2012-10-04 13:39:08 +00:00
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2012 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Sergey Sharybin
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __OCIO_IMPL_H__
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#define __OCIO_IMPL_H__
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#include "ocio_capi.h"
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class IOCIOImpl {
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public:
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2013-03-14 07:25:54 +00:00
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virtual ~IOCIOImpl() {}
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual OCIO_ConstConfigRcPtr *getCurrentConfig(void) = 0;
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virtual void setCurrentConfig(const OCIO_ConstConfigRcPtr *config) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual OCIO_ConstConfigRcPtr *configCreateFromEnv(void) = 0;
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virtual OCIO_ConstConfigRcPtr *configCreateFromFile(const char* filename) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual void configRelease(OCIO_ConstConfigRcPtr *config) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual int configGetNumColorSpaces(OCIO_ConstConfigRcPtr *config) = 0;
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virtual const char *configGetColorSpaceNameByIndex(OCIO_ConstConfigRcPtr *config, int index) = 0;
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virtual OCIO_ConstColorSpaceRcPtr *configGetColorSpace(OCIO_ConstConfigRcPtr *config, const char *name) = 0;
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virtual int configGetIndexForColorSpace(OCIO_ConstConfigRcPtr *config, const char *name) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual int colorSpaceIsInvertible(OCIO_ConstColorSpaceRcPtr *cs) = 0;
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virtual int colorSpaceIsData(OCIO_ConstColorSpaceRcPtr *cs) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual void colorSpaceRelease(OCIO_ConstColorSpaceRcPtr *cs) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual const char *configGetDefaultDisplay(OCIO_ConstConfigRcPtr *config) = 0;
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virtual int configGetNumDisplays(OCIO_ConstConfigRcPtr *config) = 0;
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virtual const char *configGetDisplay(OCIO_ConstConfigRcPtr *config, int index) = 0;
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virtual const char *configGetDefaultView(OCIO_ConstConfigRcPtr *config, const char *display) = 0;
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virtual int configGetNumViews(OCIO_ConstConfigRcPtr *config, const char *display) = 0;
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virtual const char *configGetView(OCIO_ConstConfigRcPtr *config, const char *display, int index) = 0;
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virtual const char *configGetDisplayColorSpaceName(OCIO_ConstConfigRcPtr *config, const char *display, const char *view) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual OCIO_ConstProcessorRcPtr *configGetProcessorWithNames(OCIO_ConstConfigRcPtr *config, const char *srcName, const char *dstName) = 0;
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virtual OCIO_ConstProcessorRcPtr *configGetProcessor(OCIO_ConstConfigRcPtr *config, OCIO_ConstTransformRcPtr *transform) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual void processorApply(OCIO_ConstProcessorRcPtr *processor, OCIO_PackedImageDesc *img) = 0;
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virtual void processorApply_predivide(OCIO_ConstProcessorRcPtr *processor, OCIO_PackedImageDesc *img) = 0;
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virtual void processorApplyRGB(OCIO_ConstProcessorRcPtr *processor, float *pixel) = 0;
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virtual void processorApplyRGBA(OCIO_ConstProcessorRcPtr *processor, float *pixel) = 0;
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virtual void processorApplyRGBA_predivide(OCIO_ConstProcessorRcPtr *processor, float *pixel) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual void processorRelease(OCIO_ConstProcessorRcPtr *p) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual const char *colorSpaceGetName(OCIO_ConstColorSpaceRcPtr *cs) = 0;
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virtual const char *colorSpaceGetDescription(OCIO_ConstColorSpaceRcPtr *cs) = 0;
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virtual const char *colorSpaceGetFamily(OCIO_ConstColorSpaceRcPtr *cs) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual OCIO_DisplayTransformRcPtr *createDisplayTransform(void) = 0;
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virtual void displayTransformSetInputColorSpaceName(OCIO_DisplayTransformRcPtr *dt, const char *name) = 0;
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virtual void displayTransformSetDisplay(OCIO_DisplayTransformRcPtr *dt, const char *name) = 0;
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virtual void displayTransformSetView(OCIO_DisplayTransformRcPtr *dt, const char *name) = 0;
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virtual void displayTransformSetDisplayCC(OCIO_DisplayTransformRcPtr *dt, OCIO_ConstTransformRcPtr *et) = 0;
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virtual void displayTransformSetLinearCC(OCIO_DisplayTransformRcPtr *dt, OCIO_ConstTransformRcPtr *et) = 0;
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virtual void displayTransformRelease(OCIO_DisplayTransformRcPtr *dt) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual OCIO_PackedImageDesc *createOCIO_PackedImageDesc(float *data, long width, long height, long numChannels,
