blender/release/scripts/io/netrender/model.py

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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
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#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
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#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ##### END GPL LICENSE BLOCK #####
import sys, os
import http, http.client, http.server, urllib
import subprocess, shutil, time, hashlib
from netrender.utils import *
class LogFile:
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def __init__(self, job_id = 0, slave_id = 0, frames = []):
self.job_id = job_id
self.slave_id = slave_id
self.frames = frames
def serialize(self):
return {
"job_id": self.job_id,
"slave_id": self.slave_id,
"frames": self.frames
}
@staticmethod
def materialize(data):
if not data:
return None
logfile = LogFile()
logfile.job_id = data["job_id"]
logfile.slave_id = data["slave_id"]
logfile.frames = data["frames"]
return logfile
class RenderSlave:
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_slave_map = {}
def __init__(self):
self.id = ""
self.name = ""
self.address = ("",0)
self.stats = ""
self.total_done = 0
self.total_error = 0
self.last_seen = 0.0
def serialize(self):
return {
"id": self.id,
"name": self.name,
"address": self.address,
"stats": self.stats,
"total_done": self.total_done,
"total_error": self.total_error,
"last_seen": self.last_seen
}
@staticmethod
def materialize(data, cache = True):
if not data:
return None
slave_id = data["id"]
if cache and slave_id in RenderSlave._slave_map:
return RenderSlave._slave_map[slave_id]
slave = RenderSlave()
slave.id = slave_id
slave.name = data["name"]
slave.address = data["address"]
slave.stats = data["stats"]
slave.total_done = data["total_done"]
slave.total_error = data["total_error"]
slave.last_seen = data["last_seen"]
if cache:
RenderSlave._slave_map[slave_id] = slave
return slave
JOB_BLENDER = 1
JOB_PROCESS = 2
JOB_TYPES = {
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JOB_BLENDER: "Blender",
JOB_PROCESS: "Process"
}
class RenderFile:
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def __init__(self, filepath = "", index = 0, start = -1, end = -1):
self.filepath = filepath
self.index = index
self.start = start
self.end = end
def serialize(self):
return {
"filepath": self.filepath,
"index": self.index,
"start": self.start,
"end": self.end
}
@staticmethod
def materialize(data):
if not data:
return None
rfile = RenderFile(data["filepath"], data["index"], data["start"], data["end"])
return rfile
class RenderJob:
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def __init__(self, job_info = None):
self.id = ""
self.type = JOB_BLENDER
self.name = ""
self.category = "None"
self.status = JOB_WAITING
self.files = []
self.chunks = 0
self.priority = 0
self.blacklist = []
self.usage = 0.0
self.last_dispatched = 0.0
self.frames = []
if job_info:
self.type = job_info.type
self.name = job_info.name
self.category = job_info.category
self.status = job_info.status
self.files = job_info.files
self.chunks = job_info.chunks
self.priority = job_info.priority
self.blacklist = job_info.blacklist
def addFile(self, file_path, start=-1, end=-1):
self.files.append(RenderFile(file_path, len(self.files), start, end))
def addFrame(self, frame_number, command = ""):
frame = RenderFrame(frame_number, command)
self.frames.append(frame)
return frame
def __len__(self):
return len(self.frames)
def countFrames(self, status=QUEUED):
total = 0
for f in self.frames:
if f.status == status:
total += 1
return total
def countSlaves(self):
return len(set((frame.slave for frame in self.frames if frame.status == DISPATCHED)))
def statusText(self):
return JOB_STATUS_TEXT[self.status]
def framesStatus(self):
results = {
QUEUED: 0,
DISPATCHED: 0,
DONE: 0,
ERROR: 0
}
for frame in self.frames:
results[frame.status] += 1
return results
def __contains__(self, frame_number):
for f in self.frames:
if f.number == frame_number:
return True
else:
return False
def __getitem__(self, frame_number):
for f in self.frames:
if f.number == frame_number:
return f
else:
return None
def serialize(self, frames = None):
min_frame = min((f.number for f in frames)) if frames else -1
max_frame = max((f.number for f in frames)) if frames else -1
return {
"id": self.id,
"type": self.type,
"name": self.name,
"category": self.category,
"status": self.status,
"files": [f.serialize() for f in self.files if f.start == -1 or not frames or (f.start <= max_frame and f.end >= min_frame)],
"frames": [f.serialize() for f in self.frames if not frames or f in frames],
"chunks": self.chunks,
"priority": self.priority,
"usage": self.usage,
"blacklist": self.blacklist,
"last_dispatched": self.last_dispatched
}
@staticmethod
def materialize(data):
if not data:
return None
job = RenderJob()
job.id = data["id"]
job.type = data["type"]
job.name = data["name"]
job.category = data["category"]
job.status = data["status"]
job.files = [RenderFile.materialize(f) for f in data["files"]]
job.frames = [RenderFrame.materialize(f) for f in data["frames"]]
job.chunks = data["chunks"]
job.priority = data["priority"]
job.usage = data["usage"]
job.blacklist = data["blacklist"]
job.last_dispatched = data["last_dispatched"]
return job
class RenderFrame:
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def __init__(self, number = 0, command = ""):
self.number = number
self.time = 0
self.status = QUEUED
self.slave = None
self.command = command
def statusText(self):
return FRAME_STATUS_TEXT[self.status]
def serialize(self):
return {
"number": self.number,
"time": self.time,
"status": self.status,
"slave": None if not self.slave else self.slave.serialize(),
"command": self.command
}
@staticmethod
def materialize(data):
if not data:
return None
frame = RenderFrame()
frame.number = data["number"]
frame.time = data["time"]
frame.status = data["status"]
frame.slave = RenderSlave.materialize(data["slave"])
frame.command = data["command"]
return frame