forked from bartvdbraak/blender
53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
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// Begin License:
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// Copyright (C) 2006-2011 Tobias Sargeant (tobias.sargeant@gmail.com).
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// All rights reserved.
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//
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// This file is part of the Carve CSG Library (http://carve-csg.com/)
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//
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// This file may be used under the terms of the GNU General Public
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// License version 2.0 as published by the Free Software Foundation
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// and appearing in the file LICENSE.GPL2 included in the packaging of
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// this file.
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//
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// This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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// INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE.
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// End:
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#pragma once
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#include <carve/csg.hpp>
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#include "csg_detail.hpp"
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struct carve::csg::detail::Data {
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// * @param[out] vmap A mapping from vertex pointer to intersection point.
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// * @param[out] emap A mapping from edge pointer to intersection points.
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// * @param[out] fmap A mapping from face pointer to intersection points.
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// * @param[out] fmap_rev A mapping from intersection points to face pointers.
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// map from intersected vertex to intersection point.
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VVMap vmap;
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// map from intersected edge to intersection points.
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EVSMap emap;
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// map from intersected face to intersection points.
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FVSMap fmap;
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// map from intersection point to intersected faces.
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VFSMap fmap_rev;
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// created by divideEdges().
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// holds, for each edge, a
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EVVMap divided_edges;
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// created by faceSplitEdges.
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FV2SMap face_split_edges;
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// mapping from vertex to edge for potentially intersected
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// faces. Saves building the vertex to edge map for all faces of
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// both meshes.
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VEVecMap vert_to_edges;
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};
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