blender/extern/qhull/SConscript

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#!/usr/bin/python
import sys
import os
Import('env')
defs = ''
cflags = []
if sys.platform=='linux2' or sys.platform=='linux-i386':
cflags += ['-O2','-ansi']
elif env['OURPLATFORM']=='win32-vc':
cflags += ['/O2']
elif env['OURPLATFORM']=='win32-mingw':
cflags += ['-O2']
elif sys.platform=='sunos5':
cflags += ['-O2', '-ansi']
elif sys.platform=='darwin':
cflags += ['-O2', '-pipe', '-fPIC', '-funsigned-char', '-ffast-math', '-mpowerpc' , '-mtune=G4']
sources = ['src/geom.c',
'src/geom2.c',
'src/global.c',
'src/io.c',
'src/mem.c',
'src/merge.c',
'src/poly.c',
'src/poly2.c',
'src/qhull.c',
'src/qset.c',
'src/stat.c',
'src/user.c']
incs = 'include src'
env.BlenderLib ( 'extern_qhull', sources, Split(incs), Split(defs), libtype=['game2','player'], priority=[50, 85], compileflags = cflags)