blender/source/gameengine/Network/SConscript

18 lines
546 B
Python
Raw Normal View History

#!/usr/bin/python
Import ('user_options_dict')
Import ('library_env')
ng_network_env = library_env.Copy ()
source_files = ['NG_NetworkMessage.cpp',
'NG_NetworkObject.cpp',
'NG_NetworkScene.cpp']
ng_network_env.Append (CPPPATH=['.',
'#source/kernel/gen_system',
'#intern/string',
'#intern/moto/include'
])
ng_network_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/NG_network', source=source_files)