blender/intern/string/SConscript

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#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.cpp')
incs = '.'
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defs = []
if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
incs += ' #intern/guardedalloc'
env.BlenderLib ('bf_intern_string', sources, Split(incs), defs, libtype=['intern','player'], priority = [50,10] )