blender/source/gameengine/GameLogic/CMakeLists.txt

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CMake
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# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
.
../Expressions
../Rasterizer
../SceneGraph
../../blender/blenlib
../../../intern/container
../../../intern/string
../../../intern/ghost
)
set(INC_SYS
../../../intern/moto/include
)
set(SRC
SCA_2DFilterActuator.cpp
SCA_ANDController.cpp
SCA_ActuatorEventManager.cpp
SCA_ActuatorSensor.cpp
SCA_AlwaysEventManager.cpp
SCA_AlwaysSensor.cpp
SCA_BasicEventManager.cpp
SCA_DelaySensor.cpp
SCA_EventManager.cpp
SCA_ExpressionController.cpp
SCA_IActuator.cpp
SCA_IController.cpp
SCA_IInputDevice.cpp
SCA_ILogicBrick.cpp
SCA_IObject.cpp
SCA_IScene.cpp
SCA_ISensor.cpp
SCA_JoystickManager.cpp
SCA_JoystickSensor.cpp
SCA_KeyboardManager.cpp
SCA_KeyboardSensor.cpp
SCA_LogicManager.cpp
SCA_MouseManager.cpp
SCA_MouseSensor.cpp
SCA_NANDController.cpp
SCA_NORController.cpp
SCA_ORController.cpp
SCA_PropertyActuator.cpp
SCA_PropertyEventManager.cpp
SCA_PropertySensor.cpp
SCA_PythonController.cpp
SCA_PythonJoystick.cpp
SCA_PythonKeyboard.cpp
SCA_PythonMouse.cpp
SCA_RandomActuator.cpp
SCA_RandomEventManager.cpp
SCA_RandomNumberGenerator.cpp
SCA_RandomSensor.cpp
SCA_TimeEventManager.cpp
SCA_XNORController.cpp
SCA_XORController.cpp
Joystick/SCA_Joystick.cpp
Joystick/SCA_JoystickEvents.cpp
SCA_2DFilterActuator.h
SCA_ANDController.h
SCA_ActuatorEventManager.h
SCA_ActuatorSensor.h
SCA_AlwaysEventManager.h
SCA_AlwaysSensor.h
SCA_BasicEventManager.h
SCA_DelaySensor.h
SCA_EventManager.h
SCA_ExpressionController.h
SCA_IActuator.h
SCA_IController.h
SCA_IInputDevice.h
SCA_ILogicBrick.h
SCA_IObject.h
SCA_IScene.h
SCA_ISensor.h
SCA_JoystickManager.h
SCA_JoystickSensor.h
SCA_KeyboardManager.h
SCA_KeyboardSensor.h
SCA_LogicManager.h
SCA_MouseManager.h
SCA_MouseSensor.h
SCA_NANDController.h
SCA_NORController.h
SCA_ORController.h
SCA_PropertyActuator.h
SCA_PropertyEventManager.h
SCA_PropertySensor.h
SCA_PythonController.h
SCA_PythonJoystick.h
SCA_PythonKeyboard.h
SCA_PythonMouse.h
SCA_RandomActuator.h
SCA_RandomEventManager.h
SCA_RandomNumberGenerator.h
SCA_RandomSensor.h
SCA_TimeEventManager.h
SCA_XNORController.h
SCA_XORController.h
Joystick/SCA_Joystick.h
Joystick/SCA_JoystickDefines.h
Joystick/SCA_JoystickPrivate.h
)
if(WITH_SDL)
list(APPEND INC_SYS
${SDL_INCLUDE_DIR}
)
add_definitions(-DWITH_SDL)
if(WITH_GHOST_SDL)
add_definitions(-DWITH_GHOST_SDL)
endif()
endif()
blender_add_lib(ge_logic "${SRC}" "${INC}" "${INC_SYS}")