blender/intern/cycles/util/util_path.h

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/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_PATH_H__
#define __UTIL_PATH_H__
/* Utility functions to get paths to files distributed with the program. For
* the standalone apps, paths are relative to the executable, for dynamically
* linked libraries, the path to the library may be set with path_init, which
* then makes all paths relative to that. */
#include <stdio.h>
#include "util_set.h"
#include "util_string.h"
#include "util_types.h"
#include "util_vector.h"
CCL_NAMESPACE_BEGIN
/* program paths */
void path_init(const string& path = "", const string& user_path = "");
string path_get(const string& sub = "");
string path_user_get(const string& sub = "");
/* path string manipulation */
string path_filename(const string& path);
string path_dirname(const string& path);
string path_join(const string& dir, const string& file);
string path_escape(const string& path);
bool path_is_relative(const string& path);
/* file info */
bool path_exists(const string& path);
string path_files_md5_hash(const string& dir);
uint64_t path_modified_time(const string& path);
/* directory utility */
void path_create_directories(const string& path);
/* file read/write utilities */
FILE *path_fopen(const string& path, const string& mode);
bool path_write_binary(const string& path, const vector<uint8_t>& binary);
bool path_write_text(const string& path, string& text);
bool path_read_binary(const string& path, vector<uint8_t>& binary);
bool path_read_text(const string& path, string& text);
/* source code utility */
string path_source_replace_includes(const string& source, const string& path);
/* cache utility */
void path_cache_clear_except(const string& name, const set<string>& except);
CCL_NAMESPACE_END
#endif