#elbeem_env.Append(CCPATH= '../src');
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elbeem_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE'])
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elbeem_env.Append (CPPPATH = user_options_dict['Z_INCLUDE'])
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elbeem_env.Append (CPPPATH = user_options_dict['SDL_INCLUDE'])
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elbeem_env.Append (CCPATH = user_options_dict['PNG_INCLUDE'])
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elbeem_env.Append (CCPATH = user_options_dict['Z_INCLUDE'])
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elbeem_env.Append (CCPATH = user_options_dict['SDL_INCLUDE'])
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#Export('elbeem_env');
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#SConscript(['src/SConscript'])
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# main build----------------------------------------
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#Import('elbeem_env');
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#srcenv = elbeem_env.Copy();
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Sources = [
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"intern/cfgparser.cpp",
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"intern/cfglexer.cpp",
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"intern/attributes.cpp",
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"intern/elbeem.cpp",
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"intern/factory_fsgr.cpp",
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"intern/isosurface.cpp",
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"intern/lbminterface.cpp",
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"intern/ntl_blenderdumper.cpp",
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"intern/ntl_bsptree.cpp",
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"intern/ntl_geometrybox.cpp",
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"intern/ntl_geometrymodel.cpp",
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"intern/ntl_geometryobject.cpp",
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"intern/ntl_geometrysphere.cpp",
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"intern/ntl_image.cpp",
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"intern/ntl_lightobject.cpp",
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"intern/ntl_ray.cpp",
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"intern/ntl_raytracer.cpp",
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"intern/ntl_scene.cpp",
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"intern/parametrizer.cpp",
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"intern/particletracer.cpp",
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"intern/simulation_object.cpp",
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"intern/utilities.cpp",
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"intern/blendercall.cpp"
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]; # sources
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elbeem_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_elbeem', source=Sources)
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