blender/source/gameengine/Rasterizer/RAS_Rect.h

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
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*/
/** \file RAS_Rect.h
* \ingroup bgerast
*/
#ifndef __RAS_RECT_H__
#define __RAS_RECT_H__
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#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
#endif
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/**
* \section interface class.
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* RAS_Rect just encodes a simple rectangle.
* \note Should be part of a generic library
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*/
class RAS_Rect
{
public: // todo: make a decent class, and make private
int m_x1, m_y1;
int m_x2, m_y2;
public:
RAS_Rect() : m_x1(0), m_y1(0), m_x2(0), m_y2(0) {}
int GetWidth(
) const {
return m_x2 - m_x1;
}
int GetHeight(
) const {
return m_y2 - m_y1;
}
int GetLeft(
) const {
return m_x1;
}
int GetRight(
) const {
return m_x2;
}
int GetBottom(
) const {
return m_y1;
}
int GetTop(
) const {
return m_y2;
}
void SetLeft(
int x1)
{
m_x1 = x1;
}
void SetBottom(
int y1)
{
m_y1 = y1;
}
void SetRight(
int x2)
{
m_x2 = x2;
}
void SetTop(
int y2)
{
m_y2 = y2;
}
#ifdef WITH_CXX_GUARDEDALLOC
public:
void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_Rect"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
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};
#endif // __RAS_RECT_H__