2011-02-22 10:33:14 +00:00
|
|
|
/*
|
2008-01-07 19:13:47 +00:00
|
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
2002-10-12 11:37:38 +00:00
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
2008-01-07 19:13:47 +00:00
|
|
|
* of the License, or (at your option) any later version.
|
2002-10-12 11:37:38 +00:00
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
2010-02-12 13:34:04 +00:00
|
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
2002-10-12 11:37:38 +00:00
|
|
|
*
|
|
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
|
|
* All rights reserved.
|
|
|
|
*
|
|
|
|
* The Original Code is: all of this file.
|
|
|
|
*
|
|
|
|
* Contributor(s): none yet.
|
|
|
|
*
|
2008-01-07 19:13:47 +00:00
|
|
|
* ***** END GPL LICENSE BLOCK *****
|
2002-10-12 11:37:38 +00:00
|
|
|
*/
|
|
|
|
|
2011-02-22 10:33:14 +00:00
|
|
|
/** \file GPC_Engine.h
|
|
|
|
* \ingroup player
|
|
|
|
*/
|
|
|
|
|
2002-10-12 11:37:38 +00:00
|
|
|
#ifndef __GPC_ENGINE_H
|
|
|
|
#define __GPC_ENGINE_H
|
|
|
|
|
|
|
|
#include "GPC_Canvas.h"
|
|
|
|
#include "GPC_System.h"
|
|
|
|
|
|
|
|
class GPC_KeyboardDevice;
|
|
|
|
class GPC_MouseDevice;
|
|
|
|
|
|
|
|
class RAS_IRenderTools;
|
|
|
|
class KetsjiPortal;
|
|
|
|
class KX_ISceneConverter;
|
|
|
|
class NG_LoopBackNetworkDeviceInterface;
|
|
|
|
class GPC_RawImage;
|
|
|
|
|
|
|
|
|
|
|
|
class GPC_Engine
|
|
|
|
{
|
|
|
|
//protected:
|
|
|
|
public:
|
|
|
|
/** Engine construction state. */
|
|
|
|
bool m_initialized;
|
|
|
|
/** Engine state. */
|
|
|
|
bool m_running;
|
|
|
|
/** loading state, ie a file is requested and is being loaded. Different
|
|
|
|
* from initialized and/or running */
|
|
|
|
bool m_loading;
|
|
|
|
|
|
|
|
bool m_customLoadingAnimation;
|
|
|
|
|
|
|
|
/** Last file download progress measurement. */
|
|
|
|
float m_previousProgress;
|
|
|
|
|
|
|
|
/** The game engine's system abstraction. */
|
|
|
|
GPC_System* m_system;
|
|
|
|
/** The game engine's keyboard abstraction. */
|
|
|
|
GPC_KeyboardDevice* m_keyboarddev;
|
|
|
|
/** The game engine's mouse abstraction. */
|
|
|
|
GPC_MouseDevice* m_mousedev;
|
|
|
|
/** The game engine's canvas abstraction. */
|
|
|
|
GPC_Canvas* m_canvas;
|
|
|
|
/** The game engine's platform dependent render tools. */
|
|
|
|
RAS_IRenderTools* m_rendertools;
|
|
|
|
/** The portal used to start the engine. */
|
|
|
|
KetsjiPortal* m_portal;
|
|
|
|
/** Converts Blender data files. */
|
|
|
|
KX_ISceneConverter* m_sceneconverter;
|
|
|
|
/** Network interface. */
|
|
|
|
NG_LoopBackNetworkDeviceInterface* m_networkdev;
|
|
|
|
|
|
|
|
struct ScrArea *m_curarea; // for future use, not used yet
|
|
|
|
|
|
|
|
char *m_customLoadingAnimationURL;
|
|
|
|
int m_foregroundColor;
|
|
|
|
int m_backgroundColor;
|
|
|
|
int m_frameRate;
|
|
|
|
|
|
|
|
GPC_RawImage *m_BlenderLogo;
|
|
|
|
GPC_Canvas::TBannerId m_BlenderLogoId;
|
|
|
|
GPC_RawImage *m_Blender3DLogo;
|
|
|
|
GPC_Canvas::TBannerId m_Blender3DLogoId;
|
|
|
|
#if 0
|
|
|
|
GPC_RawImage *m_NaNLogo;
|
|
|
|
GPC_Canvas::TBannerId m_NaNLogoId;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
public:
|
|
|
|
GPC_Engine(char *customLoadingAnimation,
|
|
|
|
int foregroundColor, int backgroundColor, int frameRate);
|
2004-05-26 12:09:17 +00:00
|
|
|
virtual ~GPC_Engine();
|
2002-10-12 11:37:38 +00:00
|
|
|
// Initialize() functions are not put here since they have
|
|
|
|
// different prototypes for Unix and Windows
|
|
|
|
void StartLoadingAnimation();
|
2011-10-27 14:41:26 +00:00
|
|
|
bool Start(const char *filename); // file-on-disk starter
|
2002-10-12 11:37:38 +00:00
|
|
|
bool Start(unsigned char *blenderDataBuffer,
|
2011-10-27 14:41:26 +00:00
|
|
|
unsigned int blenderDataBufferSize); // file-in-memory starter
|
2002-10-12 11:37:38 +00:00
|
|
|
|
|
|
|
void Stop();
|
|
|
|
virtual void Exit();
|
|
|
|
|
|
|
|
bool Initialized(void) {return m_initialized;}
|
|
|
|
bool Loading(void) {return m_loading;}
|
|
|
|
bool Running(void) const {return m_running;}
|
|
|
|
|
|
|
|
virtual float DetermineProgress(void); // will be platform dependant
|
|
|
|
void UpdateLoadingAnimation(void);
|
|
|
|
|
|
|
|
private:
|
|
|
|
bool StartKetsji(void);
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // __GPC_ENGINE_H
|
2002-10-30 02:07:20 +00:00
|
|
|
|