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2012-10-04 13:39:08 +00:00
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long chanStrideBytes, long xStrideBytes, long yStrideBytes) = 0;
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2012-10-05 10:05:26 +00:00
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virtual void OCIO_PackedImageDescRelease(OCIO_PackedImageDesc *p) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual OCIO_ExponentTransformRcPtr *createExponentTransform(void) = 0;
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virtual void exponentTransformSetValue(OCIO_ExponentTransformRcPtr *et, const float *exponent) = 0;
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virtual void exponentTransformRelease(OCIO_ExponentTransformRcPtr *et) = 0;
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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virtual OCIO_MatrixTransformRcPtr *createMatrixTransform(void) = 0;
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virtual void matrixTransformSetValue(OCIO_MatrixTransformRcPtr *et, const float *m44, const float *offset4) = 0;
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virtual void matrixTransformRelease(OCIO_MatrixTransformRcPtr *mt) = 0;
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2012-10-04 13:39:08 +00:00
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virtual void matrixTransformScale(float * m44, float * offset4, const float * scale4) = 0;
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2013-03-29 16:02:27 +00:00
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Bunch of fixes for GLSL display transform
- GLSL shader wasn't aware of alpha predivide option,
always assuming alpha is straight. Gave wrong results
when displaying transparent float buffers.
- GLSL display wasn't aware of float buffers with number
of channels different from 4, crashing when trying to
display image with different number of channels.
This required a bit larger changes, namely now it's
possible to pass format (GL_RGB, GL_RGBAm GL_LUMINANCE)
to glaDrawPixelsTex, This also implied adding format to
glaDrawPixelsAuto and modifying all places where this
functions are called.
Now GLSL will handle both 3 and 4 channels buffers,
single channel images are handled by CPU.
- Replaced hack for render result displaying with a bit
different hack.
Namely CPU conversion will happen only during render,
once render is done GLSL would be used for displaying
render result on a screen.
This is so because of the way renderer updates parts
of the image -- it happens without respect to active
render layer in image user. This is harmless because
only display buffer is modifying, but this is tricky
because we don't have original buffer opened during
rendering.
One more related fix here was about when rendering
multiple layers, wrong image would be displaying when
rendering is done. Added a signal to invalidate
display buffer once rendering is done (only happens
when using multiple layers). This solves issue with
wrong buffer stuck on the display when using regular
CPU display space transform and if GLSL is available
it'll make image displayed with a GLSL shader.
- As an additional change, byte buffers now also uses
GLSL display transform.
So now only dutehr and RGB curves are stoppers for
using GLSL for all kind of display transforms.
2013-04-03 15:59:54 +00:00
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virtual bool setupGLSLDraw(struct OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor, bool predivide) = 0;
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2013-03-29 16:02:27 +00:00
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virtual void finishGLSLDraw(struct OCIO_GLSLDrawState *state) = 0;
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virtual void freeGLState(struct OCIO_GLSLDrawState *state_r) = 0;
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2012-10-04 13:39:08 +00:00
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};
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class FallbackImpl : public IOCIOImpl {
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public:
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2013-03-14 07:25:54 +00:00
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FallbackImpl() {}
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_ConstConfigRcPtr *getCurrentConfig(void);
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void setCurrentConfig(const OCIO_ConstConfigRcPtr *config);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_ConstConfigRcPtr *configCreateFromEnv(void);
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OCIO_ConstConfigRcPtr *configCreateFromFile(const char* filename);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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void configRelease(OCIO_ConstConfigRcPtr *config);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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int configGetNumColorSpaces(OCIO_ConstConfigRcPtr *config);
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const char *configGetColorSpaceNameByIndex(OCIO_ConstConfigRcPtr *config, int index);
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OCIO_ConstColorSpaceRcPtr *configGetColorSpace(OCIO_ConstConfigRcPtr *config, const char *name);
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int configGetIndexForColorSpace(OCIO_ConstConfigRcPtr *config, const char *name);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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int colorSpaceIsInvertible(OCIO_ConstColorSpaceRcPtr *cs);
