forked from bartvdbraak/blender
114 lines
4.7 KiB
Python
114 lines
4.7 KiB
Python
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#!BPY
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"""
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Name: 'PLY...'
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Blender: 237
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Group: 'Export'
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Tooltip: 'Export to Stanford PLY format'
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"""
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import Blender
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import meshtools
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import math
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__author__ = "Bruce Merry"
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__version__ = "0.9"
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__bpydoc__ = """\
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This script exports Stanford PLY files from Blender. It supports per-vertex
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normals and per-face colours and texture coordinates.
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"""
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# Copyright (C) 2004, 2005: Bruce Merry, bmerry@cs.uct.ac.za
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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def file_callback(filename):
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if filename.find('.ply', -4) < 0: filename += '.ply'
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file = open(filename, "wb")
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objects = Blender.Object.GetSelected()
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obj = objects[0]
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mesh = objects[0].data
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have_uv = mesh.hasFaceUV()
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have_col = meshtools.has_vertex_colors(mesh)
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verts = [] # list of dictionaries
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vdict = {} # (index, normal, uv) -> new index
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for (i, f) in enumerate(mesh.faces):
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for (j, v) in enumerate(f.v):
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index = v.index
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key = index, tuple(v.no)
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vdata = {'position': v.co, 'normal': v.no}
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if have_uv:
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vdata['uv'] = f.uv[j]
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key = key + (tuple(f.uv[j]), )
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if have_col:
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vdata['col'] = f.col[j]
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key = key + ((f.col[j].r, f.col[j].g, f.col[j].b, f.col[j].a), )
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if not vdict.has_key(key):
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vdict[key] = len(verts);
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verts.append(vdata)
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if not i % 100 and meshtools.show_progress:
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Blender.Window.DrawProgressBar(float(i) / len(mesh.faces), "Organising vertices")
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print >> file, "ply"
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print >> file, "format ascii 1.0"
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print >> file, "comment created by ply_export.py from Blender"
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print >> file, "element vertex %d" % len(verts)
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print >> file, "property float32 x"
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print >> file, "property float32 y"
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print >> file, "property float32 z"
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print >> file, "property float32 nx"
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print >> file, "property float32 ny"
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print >> file, "property float32 nz"
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if have_uv:
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print >> file, "property float32 s"
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print >> file, "property float32 t"
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if have_col:
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print >> file, "property uint8 red"
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print >> file, "property uint8 green"
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print >> file, "property uint8 blue"
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print >> file, "element face %d" % len(mesh.faces)
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print >> file, "property list uint8 int32 vertex_indices"
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print >> file, "end_header"
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for (i, v) in enumerate(verts):
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print >> file, "%f %f %f %f %f %f" % (tuple(v['position']) + tuple(v['normal'])),
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if have_uv: print >> file, "%f %f" % tuple(v['uv']),
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if have_col: print >> file, "%u %u %u" % (v['col'].r, v['col'].g, v['col'].b),
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print >> file
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if not i % 100 and meshtools.show_progress:
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Blender.Window.DrawProgressBar(float(i) / len(verts), "Writing vertices")
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for (i, f) in enumerate(mesh.faces):
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print >> file, "%d" % len(f.v),
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for j in range(len(f.v)):
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v = f.v[j]
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index = v.index
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key = index, tuple(v.no)
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if have_uv:
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key = key + (tuple(f.uv[j]), )
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if have_col:
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key = key + ((f.col[j].r, f.col[j].g, f.col[j].b, f.col[j].a), )
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print >> file, "%d" % vdict[key],
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print >> file
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if not i % 100 and meshtools.show_progress:
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Blender.Window.DrawProgressBar(float(i) / len(mesh.faces), "Writing faces")
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Blender.Window.DrawProgressBar(1.0, '') # clear progressbar
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file.close()
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message = "Successfully exported " + Blender.sys.basename(filename)
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meshtools.print_boxed(message)
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Blender.Window.FileSelector(file_callback, "PLY Export")
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