forked from bartvdbraak/blender
253 lines
6.2 KiB
Plaintext
253 lines
6.2 KiB
Plaintext
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# Microsoft Developer Studio Project File - Name="OpenNL" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=OpenNL - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "OpenNL.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "OpenNL.mak" CFG="OpenNL - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "OpenNL - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "OpenNL - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "OpenNL - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../../../../obj/windows/intern/opennl"
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# PROP Intermediate_Dir "../../../../obj/windows/intern/opennl/imf"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /O2 /I "../../extern" /I "../../superlu" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD BASE RSC /l 0x407 /d "NDEBUG"
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# ADD RSC /l 0x407 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"../../../../obj/windows/intern/opennl\blender_ONL.lib"
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Cmds=ECHO copy header files XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\opennl\include\*.h ECHO copy library XCOPY /Y ..\..\..\..\obj\windows\intern\openNL\*.lib ..\..\..\..\..\lib\windows\openNL\*.lib
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "OpenNL - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../../../../obj/windows/intern/opennl/Debug/"
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# PROP Intermediate_Dir "../../../../obj/windows/intern/opennl/imf/Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../extern" /I "../../superlu" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD BASE RSC /l 0x407 /d "_DEBUG"
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# ADD RSC /l 0x407 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"../../../../obj/windows/intern/opennl/Debug/blender_ONL.lib"
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Cmds=ECHO copy header files XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\opennl\include\*.h ECHO copy library XCOPY /Y ..\..\..\..\obj\windows\intern\openNL\debug\*.lib ..\..\..\..\..\lib\windows\openNL\debug\*.lib
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# End Special Build Tool
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!ENDIF
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# Begin Target
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# Name "OpenNL - Win32 Release"
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# Name "OpenNL - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\superlu\colamd.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\get_perm_c.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\heap_relax_snode.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\lsame.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\memory.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\mmd.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\opennl.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\relax_snode.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\scolumn_bmod.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\scolumn_dfs.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\scopy_to_ucol.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\sgssv.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\sgstrf.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\sgstrs.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\smemory.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\smyblas2.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\sp_coletree.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\sp_ienv.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\sp_preorder.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\spanel_bmod.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\spanel_dfs.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\spivotL.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\spruneL.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\ssnode_bmod.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\ssnode_dfs.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\ssp_blas2.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\ssp_blas3.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\strsv.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\superlu_timer.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\sutil.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\util.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\xerbla.c
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\superlu\Cnames.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\colamd.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\extern\ONL_opennl.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\ssp_defs.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\supermatrix.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\superlu\util.h
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# End Source File
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# End Group
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# End Target
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# End Project
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