blender/intern/decimation/SConscript

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2004-01-04 21:11:59 +00:00
dec_env = Environment()
# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
Import ('user_options_dict')
2004-01-04 21:11:59 +00:00
dec_env.Append (CCFLAGS = cflags)
dec_env.Append (CXXFLAGS = cxxflags)
dec_env.Append (CPPDEFINES = defines)
source_files = ['intern/LOD_EdgeCollapser.cpp',
'intern/LOD_ExternNormalEditor.cpp',
'intern/LOD_FaceNormalEditor.cpp',
'intern/LOD_ManMesh2.cpp',
'intern/LOD_MeshPrimitives.cpp',
'intern/LOD_QSDecimator.cpp',
'intern/LOD_QuadricEditor.cpp',
'intern/LOD_decimation.cpp']
dec_env.Append (CPPPATH = ['intern',
'extern',
'../moto/include',
'../container',
'../memutil'])
dec_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_LOD', source=source_files)