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int colorSpaceIsData(OCIO_ConstColorSpaceRcPtr *cs);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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void colorSpaceRelease(OCIO_ConstColorSpaceRcPtr *cs);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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const char *configGetDefaultDisplay(OCIO_ConstConfigRcPtr *config);
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int configGetNumDisplays(OCIO_ConstConfigRcPtr *config);
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const char *configGetDisplay(OCIO_ConstConfigRcPtr *config, int index);
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const char *configGetDefaultView(OCIO_ConstConfigRcPtr *config, const char *display);
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int configGetNumViews(OCIO_ConstConfigRcPtr *config, const char *display);
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const char *configGetView(OCIO_ConstConfigRcPtr *config, const char *display, int index);
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const char *configGetDisplayColorSpaceName(OCIO_ConstConfigRcPtr *config, const char *display, const char *view);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_ConstProcessorRcPtr *configGetProcessorWithNames(OCIO_ConstConfigRcPtr *config, const char *srcName, const char *dstName);
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OCIO_ConstProcessorRcPtr *configGetProcessor(OCIO_ConstConfigRcPtr *config, OCIO_ConstTransformRcPtr *transform);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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void processorApply(OCIO_ConstProcessorRcPtr *processor, OCIO_PackedImageDesc *img);
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void processorApply_predivide(OCIO_ConstProcessorRcPtr *processor, OCIO_PackedImageDesc *img);
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void processorApplyRGB(OCIO_ConstProcessorRcPtr *processor, float *pixel);
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void processorApplyRGBA(OCIO_ConstProcessorRcPtr *processor, float *pixel);
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void processorApplyRGBA_predivide(OCIO_ConstProcessorRcPtr *processor, float *pixel);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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void processorRelease(OCIO_ConstProcessorRcPtr *p);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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const char *colorSpaceGetName(OCIO_ConstColorSpaceRcPtr *cs);
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const char *colorSpaceGetDescription(OCIO_ConstColorSpaceRcPtr *cs);
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const char *colorSpaceGetFamily(OCIO_ConstColorSpaceRcPtr *cs);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_DisplayTransformRcPtr *createDisplayTransform(void);
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void displayTransformSetInputColorSpaceName(OCIO_DisplayTransformRcPtr *dt, const char *name);
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void displayTransformSetDisplay(OCIO_DisplayTransformRcPtr *dt, const char *name);
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void displayTransformSetView(OCIO_DisplayTransformRcPtr *dt, const char *name);
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void displayTransformSetDisplayCC(OCIO_DisplayTransformRcPtr *dt, OCIO_ConstTransformRcPtr *et);
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void displayTransformSetLinearCC(OCIO_DisplayTransformRcPtr *dt, OCIO_ConstTransformRcPtr *et);
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void displayTransformRelease(OCIO_DisplayTransformRcPtr *dt);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_PackedImageDesc *createOCIO_PackedImageDesc(float *data, long width, long height, long numChannels,
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2012-10-04 13:39:08 +00:00
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long chanStrideBytes, long xStrideBytes, long yStrideBytes);
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2012-10-05 10:05:26 +00:00
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void OCIO_PackedImageDescRelease(OCIO_PackedImageDesc *p);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_ExponentTransformRcPtr *createExponentTransform(void);
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void exponentTransformSetValue(OCIO_ExponentTransformRcPtr *et, const float *exponent);
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void exponentTransformRelease(OCIO_ExponentTransformRcPtr *et);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_MatrixTransformRcPtr *createMatrixTransform(void);
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void matrixTransformSetValue(OCIO_MatrixTransformRcPtr *et, const float *m44, const float *offset4);
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void matrixTransformRelease(OCIO_MatrixTransformRcPtr *mt);
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2012-10-04 13:39:08 +00:00
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void matrixTransformScale(float * m44, float * offset4, const float * scale4);
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2013-03-29 16:02:27 +00:00
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Bunch of fixes for GLSL display transform
- GLSL shader wasn't aware of alpha predivide option,
always assuming alpha is straight. Gave wrong results
when displaying transparent float buffers.
- GLSL display wasn't aware of float buffers with number
of channels different from 4, crashing when trying to
display image with different number of channels.
