blender/extern/bullet/BulletDynamics/Dynamics/ContactJoint.h

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#ifndef CONTACT_JOINT_H
#define CONTACT_JOINT_H
#include "BU_Joint.h"
class RigidBody;
class PersistentManifold;
class ContactJoint : public BU_Joint
{
PersistentManifold* m_manifold;
int m_index;
bool m_swapBodies;
RigidBody* m_body0;
RigidBody* m_body1;
public:
ContactJoint() {};
ContactJoint(PersistentManifold* manifold,int index,bool swap,RigidBody* body0,RigidBody* body1);
//BU_Joint interface for solver
virtual void GetInfo1(Info1 *info);
virtual void GetInfo2(Info2 *info);
};
#endif //CONTACT_JOINT_H