blender/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp

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2005-01-23 01:36:29 +00:00
/**
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): snailrose.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <SDL.h>
#include "SCA_Joystick.h"
#include "SCA_JoystickPrivate.h"
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void SCA_Joystick::OnAxisMotion(void)
{
pFillAxes();
m_axisnum = m_private->m_event.jaxis.axis;
m_axisvalue = m_private->m_event.jaxis.value;
m_istrig = 1;
}
void SCA_Joystick::OnHatMotion(void)
{
m_hatdir = m_private->m_event.jhat.value;
m_hatnum = m_private->m_event.jhat.hat;
m_istrig = 1;
}
void SCA_Joystick::OnButtonUp(void)
{
m_buttonnum = -2;
}
void SCA_Joystick::OnButtonDown(void)
{
m_buttonmax = GetNumberOfButtons();
if(m_private->m_event.jbutton.button >= 1 || m_private->m_event.jbutton.button <= m_buttonmax)
{
m_istrig = 1;
m_buttonnum = m_private->m_event.jbutton.button;
}
}
void SCA_Joystick::OnNothing(void)
{
m_istrig = 0;
}