blender/release/scripts/io/netrender/operators.py

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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
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#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
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#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
import sys, os
import http, http.client, http.server, urllib, socket
import webbrowser
import netrender
from netrender.utils import *
import netrender.client as client
import netrender.model
@rnaType
class RENDER_OT_netslave_bake(bpy.types.Operator):
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'''NEED DESCRIPTION'''
bl_idname = "render.netslavebake"
bl_label = "Bake all in file"
def poll(self, context):
return True
def execute(self, context):
scene = context.scene
netsettings = scene.network_render
filename = bpy.data.filename
path, name = os.path.split(filename)
root, ext = os.path.splitext(name)
default_path = path + os.sep + "blendcache_" + root + os.sep # need an API call for that
relative_path = os.sep + os.sep + "blendcache_" + root + os.sep
# Force all point cache next to the blend file
for object in bpy.data.objects:
for modifier in object.modifiers:
if modifier.type == 'FLUID_SIMULATION' and modifier.settings.type == "DOMAIN":
modifier.settings.path = relative_path
bpy.ops.fluid.bake({"active_object": object, "scene": scene})
elif modifier.type == "CLOTH":
modifier.point_cache.step = 1
modifier.point_cache.disk_cache = True
modifier.point_cache.external = False
elif modifier.type == "SOFT_BODY":
modifier.point_cache.step = 1
modifier.point_cache.disk_cache = True
modifier.point_cache.external = False
elif modifier.type == "SMOKE" and modifier.smoke_type == "TYPE_DOMAIN":
modifier.domain_settings.point_cache_low.step = 1
modifier.domain_settings.point_cache_low.disk_cache = True
modifier.domain_settings.point_cache_low.external = False
modifier.domain_settings.point_cache_high.step = 1
modifier.domain_settings.point_cache_high.disk_cache = True
modifier.domain_settings.point_cache_high.external = False
# particles modifier are stupid and don't contain data
# we have to go through the object property
for psys in object.particle_systems:
psys.point_cache.step = 1
psys.point_cache.disk_cache = True
psys.point_cache.external = False
psys.point_cache.filepath = relative_path
bpy.ops.ptcache.bake_all()
#bpy.ops.wm.save_mainfile(path = path + os.sep + root + "_baked.blend")
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class RENDER_OT_netclientanim(bpy.types.Operator):
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'''Start rendering an animation on network'''
bl_idname = "render.netclientanim"
bl_label = "Animation on network"
def poll(self, context):
return True
def execute(self, context):
scene = context.scene
netsettings = scene.network_render
conn = clientConnection(netsettings.server_address, netsettings.server_port, self.report)
if conn:
# Sending file
scene.network_render.job_id = client.clientSendJob(conn, scene, True)
conn.close()
bpy.ops.screen.render('INVOKE_AREA', animation=True)
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class RENDER_OT_netclientrun(bpy.types.Operator):
'''Start network rendering service'''
bl_idname = "render.netclientstart"
bl_label = "Start Service"
def poll(self, context):
return True
def execute(self, context):
bpy.ops.screen.render('INVOKE_AREA', animation=True)
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class RENDER_OT_netclientsend(bpy.types.Operator):
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'''Send Render Job to the Network'''
bl_idname = "render.netclientsend"
bl_label = "Send job"
def poll(self, context):
return True
def execute(self, context):
scene = context.scene
netsettings = scene.network_render
try:
conn = clientConnection(netsettings.server_address, netsettings.server_port, self.report)
if conn:
# Sending file
scene.network_render.job_id = client.clientSendJob(conn, scene, True)
conn.close()
self.report('INFO', "Job sent to master")
except Exception as err:
self.report('ERROR', str(err))
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class RENDER_OT_netclientstatus(bpy.types.Operator):
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'''Refresh the status of the current jobs'''
bl_idname = "render.netclientstatus"
bl_label = "Client Status"
def poll(self, context):
return True
def execute(self, context):
netsettings = context.scene.network_render
conn = clientConnection(netsettings.server_address, netsettings.server_port, self.report)
if conn:
conn.request("GET", "/status")
response = conn.getresponse()
print( response.status, response.reason )
jobs = (netrender.model.RenderJob.materialize(j) for j in eval(str(response.read(), encoding='utf8')))
while(len(netsettings.jobs) > 0):
netsettings.jobs.remove(0)
netrender.jobs = []
for j in jobs:
netrender.jobs.append(j)
netsettings.jobs.add()
job = netsettings.jobs[-1]
j.results = j.framesStatus() # cache frame status
job.name = j.name
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class RENDER_OT_netclientblacklistslave(bpy.types.Operator):
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'''Operator documentation text, will be used for the operator tooltip and python docs.'''
bl_idname = "render.netclientblacklistslave"
bl_label = "Client Blacklist Slave"
def poll(self, context):
return True
def execute(self, context):
netsettings = context.scene.network_render
if netsettings.active_slave_index >= 0:
# deal with data
slave = netrender.slaves.pop(netsettings.active_slave_index)
netrender.blacklist.append(slave)
# deal with rna
netsettings.slaves_blacklist.add()
netsettings.slaves_blacklist[-1].name = slave.name
netsettings.slaves.remove(netsettings.active_slave_index)
netsettings.active_slave_index = -1
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class RENDER_OT_netclientwhitelistslave(bpy.types.Operator):
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'''Operator documentation text, will be used for the operator tooltip and python docs.'''
