forked from bartvdbraak/blender
73 lines
1.9 KiB
CMake
73 lines
1.9 KiB
CMake
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# - Find SDL library
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# Find the native SDL includes and library
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# This module defines
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# SDL2_INCLUDE_DIRS, where to find SDL.h, Set when SDL2_INCLUDE_DIR is found.
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# SDL2_LIBRARIES, libraries to link against to use SDL.
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# SDL2_ROOT_DIR, The base directory to search for SDL.
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# This can also be an environment variable.
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# SDL2_FOUND, If false, do not try to use SDL.
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#
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# also defined, but not for general use are
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# SDL2_LIBRARY, where to find the SDL library.
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#=============================================================================
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# Copyright 2015 Blender Foundation.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# If SDL2_ROOT_DIR was defined in the environment, use it.
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IF(NOT SDL2_ROOT_DIR AND NOT $ENV{SDL2_ROOT_DIR} STREQUAL "")
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SET(SDL2_ROOT_DIR $ENV{SDL2_ROOT_DIR})
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ENDIF()
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SET(_sdl2_SEARCH_DIRS
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${SDL2_ROOT_DIR}
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~/Library/Frameworks
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/Library/Frameworks
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/usr/local
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/usr
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/sw # Fink
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/opt/local # DarwinPorts
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/opt/csw # Blastwave
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)
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FIND_PATH(SDL2_INCLUDE_DIR
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NAMES
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SDL.h
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HINTS
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${_sdl2_SEARCH_DIRS}
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PATH_SUFFIXES
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include/SDL2 include
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)
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FIND_LIBRARY(SDL2_LIBRARY
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NAMES
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SDL2
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HINTS
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${_sdl2_SEARCH_DIRS}
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PATH_SUFFIXES
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lib64 lib
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)
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# handle the QUIETLY and REQUIRED arguments and set SDL2_FOUND to TRUE if
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# all listed variables are TRUE
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 DEFAULT_MSG
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SDL2_LIBRARY SDL2_INCLUDE_DIR)
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IF(SDL2_FOUND)
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SET(SDL2_LIBRARIES ${SDL2_LIBRARY})
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SET(SDL2_INCLUDE_DIRS ${SDL2_INCLUDE_DIR})
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ENDIF(SDL2_FOUND)
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MARK_AS_ADVANCED(
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SDL2_INCLUDE_DIR
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SDL2_LIBRARY
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)
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