2012-12-18 20:56:25 +00:00
|
|
|
/*
|
|
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
|
|
* All rights reserved.
|
|
|
|
*
|
|
|
|
* The Original Code is: all of this file.
|
|
|
|
*
|
|
|
|
* Contributor(s): none yet.
|
|
|
|
*
|
|
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "RAS_StorageVA.h"
|
|
|
|
|
|
|
|
#include "GL/glew.h"
|
|
|
|
|
|
|
|
RAS_StorageVA::RAS_StorageVA(int *texco_num, RAS_IRasterizer::TexCoGen *texco, int *attrib_num, RAS_IRasterizer::TexCoGen *attrib) :
|
|
|
|
m_texco_num(texco_num),
|
|
|
|
m_attrib_num(attrib_num),
|
|
|
|
m_last_texco_num(0),
|
2012-12-19 01:48:54 +00:00
|
|
|
m_last_attrib_num(0),
|
|
|
|
m_texco(texco),
|
|
|
|
m_attrib(attrib)
|
2012-12-18 20:56:25 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
RAS_StorageVA::~RAS_StorageVA()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool RAS_StorageVA::Init()
|
|
|
|
{
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void RAS_StorageVA::Exit()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void RAS_StorageVA::IndexPrimitives(RAS_MeshSlot& ms)
|
|
|
|
{
|
|
|
|
static const GLsizei stride = sizeof(RAS_TexVert);
|
|
|
|
bool wireframe = m_drawingmode <= RAS_IRasterizer::KX_WIREFRAME;
|
|
|
|
RAS_MeshSlot::iterator it;
|
|
|
|
GLenum drawmode;
|
|
|
|
|
|
|
|
if (!wireframe)
|
|
|
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
|
|
glEnableClientState(GL_NORMAL_ARRAY);
|
|
|
|
|
|
|
|
// use glDrawElements to draw each vertexarray
|
|
|
|
for (ms.begin(it); !ms.end(it); ms.next(it)) {
|
|
|
|
if (it.totindex == 0)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// drawing mode
|
|
|
|
if (it.array->m_type == RAS_DisplayArray::TRIANGLE)
|
|
|
|
drawmode = GL_TRIANGLES;
|
|
|
|
else if (it.array->m_type == RAS_DisplayArray::QUAD)
|
|
|
|
drawmode = GL_QUADS;
|
|
|
|
else
|
|
|
|
drawmode = GL_LINES;
|
|
|
|
|
|
|
|
// colors
|
|
|
|
if (drawmode != GL_LINES && !wireframe) {
|
|
|
|
if (ms.m_bObjectColor) {
|
|
|
|
const MT_Vector4& rgba = ms.m_RGBAcolor;
|
|
|
|
|
|
|
|
glDisableClientState(GL_COLOR_ARRAY);
|
|
|
|
glColor4d(rgba[0], rgba[1], rgba[2], rgba[3]);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
glColor4f(0.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
glEnableClientState(GL_COLOR_ARRAY);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
glColor4f(0.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
|
|
|
|
glVertexPointer(3, GL_FLOAT, stride, it.vertex->getXYZ());
|
|
|
|
glNormalPointer(GL_FLOAT, stride, it.vertex->getNormal());
|
|
|
|
if (!wireframe) {
|
|
|
|
glTexCoordPointer(2, GL_FLOAT, stride, it.vertex->getUV(0));
|
|
|
|
if (glIsEnabled(GL_COLOR_ARRAY))
|
|
|
|
glColorPointer(4, GL_UNSIGNED_BYTE, stride, it.vertex->getRGBA());
|
|
|
|
}
|
|
|
|
|
|
|
|
// here the actual drawing takes places
|
|
|
|
glDrawElements(drawmode, it.totindex, GL_UNSIGNED_SHORT, it.index);
|
|
|
|
}
|
|
|
|
|
|
|
|
glDisableClientState(GL_VERTEX_ARRAY);
|
|
|
|
glDisableClientState(GL_NORMAL_ARRAY);
|
|
|
|
if (!wireframe) {
|
|
|
|
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
glDisableClientState(GL_COLOR_ARRAY);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void RAS_StorageVA::IndexPrimitivesMulti(class RAS_MeshSlot& ms)
|
|
|
|
{
|
|
|
|
static const GLsizei stride = sizeof(RAS_TexVert);
|
|
|
|
bool wireframe = m_drawingmode <= RAS_IRasterizer::KX_WIREFRAME, use_color_array;
|
|
|
|
RAS_MeshSlot::iterator it;
|
|
|
|
GLenum drawmode;