bl_idname = "render.netclientwhitelistslave"
bl_label = "Client Whitelist Slave"
def poll(self, context):
return True
def execute(self, context):
netsettings = context.scene.network_render
if netsettings.active_blacklisted_slave_index >= 0:
# deal with data
slave = netrender.blacklist.pop(netsettings.active_blacklisted_slave_index)
netrender.slaves.append(slave)
# deal with rna
netsettings.slaves.add()
netsettings.slaves[-1].name = slave.name
netsettings.slaves_blacklist.remove(netsettings.active_blacklisted_slave_index)
netsettings.active_blacklisted_slave_index = -1
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class RENDER_OT_netclientslaves(bpy.types.Operator):
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'''Refresh status about available Render slaves'''
bl_idname = "render.netclientslaves"
bl_label = "Client Slaves"
def poll(self, context):
return True
def execute(self, context):
netsettings = context.scene.network_render
conn = clientConnection(netsettings.server_address, netsettings.server_port, self.report)
if conn:
conn.request("GET", "/slaves")
response = conn.getresponse()
print( response.status, response.reason )
slaves = (netrender.model.RenderSlave.materialize(s) for s in eval(str(response.read(), encoding='utf8')))
while(len(netsettings.slaves) > 0):
netsettings.slaves.remove(0)
netrender.slaves = []
for s in slaves:
for i in range(len(netrender.blacklist)):
slave = netrender.blacklist[i]
if slave.id == s.id:
netrender.blacklist[i] = s
netsettings.slaves_blacklist[i].name = s.name
break
else:
netrender.slaves.append(s)
netsettings.slaves.add()
slave = netsettings.slaves[-1]
slave.name = s.name
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class RENDER_OT_netclientcancel(bpy.types.Operator):
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'''Cancel the selected network rendering job.'''
bl_idname = "render.netclientcancel"
bl_label = "Client Cancel"
def poll(self, context):
netsettings = context.scene.network_render
return netsettings.active_job_index >= 0 and len(netsettings.jobs) > 0
def execute(self, context):
netsettings = context.scene.network_render
conn = clientConnection(netsettings.server_address, netsettings.server_port, self.report)
if conn:
job = netrender.jobs[netsettings.active_job_index]
conn.request("POST", cancelURL(job.id))
response = conn.getresponse()
print( response.status, response.reason )
netsettings.jobs.remove(netsettings.active_job_index)
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class RENDER_OT_netclientcancelall(bpy.types.Operator):
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'''Cancel all running network rendering jobs.'''
bl_idname = "render.netclientcancelall"
bl_label = "Client Cancel All"
def poll(self, context):
return True
def execute(self, context):
netsettings = context.scene.network_render
conn = clientConnection(netsettings.server_address, netsettings.server_port, self.report)
if conn:
conn.request("POST", "/clear")
response = conn.getresponse()
print( response.status, response.reason )
while(len(netsettings.jobs) > 0):
netsettings.jobs.remove(0)
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class netclientdownload(bpy.types.Operator):
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'''Download render results from the network'''
bl_idname = "render.netclientdownload"
bl_label = "Client Download"
def poll(self, context):
netsettings = context.scene.network_render
return netsettings.active_job_index >= 0 and len(netsettings.jobs) > 0
def execute(self, context):
netsettings = context.scene.network_render
rd = context.scene.render
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conn = clientConnection(netsettings.server_address, netsettings.server_port, self.report)
if conn:
job = netrender.jobs[netsettings.active_job_index]
for frame in job.frames:
client.requestResult(conn, job.id, frame.number)
response = conn.getresponse()
if response.status != http.client.OK:
print("missing", frame.number)
continue
print("got back", frame.number)
f = open(netsettings.path + "%06d" % frame.number + ".exr", "wb")
buf = response.read(1024)
while buf:
f.write(buf)
buf = response.read(1024)
f.close()
conn.close()
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class netclientscan(bpy.types.Operator):
'''Listen on network for master server broadcasting its address and port.'''
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bl_idname = "render.netclientscan"
bl_label = "Client Scan"
def poll(self, context):
return True
def execute(self, context):
address, port = clientScan(self.report)
if address:
scene = context.scene
netsettings = scene.network_render
netsettings.server_address = address
netsettings.server_port = port
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
@rnaType
class netclientweb(bpy.types.Operator):
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'''Open new window with information about running rendering jobs'''
bl_idname = "render.netclientweb"
bl_label = "Open Master Monitor"
def poll(self, context):
netsettings = context.scene.network_render
return netsettings.server_address != "[default]"
def execute(self, context):
netsettings = context.scene.network_render
# open connection to make sure server exists
conn = clientConnection(netsettings.server_address, netsettings.server_port, self.report)
if conn:
conn.close()
webbrowser.open("http://%s:%i" % (netsettings.server_address, netsettings.server_port))
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)