blender/release/scripts/modules/bpy/utils.py

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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
"""
This module contains utility functions spesific to blender but
not assosiated with blenders internal data.
"""
import bpy as _bpy
import os as _os
import sys as _sys
from _bpy import home_paths
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def _test_import(module_name, loaded_modules):
import traceback
import time
if module_name in loaded_modules:
return None
if "." in module_name:
print("Ignoring '%s', can't import files containing multiple periods." % module_name)
return None
t = time.time()
try:
mod = __import__(module_name)
except:
traceback.print_exc()
return None
if _bpy.app.debug:
print("time %s %.4f" % (module_name, time.time() - t))
loaded_modules.add(mod.__name__) # should match mod.__name__ too
return mod
def modules_from_path(path, loaded_modules):
"""
Load all modules in a path and return them as a list.
:arg path: this path is scanned for scripts and packages.
:type path: string
:arg loaded_modules: alredy loaded module names, files matching these names will be ignored.
:type loaded_modules: set
:return: all loaded modules.
:rtype: list
"""
import traceback
import time
modules = []
for f in sorted(_os.listdir(path)):
if f.endswith(".py"):
# python module
mod = _test_import(f[0:-3], loaded_modules)
elif ("." not in f) and (_os.path.isfile(_os.path.join(path, f, "__init__.py"))):
# python package
mod = _test_import(f, loaded_modules)
else:
mod = None
if mod:
modules.append(mod)
return modules
_loaded = [] # store loaded modules for reloading.
_bpy_types = __import__("bpy_types") # keep for comparisons, never ever reload this.
def load_scripts(reload_scripts=False, refresh_scripts=False):
"""
Load scripts and run each modules register function.
:arg reload_scripts: Causes all scripts to have their unregister method called before loading.
:type reload_scripts: bool
:arg refresh_scripts: only load scripts which are not already loaded as modules.
:type refresh_scripts: bool
"""
import traceback
import time
t_main = time.time()
loaded_modules = set()
if refresh_scripts:
original_modules = _sys.modules.values()
def sys_path_ensure(path):
if path not in _sys.path: # reloading would add twice
_sys.path.insert(0, path)
def test_reload(mod):
# reloading this causes internal errors
# because the classes from this module are stored internally
# possibly to refresh internal references too but for now, best not to.
if mod == _bpy_types:
return mod
try:
return reload(mod)
except:
traceback.print_exc()
def test_register(mod):
if refresh_scripts and mod in original_modules:
return
if reload_scripts and mod:
print("Reloading:", mod)
mod = test_reload(mod)
if mod:
register = getattr(mod, "register", None)
if register:
try:
register()
except:
traceback.print_exc()
else:
print("\nWarning! '%s' has no register function, this is now a requirement for registerable scripts." % mod.__file__)
_loaded.append(mod)
if reload_scripts:
# reload modules that may not be directly included
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for type_class_name in dir(_bpy.types):
type_class = getattr(_bpy.types, type_class_name)
module_name = getattr(type_class, "__module__", "")
if module_name and module_name != "bpy.types": # hard coded for C types
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loaded_modules.add(module_name)
# sorting isnt needed but rather it be pradictable
for module_name in sorted(loaded_modules):
print("Reloading:", module_name)
test_reload(_sys.modules[module_name])
# loop over and unload all scripts
_loaded.reverse()
for mod in _loaded:
unregister = getattr(mod, "unregister", None)
if unregister:
try:
unregister()
except:
traceback.print_exc()
_loaded[:] = []
for base_path in script_paths(user=False):
== Massive Keying Sets Recode == After a few days of wrong turns and learning the finer points of RNA-type-subclassing the hard way, this commit finally presents a refactored version of the Keying Sets system (now version 2) based on some requirements from Cessen. For a more thorough discussion of this commit, see http://sites.google.com/site/aligorith/keyingsets_2.pdf?attredirects=0&d=1 ------ The main highlight of this refactor is that relative Keying Sets have now been recoded so that Python callbacks are run to generate the Keying Set's list of paths everytime the Keying Set is used (to insert or delete keyframes), allowing complex heuristics to be used to determine whether a property gets keyframed based on the current context. These checks may include checking on selection status of related entities, or transform locks. Built-In KeyingSets have also been recoded, and moved from C and out into Python. These are now coded as Relative Keying Sets, and can to some extent serve as basis for adding new relative Keying Sets. However, these have mostly been coded in a slightly 'modular' way which may be confusing for those not so familiar with Python in general. A usable template will be added soon for more general usage. Keyframing settings (i.e. 'visual', 'needed') can now be specified on a per-path basis now, which is especially useful for Absolute Keying Sets, where control over this is often beneficial. Most of the places where Auto-Keyframing is performed have been tidied up for consistency. I'm sure quite a few issues still exist there, but these I'll clean up over the next few days.