|
|
|
|
|
|
|
|
if (!wireframe)
|
|
|
|
EnableTextures(true);
|
|
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
|
|
glEnableClientState(GL_NORMAL_ARRAY);
|
|
|
|
|
|
|
|
// use glDrawElements to draw each vertexarray
|
|
|
|
for (ms.begin(it); !ms.end(it); ms.next(it)) {
|
|
|
|
if (it.totindex == 0)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// drawing mode
|
|
|
|
if (it.array->m_type == RAS_DisplayArray::TRIANGLE)
|
|
|
|
drawmode = GL_TRIANGLES;
|
|
|
|
else if (it.array->m_type == RAS_DisplayArray::QUAD)
|
|
|
|
drawmode = GL_QUADS;
|
|
|
|
else
|
|
|
|
drawmode = GL_LINES;
|
|
|
|
|
|
|
|
// colors
|
|
|
|
if (drawmode != GL_LINES && !wireframe) {
|
|
|
|
if (ms.m_bObjectColor) {
|
|
|
|
const MT_Vector4& rgba = ms.m_RGBAcolor;
|
|
|
|
|
|
|
|
glDisableClientState(GL_COLOR_ARRAY);
|
|
|
|
glColor4d(rgba[0], rgba[1], rgba[2], rgba[3]);
|
|
|
|
use_color_array = false;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
glColor4f(0.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
glEnableClientState(GL_COLOR_ARRAY);
|
|
|
|
use_color_array = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
glColor4f(0.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
|
|
|
|
glVertexPointer(3, GL_FLOAT, stride, it.vertex->getXYZ());
|
|
|
|
glNormalPointer(GL_FLOAT, stride, it.vertex->getNormal());
|
|
|
|
|
|
|
|
if (!wireframe) {
|
|
|
|
TexCoordPtr(it.vertex);
|
|
|
|
if (use_color_array)
|
|
|
|
glColorPointer(4, GL_UNSIGNED_BYTE, stride, it.vertex->getRGBA());
|
|
|
|
}
|
|
|
|
|
|
|
|
// here the actual drawing takes places
|
|
|
|
glDrawElements(drawmode, it.totindex, GL_UNSIGNED_SHORT, it.index);
|
|
|
|
}
|
|
|
|
|
|
|
|
glDisableClientState(GL_VERTEX_ARRAY);
|
|
|
|
glDisableClientState(GL_NORMAL_ARRAY);
|
|
|
|
if (!wireframe) {
|
|
|
|
glDisableClientState(GL_COLOR_ARRAY);
|
|
|
|
EnableTextures(false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void RAS_StorageVA::TexCoordPtr(const RAS_TexVert *tv)
|
|
|
|
{
|
|
|
|
/* note: this function must closely match EnableTextures to enable/disable
|
|
|
|
* the right arrays, otherwise coordinate and attribute pointers from other
|
|
|
|
* materials can still be used and cause crashes */
|
|
|
|
int unit;
|
|
|
|
|
|
|
|
if (GLEW_ARB_multitexture)
|
|
|
|
{
|
|
|
|
for (unit = 0; unit < *m_texco_num; unit++)
|
|
|
|
{
|
|
|
|
glClientActiveTextureARB(GL_TEXTURE0_ARB+unit);
|
|
|
|
switch (m_texco[unit]) {
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_ORCO:
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_GLOB:
|
|
|
|
glTexCoordPointer(3, GL_FLOAT, sizeof(RAS_TexVert),tv->getXYZ());
|
|
|
|
break;
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_UV:
|
|
|
|
glTexCoordPointer(2, GL_FLOAT, sizeof(RAS_TexVert),tv->getUV(unit));
|
|
|
|
break;
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_NORM:
|
|
|
|
glTexCoordPointer(3, GL_FLOAT, sizeof(RAS_TexVert),tv->getNormal());
|
|
|
|
break;
|
|
|
|
case RAS_IRasterizer::RAS_TEXTANGENT:
|
|
|
|
glTexCoordPointer(4, GL_FLOAT, sizeof(RAS_TexVert),tv->getTangent());
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
glClientActiveTextureARB(GL_TEXTURE0_ARB);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (GLEW_ARB_vertex_program) {
|
|
|
|
int uv = 0;
|
|
|
|
for (unit = 0; unit < *m_attrib_num; unit++) {
|
|
|
|
switch (m_attrib[unit]) {
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_ORCO:
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_GLOB:
