2005-11-16 23:37:02 +00:00
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# Microsoft Developer Studio Project File - Name="Bullet" - Package Owner=<4>
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SOURCE=.\NarrowPhaseCollision\BU_AlgebraicPolynomialSolver.cpp
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SOURCE=.\NarrowPhaseCollision\BU_VertexPoly.cpp
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# End Source File
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SOURCE=.\NarrowPhaseCollision\BU_VertexPoly.h
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# End Source File
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SOURCE=.\NarrowPhaseCollision\ContinuousConvexCollision.cpp
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# End Source File
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SOURCE=.\NarrowPhaseCollision\ContinuousConvexCollision.h
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SOURCE=.\NarrowPhaseCollision\ConvexCast.h
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SOURCE=.\NarrowPhaseCollision\ConvexPenetrationDepthSolver.h
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SOURCE=.\NarrowPhaseCollision\DiscreteCollisionDetectorInterface.h
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SOURCE=.\NarrowPhaseCollision\GjkConvexCast.cpp
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SOURCE=.\NarrowPhaseCollision\GjkPairDetector.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\NarrowPhaseCollision\GjkPairDetector.h
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# End Source File
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# Begin Source File
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2006-01-11 09:13:59 +00:00
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SOURCE=.\NarrowPhaseCollision\ManifoldContactAddResult.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\NarrowPhaseCollision\ManifoldContactAddResult.h
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# End Source File
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# Begin Source File
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2005-11-16 23:37:02 +00:00
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SOURCE=.\NarrowPhaseCollision\ManifoldPoint.h
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# End Source File
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# Begin Source File
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SOURCE=.\NarrowPhaseCollision\MinkowskiPenetrationDepthSolver.cpp
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SOURCE=.\NarrowPhaseCollision\MinkowskiPenetrationDepthSolver.h
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# Begin Source File
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SOURCE=.\NarrowPhaseCollision\PersistentManifold.cpp
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# End Source File
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SOURCE=.\NarrowPhaseCollision\PersistentManifold.h
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SOURCE=.\NarrowPhaseCollision\RaycastCallback.cpp
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SOURCE=.\BroadphaseCollision\BroadphaseProxy.cpp
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SOURCE=.\BroadphaseCollision\BroadphaseProxy.h
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# Begin Source File
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SOURCE=.\BroadphaseCollision\CollisionAlgorithm.cpp
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SOURCE=.\CollisionShapes\BoxShape.h
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# Begin Source File
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2006-01-11 09:13:59 +00:00
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SOURCE=.\CollisionShapes\BvhTriangleMeshShape.cpp
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# End Source File
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SOURCE=.\CollisionShapes\BvhTriangleMeshShape.h
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# End Source File
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# Begin Source File
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2005-11-16 23:37:02 +00:00
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SOURCE=.\CollisionShapes\CollisionShape.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\CollisionShape.h
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# End Source File
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SOURCE=.\CollisionShapes\ConeShape.cpp
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SOURCE=.\CollisionShapes\ConeShape.h
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SOURCE=.\CollisionShapes\ConvexHullShape.cpp
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SOURCE=.\CollisionShapes\ConvexHullShape.h
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SOURCE=.\CollisionShapes\ConvexShape.cpp
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# Begin Source File
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SOURCE=.\CollisionShapes\ConvexShape.h
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# End Source File
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# Begin Source File
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2006-01-11 09:13:59 +00:00
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SOURCE=.\CollisionShapes\ConvexTriangleCallback.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\ConvexTriangleCallback.h
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2005-11-16 23:37:02 +00:00
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SOURCE=.\CollisionShapes\CylinderShape.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\CylinderShape.h
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# End Source File
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# Begin Source File
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2006-01-11 09:13:59 +00:00
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SOURCE=.\CollisionShapes\EmptyShape.cpp
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# End Source File
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SOURCE=.\CollisionShapes\EmptyShape.h
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2005-11-16 23:37:02 +00:00
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SOURCE=.\CollisionShapes\MinkowskiSumShape.cpp
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# End Source File
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SOURCE=.\CollisionShapes\MinkowskiSumShape.h
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# Begin Source File
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SOURCE=.\CollisionShapes\MultiSphereShape.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\MultiSphereShape.h
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# End Source File
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# Begin Source File
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2006-01-11 09:13:59 +00:00
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SOURCE=.\CollisionShapes\OptimizedBvh.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\OptimizedBvh.h
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# End Source File
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# Begin Source File
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2005-11-16 23:37:02 +00:00
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SOURCE=.\CollisionShapes\PolyhedralConvexShape.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\PolyhedralConvexShape.h
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\Simplex1to4Shape.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\Simplex1to4Shape.h
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\SphereShape.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\SphereShape.h
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\StridingMeshInterface.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\StridingMeshInterface.h
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# End Source File
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# Begin Source File
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2006-01-11 09:13:59 +00:00
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SOURCE=.\CollisionShapes\TriangleCallback.cpp
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# End Source File
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# Begin Source File
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2005-11-16 23:37:02 +00:00
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SOURCE=.\CollisionShapes\TriangleCallback.h
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# End Source File
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# Begin Source File
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2006-01-11 09:13:59 +00:00
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SOURCE=.\CollisionShapes\TriangleIndexVertexArray.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\TriangleIndexVertexArray.h
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# End Source File
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# Begin Source File
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2005-11-16 23:37:02 +00:00
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SOURCE=.\CollisionShapes\TriangleMesh.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\TriangleMesh.h
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\TriangleMeshShape.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\TriangleMeshShape.h
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# End Source File
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# Begin Source File
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SOURCE=.\CollisionShapes\TriangleShape.h
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# End Source File
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# End Group
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# End Target
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# End Project
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