blender/intern/cycles/kernel/kernels/cpu/kernel_split_avx2.cpp

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/*
* Copyright 2011-2014 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* Optimized CPU kernel entry points. This file is compiled with AVX2
* optimization flags and nearly all functions inlined, while kernel.cpp
* is compiled without for other CPU's. */
#define __SPLIT_KERNEL__
#include "util/util_optimization.h"
#ifndef WITH_CYCLES_OPTIMIZED_KERNEL_AVX2
# define KERNEL_STUB
#else
/* SSE optimization disabled for now on 32 bit, see bug #36316 */
# if !(defined(__GNUC__) && (defined(i386) || defined(_M_IX86)))
# define __KERNEL_SSE__
# define __KERNEL_SSE2__
# define __KERNEL_SSE3__
# define __KERNEL_SSSE3__
# define __KERNEL_SSE41__
# define __KERNEL_AVX__
# define __KERNEL_AVX2__
# endif
#endif /* WITH_CYCLES_OPTIMIZED_KERNEL_AVX2 */
#include "kernel/kernel.h"
#define KERNEL_ARCH cpu_avx2
#include "kernel/kernels/cpu/kernel_cpu_impl.h"