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for path_subdir in ("ui", "op", "io", "cfg", "keyingsets"):
path = _os.path.join(base_path, path_subdir)
if _os.path.isdir(path):
sys_path_ensure(path)
for mod in modules_from_path(path, loaded_modules):
test_register(mod)
user_path = user_script_path()
if user_path:
== Massive Keying Sets Recode == After a few days of wrong turns and learning the finer points of RNA-type-subclassing the hard way, this commit finally presents a refactored version of the Keying Sets system (now version 2) based on some requirements from Cessen. For a more thorough discussion of this commit, see http://sites.google.com/site/aligorith/keyingsets_2.pdf?attredirects=0&d=1 ------ The main highlight of this refactor is that relative Keying Sets have now been recoded so that Python callbacks are run to generate the Keying Set's list of paths everytime the Keying Set is used (to insert or delete keyframes), allowing complex heuristics to be used to determine whether a property gets keyframed based on the current context. These checks may include checking on selection status of related entities, or transform locks. Built-In KeyingSets have also been recoded, and moved from C and out into Python. These are now coded as Relative Keying Sets, and can to some extent serve as basis for adding new relative Keying Sets. However, these have mostly been coded in a slightly 'modular' way which may be confusing for those not so familiar with Python in general. A usable template will be added soon for more general usage. Keyframing settings (i.e. 'visual', 'needed') can now be specified on a per-path basis now, which is especially useful for Absolute Keying Sets, where control over this is often beneficial. Most of the places where Auto-Keyframing is performed have been tidied up for consistency. I'm sure quite a few issues still exist there, but these I'll clean up over the next few days.
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for path_subdir in ("", "ui", "op", "io", "cfg", "keyingsets"):
path = _os.path.join(user_path, path_subdir)
if _os.path.isdir(path):
sys_path_ensure(path)
for mod in modules_from_path(path, loaded_modules):
test_register(mod)
# load addons
used_ext = {ext.module for ext in _bpy.context.user_preferences.addons}
paths = script_paths("addons")
for path in paths:
sys_path_ensure(path)
for module_name in sorted(used_ext):
mod = _test_import(module_name, loaded_modules)
test_register(mod)
if reload_scripts:
import gc
print("gc.collect() -> %d" % gc.collect())
if _bpy.app.debug:
print("Time %.4f" % (time.time() - t_main))
def expandpath(path):
if path.startswith("//"):
return _os.path.join(_os.path.dirname(_bpy.data.filename), path[2:])
return path
_unclean_chars = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, \
17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, \
35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 46, 47, 58, 59, 60, 61, 62, 63, \
64, 91, 92, 93, 94, 96, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, \
133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, \
147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, \
161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, \
175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, \
189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, \
203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, \
217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, \
231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, \
245, 246, 247, 248, 249, 250, 251, 252, 253, 254]
_unclean_chars = ''.join([chr(i) for i in _unclean_chars])
def clean_name(name, replace="_"):
"""
Returns a name with characters replaced that may cause problems under various circumstances, such as writing to a file.
All characters besides A-Z/a-z, 0-9 are replaced with "_"
or the replace argument if defined.
"""
for ch in _unclean_chars:
name = name.replace(ch, replace)
return name
def display_name(name):
"""
Creates a display string from name to be used menus and the user interface.
Capitalize the first letter in all lowercase names, mixed case names are kept as is.
Intended for use with filenames and module names.
"""
name_base = _os.path.splitext(name)[0]
# string replacements
name_base = name_base.replace("_colon_", ":")
name_base = name_base.replace("_", " ")
if name_base.islower():
return name_base.capitalize()
else:
return name_base
# base scripts
_scripts = _os.path.join(_os.path.dirname(__file__), _os.path.pardir, _os.path.pardir)
_scripts = (_os.path.normpath(_scripts), )
def user_script_path():
path = _bpy.context.user_preferences.filepaths.python_scripts_directory
if path:
path = _os.path.normpath(path)
return path
else:
return None
def script_paths(subdir=None, user=True):
"""
Returns a list of valid script paths from the home directory and user preferences.
Accepts any number of string arguments which are joined to make a path.
"""
scripts = list(_scripts)
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# add user scripts dir
if user:
user_script_path = _bpy.context.user_preferences.filepaths.python_scripts_directory
else:
user_script_path = None
for path in home_paths("scripts") + (user_script_path, ):
if path:
path = _os.path.normpath(path)
if path not in scripts and _os.path.isdir(path):
scripts.append(path)
if not subdir:
return scripts
script_paths = []
for path in scripts:
path_subdir = _os.path.join(path, subdir)
if _os.path.isdir(path_subdir):
script_paths.append(path_subdir)
return script_paths
_presets = _os.path.join(_scripts[0], "presets") # FIXME - multiple paths
def preset_paths(subdir):
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'''
Returns a list of paths for a spesific preset.
'''
return (_os.path.join(_presets, subdir), )