blender/extern/bullet/Bullet/Bullet3_vc7.vcproj

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="Bullet3ContinuousCollision"
ProjectGUID="{FFD3C64A-30E2-4BC7-BC8F-51818C320400}"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
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IntermediateDirectory=".\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
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PreprocessorDefinitions="_DEBUG;_LIB;WIN32;BUM_INLINED;USE_ALGEBRAIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/Bullet.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
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DebugInformationFormat="4"
CompileAs="0"/>
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RuntimeLibrary="0"
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WarningLevel="3"
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<Tool
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Name="VCPostBuildEventTool"
CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..\build\msvc_7\extern\bullet\include
IF NOT EXIST ..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
IF NOT EXIST ..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
IF NOT EXIST ..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
XCOPY /Y ..\LinearMath\*.h ..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\Bullet\BroadphaseCollision\*.h ..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
XCOPY /Y ..\Bullet\CollisionShapes\*.h ..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
XCOPY /Y ..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
ECHO Done
"/>
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<References>
</References>
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Filter="">
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<File
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<Globals>
</Globals>
</VisualStudioProject>