This required a bit larger changes, namely now it's
possible to pass format (GL_RGB, GL_RGBAm GL_LUMINANCE)
to glaDrawPixelsTex, This also implied adding format to
glaDrawPixelsAuto and modifying all places where this
functions are called.
Now GLSL will handle both 3 and 4 channels buffers,
single channel images are handled by CPU.
- Replaced hack for render result displaying with a bit
different hack.
Namely CPU conversion will happen only during render,
once render is done GLSL would be used for displaying
render result on a screen.
This is so because of the way renderer updates parts
of the image -- it happens without respect to active
render layer in image user. This is harmless because
only display buffer is modifying, but this is tricky
because we don't have original buffer opened during
rendering.
One more related fix here was about when rendering
multiple layers, wrong image would be displaying when
rendering is done. Added a signal to invalidate
display buffer once rendering is done (only happens
when using multiple layers). This solves issue with
wrong buffer stuck on the display when using regular
CPU display space transform and if GLSL is available
it'll make image displayed with a GLSL shader.
- As an additional change, byte buffers now also uses
GLSL display transform.
So now only dutehr and RGB curves are stoppers for
using GLSL for all kind of display transforms.
2013-04-03 15:59:54 +00:00
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bool setupGLSLDraw(struct OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor, bool predivide);
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2013-03-29 16:02:27 +00:00
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void finishGLSLDraw(struct OCIO_GLSLDrawState *state);
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void freeGLState(struct OCIO_GLSLDrawState *state_r);
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2012-10-04 13:39:08 +00:00
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};
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#ifdef WITH_OCIO
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class OCIOImpl : public IOCIOImpl {
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public:
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OCIOImpl() {};
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2012-10-05 10:05:26 +00:00
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OCIO_ConstConfigRcPtr *getCurrentConfig(void);
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void setCurrentConfig(const OCIO_ConstConfigRcPtr *config);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_ConstConfigRcPtr *configCreateFromEnv(void);
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OCIO_ConstConfigRcPtr *configCreateFromFile(const char* filename);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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void configRelease(OCIO_ConstConfigRcPtr *config);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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int configGetNumColorSpaces(OCIO_ConstConfigRcPtr *config);
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const char *configGetColorSpaceNameByIndex(OCIO_ConstConfigRcPtr *config, int index);
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OCIO_ConstColorSpaceRcPtr *configGetColorSpace(OCIO_ConstConfigRcPtr *config, const char *name);
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int configGetIndexForColorSpace(OCIO_ConstConfigRcPtr *config, const char *name);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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int colorSpaceIsInvertible(OCIO_ConstColorSpaceRcPtr *cs);
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int colorSpaceIsData(OCIO_ConstColorSpaceRcPtr *cs);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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void colorSpaceRelease(OCIO_ConstColorSpaceRcPtr *cs);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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const char *configGetDefaultDisplay(OCIO_ConstConfigRcPtr *config);
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int configGetNumDisplays(OCIO_ConstConfigRcPtr *config);
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const char *configGetDisplay(OCIO_ConstConfigRcPtr *config, int index);
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const char *configGetDefaultView(OCIO_ConstConfigRcPtr *config, const char *display);
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int configGetNumViews(OCIO_ConstConfigRcPtr *config, const char *display);
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const char *configGetView(OCIO_ConstConfigRcPtr *config, const char *display, int index);
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const char *configGetDisplayColorSpaceName(OCIO_ConstConfigRcPtr *config, const char *display, const char *view);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_ConstProcessorRcPtr *configGetProcessorWithNames(OCIO_ConstConfigRcPtr *config, const char *srcName, const char *dstName);
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OCIO_ConstProcessorRcPtr *configGetProcessor(OCIO_ConstConfigRcPtr *config, OCIO_ConstTransformRcPtr *transform);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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void processorApply(OCIO_ConstProcessorRcPtr *processor, OCIO_PackedImageDesc *img);
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void processorApply_predivide(OCIO_ConstProcessorRcPtr *processor, OCIO_PackedImageDesc *img);
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void processorApplyRGB(OCIO_ConstProcessorRcPtr *processor, float *pixel);
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void processorApplyRGBA(OCIO_ConstProcessorRcPtr *processor, float *pixel);
