blender/intern/elbeem/make/msvc_9_0/elbeem.vcproj

525 lines
14 KiB
Plaintext
Raw Normal View History

2008-11-10 15:36:58 +00:00
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_elbeem"
2008-11-10 15:36:58 +00:00
ProjectGUID="{A90C4918-4B21-4277-93BD-AF65F30951D9}"
RootNamespace="elbeem"
2008-11-10 15:36:58 +00:00
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1;LBM_INCLUDE_CONTROL=1"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
BrowseInformation="1"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1;LBM_INCLUDE_CONTROL=1"
StringPooling="true"
MinimalRebuild="false"
RuntimeLibrary="0"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\"
WarningLevel="4"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (release target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
BrowseInformation="1"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
StringPooling="true"
MinimalRebuild="false"
RuntimeLibrary="2"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (release target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\..\intern\attributes.cpp"
>
</File>
<File
RelativePath="..\..\intern\controlparticles.cpp"
>
</File>
<File
RelativePath="..\..\intern\elbeem.cpp"
>
</File>
<File
RelativePath="..\..\intern\elbeem_control.cpp"
>
</File>
<File
RelativePath="..\..\intern\isosurface.cpp"
>
</File>
<File
RelativePath="..\..\intern\mvmcoords.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_blenderdumper.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_bsptree.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometrymodel.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryobject.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_lighting.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_ray.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_world.cpp"
>
</File>
<File
RelativePath="..\..\intern\parametrizer.cpp"
>
</File>
<File
RelativePath="..\..\intern\particletracer.cpp"
>
</File>
<File
RelativePath="..\..\intern\simulation_object.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_adap.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_control.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_init.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_interface.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_main.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_util.cpp"
>
</File>
<File
RelativePath="..\..\intern\utilities.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\..\intern\attributes.h"
>
</File>
<File
RelativePath="..\..\intern\controlparticles.h"
>
</File>
<File
RelativePath="..\..\extern\elbeem.h"
>
</File>
<File
RelativePath="..\..\intern\elbeem_control.h"
>
</File>
<File
RelativePath="..\..\intern\isosurface.h"
>
</File>
<File
RelativePath="..\..\intern\mcubes_tables.h"
>
</File>
<File
RelativePath="..\..\intern\mvmcoords.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_blenderdumper.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_bsptree.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryclass.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometrymodel.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryobject.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryshader.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_lighting.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_matrices.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_ray.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_vector3dim.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_world.h"
>
</File>
<File
RelativePath="..\..\intern\parametrizer.h"
>
</File>
<File
RelativePath="..\..\intern\particletracer.h"
>
</File>
<File
RelativePath="..\..\intern\simulation_object.h"
>
</File>
<File
RelativePath="..\..\intern\solver_class.h"
>
</File>
<File
RelativePath="..\..\intern\solver_control.h"
>
</File>
<File
RelativePath="..\..\intern\solver_interface.h"
>
</File>
<File
RelativePath="..\..\intern\solver_relax.h"
>
</File>
<File
RelativePath="..\..\intern\utilities.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>