2014-08-07 14:01:20 +00:00
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2014 by Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Sergey Sharybin.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/* Binary name to launch. */
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#define BLENDER_BINARY "blender-app.exe"
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#define WIN32_LEAN_AND_MEAN
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#include <stdio.h>
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#include <stdlib.h>
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#include <windows.h>
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2014-08-07 18:20:43 +00:00
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int main(int argc, char **argv)
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2014-08-07 14:01:20 +00:00
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{
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PROCESS_INFORMATION processInformation = {0};
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STARTUPINFOA startupInfo = {0};
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BOOL result;
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2014-08-07 18:20:43 +00:00
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char command[65536];
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int i, len = sizeof(command);
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2014-08-07 14:01:20 +00:00
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_putenv_s("OMP_WAIT_POLICY", "PASSIVE");
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startupInfo.cb = sizeof(startupInfo);
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2014-08-07 18:20:43 +00:00
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strncpy(command, BLENDER_BINARY, len - 1);
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len -= strlen(BLENDER_BINARY);
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for (i = 1; i < argc; ++i) {
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2014-08-25 12:50:46 +00:00
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strncat(command, " \"", len - 2);
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strncat(command, argv[i], len - 3);
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2014-08-07 18:20:43 +00:00
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len -= strlen(argv[i]) + 1;
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2014-08-25 12:50:46 +00:00
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strncat(command, "\"", len - 1);
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2014-08-07 18:20:43 +00:00
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}
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result = CreateProcessA(NULL, command, NULL, NULL, TRUE,
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0, NULL, NULL,
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&startupInfo, &processInformation);
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2014-08-07 14:01:20 +00:00
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if (!result) {
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fprintf(stderr, "Error launching " BLENDER_BINARY "\n");
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return EXIT_FAILURE;
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}
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WaitForSingleObject(processInformation.hProcess, INFINITE);
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CloseHandle(processInformation.hProcess);
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CloseHandle(processInformation.hThread);
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return EXIT_SUCCESS;
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}
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