blender/intern/utfconv/SConscript

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Python
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#!/usr/bin/python
Import ('env')
sources = env.Glob('*.c')
incs = '.'
defs = ''
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
env.BlenderLib ('bf_utfconv', sources, Split(incs), Split(defs), libtype=['intern','player'], priority=[0,0] )