forked from bartvdbraak/blender
363 lines
14 KiB
C++
363 lines
14 KiB
C++
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// Begin License:
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// Copyright (C) 2006-2011 Tobias Sargeant (tobias.sargeant@gmail.com).
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// All rights reserved.
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//
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// This file is part of the Carve CSG Library (http://carve-csg.com/)
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//
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// This file may be used under the terms of the GNU General Public
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// License version 2.0 as published by the Free Software Foundation
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// and appearing in the file LICENSE.GPL2 included in the packaging of
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// this file.
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//
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// This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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// INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE.
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// End:
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#pragma once
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namespace carve {
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namespace csg {
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typedef std::unordered_map<
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carve::mesh::MeshSet<3>::vertex_t *,
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std::list<FLGroupList::iterator> > GroupLookup;
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inline bool isSameFwd(const V2Set &a, const V2Set &b) {
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if (a.size() != b.size()) return false;
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for (V2Set::const_iterator i = a.begin(), e = a.end(); i != e; ++i) {
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if (b.find((*i)) == b.end()) return false;
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}
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return true;
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}
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inline bool isSameRev(const V2Set &a, const V2Set &b) {
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if (a.size() != b.size()) return false;
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for (V2Set::const_iterator i = a.begin(), e = a.end(); i != e; ++i) {
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if (b.find(std::make_pair((*i).second, (*i).first)) == b.end()) return false;
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}
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return true;
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}
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static void performClassifySimpleOnFaceGroups(FLGroupList &a_groups,
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FLGroupList &b_groups,
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carve::mesh::MeshSet<3> *poly_a,
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carve::mesh::MeshSet<3> *poly_b,
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CSG::Collector &collector,
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CSG::Hooks &hooks) {
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// Simple ON faces groups are face groups that consist of a single
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// face, and which have copy in both inputs. These are trivially ON.
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// This has the side effect of short circuiting the case where the
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// two inputs share geometry.
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GroupLookup a_map, b_map;
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// First, hash FaceLoopGroups with one FaceLoop based upon their
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// minimum vertex pointer - this pointer must be shared between
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// FaceLoops that this test catches.
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for (FLGroupList::iterator i = a_groups.begin(); i != a_groups.end(); ++i) {
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if ((*i).face_loops.size() != 1) continue;
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FaceLoop *f = (*i).face_loops.head;
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carve::mesh::MeshSet<3>::vertex_t *v = *std::min_element(f->vertices.begin(), f->vertices.end());
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a_map[v].push_back(i);
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}
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for (FLGroupList::iterator i = b_groups.begin(); i != b_groups.end(); ++i) {
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if ((*i).face_loops.size() != 1) continue;
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FaceLoop *f = (*i).face_loops.head;
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carve::mesh::MeshSet<3>::vertex_t *v = *std::min_element(f->vertices.begin(), f->vertices.end());
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if (a_map.find(v) != a_map.end()) {
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b_map[v].push_back(i);
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}
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}
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// Then, iterate through the FaceLoops hashed in the first map, and
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// find candidate matches in the second map.
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for (GroupLookup::iterator j = b_map.begin(), je = b_map.end(); j != je; ++j) {
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carve::mesh::MeshSet<3>::vertex_t *v = (*j).first;
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GroupLookup::iterator i = a_map.find(v);
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for (std::list<FLGroupList::iterator>::iterator bi = (*j).second.begin(), be = (*j).second.end(); bi != be;) {
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FLGroupList::iterator b(*bi);
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FaceLoop *f_b = (*b).face_loops.head;
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// For each candidate match pair, see if their vertex pointers
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// are the same, allowing for rotation and inversion.
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for (std::list<FLGroupList::iterator>::iterator ai = (*i).second.begin(), ae = (*i).second.end(); ai != ae; ++ai) {
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FLGroupList::iterator a(*ai);
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FaceLoop *f_a = (*a).face_loops.head;
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int s = is_same(f_a->vertices, f_b->vertices);
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if (!s) continue;
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// if they are ordered in the same direction, then they are
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// oriented out, otherwise oriented in.