|
|
|
|
glVertexAttribPointerARB(unit, 3, GL_FLOAT, GL_FALSE, sizeof(RAS_TexVert), tv->getXYZ());
|
|
|
|
break;
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_UV:
|
|
|
|
glVertexAttribPointerARB(unit, 2, GL_FLOAT, GL_FALSE, sizeof(RAS_TexVert), tv->getUV(uv++));
|
|
|
|
break;
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_NORM:
|
|
|
|
glVertexAttribPointerARB(unit, 3, GL_FLOAT, GL_FALSE, sizeof(RAS_TexVert), tv->getNormal());
|
|
|
|
break;
|
|
|
|
case RAS_IRasterizer::RAS_TEXTANGENT:
|
|
|
|
glVertexAttribPointerARB(unit, 4, GL_FLOAT, GL_FALSE, sizeof(RAS_TexVert), tv->getTangent());
|
|
|
|
break;
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_VCOL:
|
|
|
|
glVertexAttribPointerARB(unit, 4, GL_UNSIGNED_BYTE, GL_FALSE, sizeof(RAS_TexVert), tv->getRGBA());
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void RAS_StorageVA::EnableTextures(bool enable)
|
|
|
|
{
|
|
|
|
RAS_IRasterizer::TexCoGen *texco, *attrib;
|
|
|
|
int unit, texco_num, attrib_num;
|
|
|
|
|
|
|
|
/* we cache last texcoords and attribs to ensure we disable the ones that
|
|
|
|
* were actually last set */
|
|
|
|
if (enable) {
|
|
|
|
texco = m_texco;
|
|
|
|
texco_num = *m_texco_num;
|
|
|
|
attrib = m_attrib;
|
|
|
|
attrib_num = *m_attrib_num;
|
|
|
|
|
|
|
|
memcpy(m_last_texco, m_texco, sizeof(RAS_IRasterizer::TexCoGen)*(*m_texco_num));
|
|
|
|
m_last_texco_num = *m_texco_num;
|
|
|
|
memcpy(m_last_attrib, m_attrib, sizeof(RAS_IRasterizer::TexCoGen)*(*m_attrib_num));
|
|
|
|
m_last_attrib_num = *m_attrib_num;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
texco = m_last_texco;
|
|
|
|
texco_num = m_last_texco_num;
|
|
|
|
attrib = m_last_attrib;
|
|
|
|
attrib_num = m_last_attrib_num;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (GLEW_ARB_multitexture) {
|
|
|
|
for (unit = 0; unit < texco_num; unit++) {
|
|
|
|
glClientActiveTextureARB(GL_TEXTURE0_ARB + unit);
|
|
|
|
|
|
|
|
switch (texco[unit]) {
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_ORCO:
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_GLOB:
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_UV:
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_NORM:
|
|
|
|
case RAS_IRasterizer::RAS_TEXTANGENT:
|
|
|
|
if (enable) glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
else glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
glClientActiveTextureARB(GL_TEXTURE0_ARB);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if (texco_num) {
|
|
|
|
if (enable) glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
else glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (GLEW_ARB_vertex_program) {
|
|
|
|
for (unit = 0; unit < attrib_num; unit++) {
|
|
|
|
switch (attrib[unit]) {
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_ORCO:
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_GLOB:
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_UV:
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_NORM:
|
|
|
|
case RAS_IRasterizer::RAS_TEXTANGENT:
|
|
|
|
case RAS_IRasterizer::RAS_TEXCO_VCOL:
|
|
|
|
if (enable) glEnableVertexAttribArrayARB(unit);
|
|
|
|
else glDisableVertexAttribArrayARB(unit);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
glDisableVertexAttribArrayARB(unit);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!enable) {
|
|
|
|
m_last_texco_num = 0;
|
|
|
|
m_last_attrib_num = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|