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void processorApplyRGBA_predivide(OCIO_ConstProcessorRcPtr *processor, float *pixel);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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void processorRelease(OCIO_ConstProcessorRcPtr *p);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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const char *colorSpaceGetName(OCIO_ConstColorSpaceRcPtr *cs);
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const char *colorSpaceGetDescription(OCIO_ConstColorSpaceRcPtr *cs);
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const char *colorSpaceGetFamily(OCIO_ConstColorSpaceRcPtr *cs);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_DisplayTransformRcPtr *createDisplayTransform(void);
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void displayTransformSetInputColorSpaceName(OCIO_DisplayTransformRcPtr *dt, const char *name);
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void displayTransformSetDisplay(OCIO_DisplayTransformRcPtr *dt, const char *name);
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void displayTransformSetView(OCIO_DisplayTransformRcPtr *dt, const char *name);
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void displayTransformSetDisplayCC(OCIO_DisplayTransformRcPtr *dt, OCIO_ConstTransformRcPtr *et);
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void displayTransformSetLinearCC(OCIO_DisplayTransformRcPtr *dt, OCIO_ConstTransformRcPtr *et);
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void displayTransformRelease(OCIO_DisplayTransformRcPtr *dt);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_PackedImageDesc *createOCIO_PackedImageDesc(float *data, long width, long height, long numChannels,
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2012-10-04 13:39:08 +00:00
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long chanStrideBytes, long xStrideBytes, long yStrideBytes);
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2012-10-05 10:05:26 +00:00
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void OCIO_PackedImageDescRelease(OCIO_PackedImageDesc *p);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_ExponentTransformRcPtr *createExponentTransform(void);
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void exponentTransformSetValue(OCIO_ExponentTransformRcPtr *et, const float *exponent);
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void exponentTransformRelease(OCIO_ExponentTransformRcPtr *et);
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2012-10-04 13:39:08 +00:00
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2012-10-05 10:05:26 +00:00
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OCIO_MatrixTransformRcPtr *createMatrixTransform(void);
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void matrixTransformSetValue(OCIO_MatrixTransformRcPtr *et, const float *m44, const float *offset4);
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void matrixTransformRelease(OCIO_MatrixTransformRcPtr *mt);
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2012-10-04 13:39:08 +00:00
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void matrixTransformScale(float * m44, float * offset4, const float * scale4);
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2013-03-29 16:02:27 +00:00
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Bunch of fixes for GLSL display transform
- GLSL shader wasn't aware of alpha predivide option,
always assuming alpha is straight. Gave wrong results
when displaying transparent float buffers.
- GLSL display wasn't aware of float buffers with number
of channels different from 4, crashing when trying to
display image with different number of channels.
This required a bit larger changes, namely now it's
possible to pass format (GL_RGB, GL_RGBAm GL_LUMINANCE)
to glaDrawPixelsTex, This also implied adding format to
glaDrawPixelsAuto and modifying all places where this
functions are called.
Now GLSL will handle both 3 and 4 channels buffers,
single channel images are handled by CPU.
- Replaced hack for render result displaying with a bit
different hack.
Namely CPU conversion will happen only during render,
once render is done GLSL would be used for displaying
render result on a screen.
This is so because of the way renderer updates parts
of the image -- it happens without respect to active
render layer in image user. This is harmless because
only display buffer is modifying, but this is tricky
because we don't have original buffer opened during
rendering.
One more related fix here was about when rendering
multiple layers, wrong image would be displaying when
rendering is done. Added a signal to invalidate
display buffer once rendering is done (only happens
when using multiple layers). This solves issue with
wrong buffer stuck on the display when using regular
CPU display space transform and if GLSL is available
it'll make image displayed with a GLSL shader.
- As an additional change, byte buffers now also uses
GLSL display transform.
So now only dutehr and RGB curves are stoppers for
using GLSL for all kind of display transforms.
2013-04-03 15:59:54 +00:00
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bool setupGLSLDraw(struct OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor, bool predivide);
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2013-03-29 16:02:27 +00:00
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void finishGLSLDraw(struct OCIO_GLSLDrawState *state);
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void freeGLState(struct OCIO_GLSLDrawState *state_r);
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2012-10-04 13:39:08 +00:00
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};
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#endif
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#endif /* OCIO_IMPL_H */
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