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FaceClass fc = s == +1 ? FACE_ON_ORIENT_OUT : FACE_ON_ORIENT_IN;
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(*a).classification.push_back(ClassificationInfo(NULL, fc));
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(*b).classification.push_back(ClassificationInfo(NULL, fc));
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collector.collect(&*a, hooks);
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collector.collect(&*b, hooks);
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a_groups.erase(a);
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b_groups.erase(b);
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(*i).second.erase(ai);
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bi = (*j).second.erase(bi);
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goto done;
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}
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++bi;
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done:;
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}
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}
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}
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template <typename CLASSIFIER>
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static void performClassifyEasyFaceGroups(FLGroupList &group,
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carve::mesh::MeshSet<3> *poly_a,
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const carve::geom::RTreeNode<3, carve::mesh::Face<3> *> *poly_a_rtree,
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VertexClassification &vclass,
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const CLASSIFIER &classifier,
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CSG::Collector &collector,
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CSG::Hooks &hooks) {
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for (FLGroupList::iterator i = group.begin(); i != group.end();) {
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#if defined(CARVE_DEBUG)
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std::cerr << "............group " << &(*i) << std::endl;
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#endif
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FaceLoopGroup &grp = (*i);
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FaceLoopList &curr = (grp.face_loops);
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FaceClass fc;
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for (FaceLoop *f = curr.head; f; f = f->next) {
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for (size_t j = 0; j < f->vertices.size(); ++j) {
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if (!classifier.pointOn(vclass, f, j)) {
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PointClass pc = carve::mesh::classifyPoint(poly_a, poly_a_rtree, f->vertices[j]->v);
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if (pc == POINT_IN || pc == POINT_OUT) {
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classifier.explain(f, j, pc);
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}
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if (pc == POINT_IN) { fc = FACE_IN; goto accept; }
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if (pc == POINT_OUT) { fc = FACE_OUT; goto accept; }
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}
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}
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}
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++i;
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continue;
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accept: {
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grp.classification.push_back(ClassificationInfo(NULL, fc));
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collector.collect(&grp, hooks);
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i = group.erase(i);
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}
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}
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}
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template <typename CLASSIFIER>
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static void performClassifyHardFaceGroups(FLGroupList &group,
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carve::mesh::MeshSet<3> *poly_a,
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const carve::geom::RTreeNode<3, carve::mesh::Face<3> *> *poly_a_rtree,
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const CLASSIFIER & /* classifier */,
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CSG::Collector &collector,
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CSG::Hooks &hooks) {
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for (FLGroupList::iterator
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i = group.begin(); i != group.end();) {
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int n_in = 0, n_out = 0, n_on = 0;
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FaceLoopGroup &grp = (*i);
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FaceLoopList &curr = (grp.face_loops);
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V2Set &perim = ((*i).perimeter);
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FaceClass fc =FACE_UNCLASSIFIED;
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for (FaceLoop *f = curr.head; f; f = f->next) {
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carve::mesh::MeshSet<3>::vertex_t *v1, *v2;
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v1 = f->vertices.back();
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for (size_t j = 0; j < f->vertices.size(); ++j) {
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v2 = f->vertices[j];
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if (v1 < v2 && perim.find(std::make_pair(v1, v2)) == perim.end()) {
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carve::geom3d::Vector c = (v1->v + v2->v) / 2.0;
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PointClass pc = carve::mesh::classifyPoint(poly_a, poly_a_rtree, c);
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switch (pc) {
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case POINT_IN: n_in++; break;
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case POINT_OUT: n_out++; break;
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case POINT_ON: n_on++; break;
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default: break; // does not happen.
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}
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}
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v1 = v2;
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}
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}
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#if defined(CARVE_DEBUG)
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std::cerr << ">>> n_in: " << n_in << " n_on: " << n_on << " n_out: " << n_out << std::endl;
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#endif
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if (!n_in && !n_out) {
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++i;
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continue;
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}
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if (n_in) fc = FACE_IN;
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if (n_out) fc = FACE_OUT;
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grp.classification.push_back(ClassificationInfo(NULL, fc));
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collector.collect(&grp, hooks);
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i = group.erase(i);
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}
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}
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template <typename CLASSIFIER>
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void performFaceLoopWork(carve::mesh::MeshSet<3> *poly_a,
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const carve::geom::RTreeNode<3, carve::mesh::Face<3> *> *poly_a_rtree,
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FLGroupList &b_loops_grouped,
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const CLASSIFIER &classifier,
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CSG::Collector &collector,
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CSG::Hooks &hooks) {
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for (FLGroupList::iterator i = b_loops_grouped.begin(), e = b_loops_grouped.end(); i != e;) {
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FaceClass fc;
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if (classifier.faceLoopSanityChecker(*i)) {
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std::cerr << "UNEXPECTED face loop with size != 1." << std::endl;
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++i;
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continue;
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}
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CARVE_ASSERT((*i).face_loops.size() == 1);
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FaceLoop *fla = (*i).face_loops.head;
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const carve::mesh::MeshSet<3>::face_t *f = (fla->orig_face);
