blender/source/gameengine/Ketsji/KX_ArmatureSensor.h

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/**
* Property sensor
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_ARMATURESENSOR
#define __KX_ARMATURESENSOR
struct bConstraint;
#include "SCA_ISensor.h"
#include "DNA_sensor_types.h"
class KX_ArmatureSensor : public SCA_ISensor
{
Py_Header;
//class CExpression* m_rightexpr;
protected:
public:
KX_ArmatureSensor(class SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
const char *posechannel,
const char *constraintname,
int type,
float value);
/**
* For property sensor, it is used to release the pre-calculated expression
* so that self references are removed before the sensor itself is released
*/
virtual ~KX_ArmatureSensor();
virtual CValue* GetReplica();
virtual void ReParent(SCA_IObject* parent);
virtual void Init();
virtual bool Evaluate();
virtual bool IsPositiveTrigger();
// identify the constraint that this actuator controls
void FindConstraint();
#ifndef DISABLE_PYTHON
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
static PyObject* pyattr_get_constraint(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
#endif // DISABLE_PYTHON
private:
struct bConstraint* m_constraint;
STR_String m_posechannel;
STR_String m_constraintname;
int m_type;
float m_value;
bool m_result;
bool m_lastresult;
};
#endif