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std::vector<carve::mesh::MeshSet<3>::vertex_t *> &loop = (fla->vertices);
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std::vector<carve::geom2d::P2> proj;
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proj.reserve(loop.size());
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for (unsigned j = 0; j < loop.size(); ++j) {
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proj.push_back(f->project(loop[j]->v));
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}
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carve::geom2d::P2 pv;
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if (!carve::geom2d::pickContainedPoint(proj, pv)) {
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CARVE_FAIL("Failed");
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}
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carve::geom3d::Vector v = f->unproject(pv, f->plane);
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const carve::mesh::MeshSet<3>::face_t *hit_face;
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PointClass pc = carve::mesh::classifyPoint(poly_a, poly_a_rtree, v, false, NULL, &hit_face);
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switch (pc) {
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case POINT_IN: fc = FACE_IN; break;
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case POINT_OUT: fc = FACE_OUT; break;
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case POINT_ON: {
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double d = carve::geom::distance(hit_face->plane, v);
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#if defined(CARVE_DEBUG)
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std::cerr << "d = " << d << std::endl;
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#endif
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fc = d < 0 ? FACE_IN : FACE_OUT;
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break;
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}
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default:
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CARVE_FAIL("unhandled switch case -- should not happen");
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}
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#if defined(CARVE_DEBUG)
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std::cerr << "CLASS: " << (fc == FACE_IN ? "FACE_IN" : "FACE_OUT" ) << std::endl;
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#endif
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(*i).classification.push_back(ClassificationInfo(NULL, fc));
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collector.collect(&*i, hooks);
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i = b_loops_grouped.erase(i);
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}
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}
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template <typename CLASSIFIER>
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void performClassifyFaceGroups(FLGroupList &a_loops_grouped,
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FLGroupList &b_loops_grouped,
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VertexClassification &vclass,
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carve::mesh::MeshSet<3> *poly_a,
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const carve::geom::RTreeNode<3, carve::mesh::Face<3> *> *poly_a_rtree,
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carve::mesh::MeshSet<3> *poly_b,
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const carve::geom::RTreeNode<3, carve::mesh::Face<3> *> *poly_b_rtree,
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const CLASSIFIER &classifier,
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CSG::Collector &collector,
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CSG::Hooks &hooks) {
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classifier.classifySimple(a_loops_grouped, b_loops_grouped, vclass, poly_a, poly_b);
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classifier.classifyEasy(a_loops_grouped, b_loops_grouped, vclass, poly_a, poly_a_rtree, poly_b, poly_b_rtree);
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classifier.classifyHard(a_loops_grouped, b_loops_grouped, vclass, poly_a, poly_a_rtree, poly_b, poly_b_rtree);
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{
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GroupLookup a_map;
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FLGroupList::iterator i, j;
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FaceClass fc;
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for (i = a_loops_grouped.begin(); i != a_loops_grouped.end(); ++i) {
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V2Set::iterator it_end = (*i).perimeter.end();
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V2Set::iterator it_begin = (*i).perimeter.begin();
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if(it_begin != it_end) {
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a_map[std::min_element(it_begin, it_end)->first].push_back(i);
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}
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}
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for (i = b_loops_grouped.begin(); i != b_loops_grouped.end();) {
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GroupLookup::iterator a = a_map.end();
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V2Set::iterator it_end = (*i).perimeter.end();
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V2Set::iterator it_begin = (*i).perimeter.begin();
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if(it_begin != it_end) {
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a = a_map.find(std::min_element(it_begin, it_end)->first);
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}
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if (a == a_map.end()) { ++i; continue; }
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for (std::list<FLGroupList::iterator>::iterator ji = (*a).second.begin(), je = (*a).second.end(); ji != je; ++ji) {
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j = (*ji);
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if (isSameFwd((*i).perimeter, (*j).perimeter)) {
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#if defined(CARVE_DEBUG)
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std::cerr << "SAME FWD PAIR" << std::endl;
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#endif
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fc = FACE_ON_ORIENT_OUT;
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goto face_pair;
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} else if (isSameRev((*i).perimeter, (*j).perimeter)) {
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#if defined(CARVE_DEBUG)
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std::cerr << "SAME REV PAIR" << std::endl;
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#endif
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fc = FACE_ON_ORIENT_IN;
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goto face_pair;
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}
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}
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++i;
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continue;
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face_pair: {
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V2Set::iterator it_end = (*j).perimeter.end();
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V2Set::iterator it_begin = (*j).perimeter.begin();
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if(it_begin != it_end) {
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a_map[std::min_element(it_begin, it_end)->first].remove(j);
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}
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(*i).classification.push_back(ClassificationInfo(NULL, fc));
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(*j).classification.push_back(ClassificationInfo(NULL, fc));
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collector.collect(&*i, hooks);
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collector.collect(&*j, hooks);
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j = a_loops_grouped.erase(j);
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i = b_loops_grouped.erase(i);
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}
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}
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}
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// XXX: this may leave some face groups that are IN or OUT, and
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// consist of a single face loop.
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classifier.postRemovalCheck(a_loops_grouped, b_loops_grouped);
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classifier.faceLoopWork(a_loops_grouped, b_loops_grouped, vclass, poly_a, poly_a_rtree, poly_b, poly_b_rtree);
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classifier.finish(a_loops_grouped, b_loops_grouped);
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}
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}
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}
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